Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Chaos_Uchiha107
Nox
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,269 Elo+
Party 1
Rama
Rama
MDCAMLMG
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
SynJix
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,131 Elo+
Party 1
Tiamat
Tiamat
sten47y-
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,380 Elo+

VS

Team Averages
Level 102
1,614 SR
1,467 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
MrHenryChicken
Chaac
Level 69
God Stats
8W - 13L
1,715 SR
Queue Stats
364W - 367L
1,480 Elo+
Party 3
Xing Tian
Xing Tian
RaneSilverlakeX
Xing Tian
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 21L
1,417 Elo+
Party 4
Sylvanus
Sylvanus
SevensShadow
Sylvanus
Level 124
God Stats
1W - 2L
1,295 SR
Queue Stats
25W - 38L
1,468 Elo+
Party 4
Tyr
Tyr
XxD3stinyPainxX
Tyr
Level 145
God Stats
5W - 4L
1,846 SR
Queue Stats
140W - 127L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 5 / 7
8,713
792
6,238
18,943
18,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 5 / 5
7,765
706
5,000
9,991
4,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
2 / 6 / 8
7,760
705
11,258
9,782
2,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
5 / 7 / 8
9,885
899
14,862
10,206
3,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
sten47y-
Tiamat
14
4 / 6 / 6
8,208
746
8,317
10,161
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 3 / 18
10,193
927
9,366
15,644
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
12 / 2 / 15
11,171
1,016
15,790
15,249
11,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
RaneSilverlakeX
Xing Tian
14
2 / 4 / 16
8,555
778
5,788
15,673
16,185
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
SevensShadow
Sylvanus
15
2 / 4 / 21
9,042
822
6,485
17,461
15,679
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 3 / 17
9,714
883
14,185
13,032
12,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
16
Kills
29
29
Deaths
16
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
7
1.1
W
Ares
 
Ares
6
3
18
5
L
3
5
5
1.1
L
Rama
2
6
8
1
W
12
2
15
9.75
W
Xing Tian
RaneSilverlakeX
Xing Tian
2
4
16
2.5
W
Sylvanus
SevensShadow
Sylvanus
2
4
21
3.13
L
Ra
5
7
8
1.29
W
7
3
17
5.17
L
Tiamat
sten47y-
Tiamat
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,675
Damage
51,614
59,083
Taken
77,059
33,371
Mitigated
74,490
17,944
Healing
33,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,238
328
1,740
7,858
18,943
18,210
258
7,432
11,511
15,613
0
W
Ares
 
Ares
9,366
400
2,644
1,916
15,644
18,273
433
7,757
7,678
14,321
0
L
5,000
704
281
1,071
9,991
4,005
0
4,181
5,810
8,112
0
L
Rama
11,258
6,549
0
947
9,782
2,871
720
3,860
5,922
0
15,733
W
15,790
3,148
4,093
6,198
15,249
11,466
1,348
6,695
8,405
0
29,797
W
Xing Tian
RaneSilverlakeX
Xing Tian
5,788
593
1,104
979
15,673
16,185
861
6,479
9,113
14,444
0
W
Sylvanus
SevensShadow
Sylvanus
6,485
1,969
7,999
5,041
17,461
15,679
915
5,372
11,926
17,158
0
L
Ra
14,862
1,676
1,246
1,750
10,206
3,445
475
3,282
6,924
24,936
0
W
14,185
1,079
1,292
1,815
13,032
12,887
1,232
7,307
5,520
0
26,173
L
Tiamat
sten47y-
Tiamat
8,317
408
1,086
1,965
10,161
4,840
463
2,884
7,277
14,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
48,675
97
Minions Killed
95
0
Camps Cleared
0
819,683
Distance Traveled
984,361
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,713
792
43
4
0
171,933
0
W
Ares
10,193
927
5
0
0
193,297
0
L
Nox
7,765
706
5
0
0
146,475
0
L
Rama
7,760
705
10
1
0
157,994
0
W
Chaac
11,171
1,016
30
3
0
223,549
1
W
Xing Tian
8,555
778
15
1
0
180,094
0
W
Sylvanus
9,042
822
22
2
0
169,766
0
L
Ra
9,885
899
33
3
0
153,519
0
W
Tyr
9,714
883
23
2
0
217,655
0
L
Tiamat
8,208
746
6
1
0
189,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role