Player Matchup

Ravana
Ravana
MinksGri
Ravana
Level 141
God Stats
1W - 1L
1,488 SR
Queue Stats
306W - 307L
1,484 Elo+
Solo
Chiron
Chiron
Perturbator
Chiron
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 2
Skadi
Skadi
TiznaraN
Skadi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,254 Elo+
Solo
Heimdallr
Heimdallr
hieiantrax
Heimdallr
Level 145
God Stats
14W - 8L
1,812 SR
Queue Stats
543W - 555L
1,447 Elo+
Solo
Artio
Artio
stormforger
Artio
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,264 Elo+
Party 2
Team Averages
Level 138
1,560 SR
1,390 Elo+

VS

Team Averages
Level 115
1,433 SR
1,557 Elo+
Rama
Rama
 
Rama
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EThote Llama
Nox
Level 116
God Stats
2W - 7L
1,164 SR
Queue Stats
502W - 506L
1,632 Elo+
Party 1
Geb
Geb
NenshoDesu
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Quick429
Ne Zha
Level 160
God Stats
19W - 10L
1,500 SR
Queue Stats
1,081W - 1,144L
1,504 Elo+
Solo
Bakasura
Bakasura
RaptorT55
Bakasura
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 360L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MinksGri
Ravana
14
1 / 2 / 8
8,365
697
6,950
7,436
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
16
2 / 4 / 2
8,720
727
9,905
10,323
3,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
TiznaraN
Skadi
12
0 / 1 / 4
7,447
621
5,478
3,761
1,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
hieiantrax
Heimdallr
16
4 / 4 / 5
8,890
741
13,142
8,873
3,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 3 / 6
8,556
713
13,376
14,769
17,730
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 2 / 6
10,016
835
6,504
10,782
4,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 7
9,951
829
10,172
8,829
3,838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 11
9,908
826
8,087
15,303
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Quick429
Ne Zha
16
2 / 2 / 9
9,561
797
9,989
8,898
7,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
RaptorT55
Bakasura
16
1 / 1 / 8
9,784
815
2,533
12,903
6,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
9
Kills
14
14
Deaths
9
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
6
4.5
W
4
2
7
3.75
L
Ravana
MinksGri
Ravana
1
2
8
2.5
W
1
2
11
3.25
L
Chiron
2
4
2
0.75
W
Ne Zha
Quick429
Ne Zha
2
2
9
3.25
W
Bakasura
RaptorT55
Bakasura
1
1
8
5
L
Skadi
TiznaraN
Skadi
0
1
4
2
L
Heimdallr
hieiantrax
Heimdallr
4
4
5
1.63
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,851
Damage
37,285
45,162
Taken
56,715
29,997
Mitigated
39,967
18,022
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,504
5,417
1,801
3,052
10,782
4,104
2,379
2,897
7,612
0
25,709
W
10,172
897
931
753
8,829
3,838
1,114
3,769
4,969
27,146
0
L
Ravana
MinksGri
Ravana
6,950
1,019
1,022
2,882
7,436
3,647
86
2,758
4,629
0
14,913
W
8,087
555
2,044
2,870
15,303
18,148
81
2,214
12,688
13,850
0
L
Chiron
9,905
2,899
972
2,572
10,323
3,922
1,000
5,264
5,037
0
20,746
W
Ne Zha
Quick429
Ne Zha
9,989
2,014
2,472
2,204
8,898
7,658
1,405
1,810
6,840
0
24,970
W
Bakasura
RaptorT55
Bakasura
2,533
1,552
2,255
5,538
12,903
6,219
746
2,042
10,420
0
2,552
L
Skadi
TiznaraN
Skadi
5,478
1,741
0
459
3,761
1,231
0
647
3,114
0
12,235
L
Heimdallr
hieiantrax
Heimdallr
13,142
1,473
509
381
8,873
3,467
459
4,544
4,094
0
31,075
L
13,376
171
2,626
6,599
14,769
17,730
0
5,046
9,233
25,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,978
Gold Earned
49,220
123
Minions Killed
139
0
Camps Cleared
0
979,620
Distance Traveled
1,110,653
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,016
835
40
3
0
227,209
1
W
Nox
9,951
829
49
4
0
205,469
3
L
Ravana
8,365
697
16
1
0
228,858
2
W
Geb
9,908
826
6
1
0
222,203
2
L
Chiron
8,720
727
37
3
0
191,106
0
W
Ne Zha
9,561
797
20
2
0
195,445
1
W
Bakasura
9,784
815
24
2
0
260,327
0
L
Skadi
7,447
621
8
1
0
146,935
1
L
Heimdallr
8,890
741
44
4
0
213,070
3
L
Artio
8,556
713
18
2
0
199,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role