Player Matchup

Gilgamesh
Gilgamesh
AntónioSalazar
Gilgamesh
Level 59
God Stats
4W - 1L
1,759 SR
Queue Stats
19W - 2L
2,005 Elo+
Party 3
Athena
Athena
RainbowOctopus1
Athena
Level 89
God Stats
5W - 1L
1,673 SR
Queue Stats
48W - 64L
1,565 Elo+
Party 4
Thor
Thor
Ryzaill
Thor
Level 121
God Stats
3W - 1L
1,651 SR
Queue Stats
23W - 18L
1,544 Elo+
Party 4
Ymir
Ymir
TOKYOREVENGE
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 13L
2,071 Elo+
Party 3
Jing Wei
Jing Wei
larlos12
Jing Wei
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
846W - 890L
1,538 Elo+
Solo
Team Averages
Level 85
1,616 SR
1,745 Elo+

VS

Team Averages
Level 74
1,538 SR
1,660 Elo+
Xbalanque
Xbalanque
DoOMsDoOMs
Xbalanque
Level 64
God Stats
154W - 160L
1,625 SR
Queue Stats
156W - 161L
1,587 Elo+
Solo
Serqet
Serqet
PossitiveVibesxd
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,595 Elo+
Party 2
Ganesha
Ganesha
ScyllaIsLegal69
Ganesha
Level 17
God Stats
6W - 4L
1,772 SR
Queue Stats
14W - 5L
1,913 Elo+
Party 1
Chiron
Chiron
ValhallaRuler16
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,611 Elo+
Party 1
Zeus
Zeus
opieop13
Zeus
Level 106
God Stats
0W - 1L
1,295 SR
Queue Stats
5W - 7L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntónioSalazar
Gilgamesh
18
10 / 1 / 8
13,038
686
10,308
16,158
6,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 10
10,415
548
5,941
15,148
18,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Ryzaill
Thor
17
5 / 0 / 3
11,317
596
4,727
10,503
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 2 / 8
12,029
633
9,877
13,793
7,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
larlos12
Jing Wei
17
3 / 3 / 12
11,941
628
8,574
13,302
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DoOMsDoOMs
Xbalanque
9
0 / 3 / 1
6,954
366
3,909
7,942
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
1 / 2 / 0
6,129
323
340
1,735
440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 8 / 4
8,841
465
5,605
20,256
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 13 / 2
9,232
486
15,144
19,130
6,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
3
0 / 1 / 1
5,353
282
0
493
140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
27
Kills
6
7
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AntónioSalazar
Gilgamesh
10
1
8
14
L
Xbalanque
DoOMsDoOMs
Xbalanque
0
3
1
0.17
L
1
2
0
0.5
W
2
1
10
7
W
Thor
Ryzaill
Thor
5
0
3
6.5
L
1
8
4
0.38
W
7
2
8
5.5
L
4
13
2
0.38
W
Jing Wei
larlos12
Jing Wei
3
3
12
3
L
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
24,998
68,904
Taken
49,556
40,995
Mitigated
26,246
17,407
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AntónioSalazar
Gilgamesh
10,308
3,755
1,955
3,170
16,158
6,055
220
1,333
13,358
1,336
69,839
L
Xbalanque
DoOMsDoOMs
Xbalanque
3,909
636
87
2,338
7,942
2,106
0
3,214
4,352
0
23,173
L
340
62
0
30
1,735
440
0
677
1,058
0
1,330
W
5,941
1,102
0
3,167
15,148
18,116
1,303
1,640
13,508
38,321
0
W
Thor
Ryzaill
Thor
4,727
747
0
869
10,503
3,676
2,225
349
9,140
0
72,083
L
5,605
522
187
2,154
20,256
16,968
0
7,078
12,991
32,195
0
W
9,877
2,941
0
4,692
13,793
7,599
727
1,021
12,772
74,944
0
L
15,144
7,166
433
2,255
19,130
6,592
0
4,211
14,601
0
61,700
W
Jing Wei
larlos12
Jing Wei
8,574
7,491
0
3,554
13,302
5,549
9,544
1,262
12,040
0
72,957
L
Zeus
0
0
0
0
493
140
0
451
42
447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,740
Gold Earned
36,509
565
Minions Killed
203
0
Camps Cleared
0
1,953,204
Distance Traveled
789,382
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,038
686
104
5
0
419,874
2
L
Xbalanque
6,954
366
51
3
0
183,017
0
L
Serqet
6,129
323
2
0
0
50,971
24
W
Athena
10,415
548
85
4
0
382,998
3
W
Thor
11,317
596
125
7
0
395,608
3
L
Ganesha
8,841
465
23
1
0
265,984
0
W
Ymir
12,029
633
130
7
0
379,335
1
L
Chiron
9,232
486
126
7
0
271,297
3
W
Jing Wei
11,941
628
121
6
0
375,389
1
L
Zeus
5,353
282
1
0
0
18,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role