Player Matchup

Gilgamesh
Gilgamesh
ChrisedChris
Gilgamesh
Level 124
God Stats
6W - 10L
1,500 SR
Queue Stats
423W - 442L
1,446 Elo+
Party 2
Mercury
Mercury
Cry4_Me
Mercury
Level 132
God Stats
1W - 10L
1,512 SR
Queue Stats
284W - 244L
1,659 Elo+
Party 3
Nox
Nox
Vilkatha
Nox
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
281W - 289L
1,471 Elo+
Party 2
Artemis
Artemis
greenbay
Artemis
Level 126
God Stats
11W - 16L
1,639 SR
Queue Stats
198W - 178L
1,640 Elo+
Party 3
Cthulhu
Cthulhu
hecneb
Cthulhu
Level 69
God Stats
5W - 2L
1,559 SR
Queue Stats
22W - 10L
1,623 Elo+
Party 3
Team Averages
Level 115
1,542 SR
1,568 Elo+

VS

Team Averages
Level 106
1,391 SR
1,461 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HMCLang
Erlang Shen
Level 69
God Stats
3W - 8L
1,260 SR
Queue Stats
445W - 429L
1,429 Elo+
Party 4
Bacchus
Bacchus
Vodounet
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,451 Elo+
Party 1
Thoth
Thoth
avatar219
Thoth
Level 69
God Stats
12W - 7L
1,459 SR
Queue Stats
440W - 425L
1,432 Elo+
Party 4
Vamana
Vamana
teaXice
Vamana
Level 107
God Stats
2W - 0L
1,236 SR
Queue Stats
146W - 141L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisedChris
Gilgamesh
12
1 / 7 / 0
6,816
524
5,850
12,491
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Cry4_Me
Mercury
12
2 / 2 / 2
6,939
534
4,026
9,009
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,199
554
3,010
7,584
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
greenbay
Artemis
11
2 / 1 / 2
6,977
537
3,710
6,653
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
hecneb
Cthulhu
10
0 / 2 / 0
5,977
460
2,618
9,928
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 1 / 1
7,562
582
6,298
6,552
2,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
HMCLang
Erlang Shen
13
3 / 0 / 5
7,772
598
5,626
6,830
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Vodounet
Bacchus
9
1 / 2 / 4
6,503
500
3,727
8,550
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
avatar219
Thoth
15
5 / 1 / 1
8,780
675
4,782
4,885
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
teaXice
Vamana
14
4 / 2 / 3
8,778
675
9,639
11,673
9,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
1
2.5
L
Gilgamesh
ChrisedChris
Gilgamesh
1
7
0
0.14
L
Mercury
Cry4_Me
Mercury
2
2
2
1.5
W
Erlang Shen
HMCLang
Erlang Shen
3
0
5
5.5
L
1
3
1
0.5
W
Bacchus
Vodounet
Bacchus
1
2
4
1.5
W
Thoth
avatar219
Thoth
5
1
1
5.5
L
Artemis
greenbay
Artemis
2
1
2
3
L
Cthulhu
hecneb
Cthulhu
0
2
0
0
W
Vamana
teaXice
Vamana
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
30,072
45,665
Taken
38,490
16,059
Mitigated
24,946
13,387
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,298
2,460
101
3,258
6,552
2,174
205
1,377
5,175
0
50,312
L
Gilgamesh
ChrisedChris
Gilgamesh
5,850
2,535
69
2,831
12,491
4,717
0
92
12,399
0
35,149
L
Mercury
Cry4_Me
Mercury
4,026
2,174
0
3,203
9,009
2,219
0
2,041
6,968
0
42,603
W
Erlang Shen
HMCLang
Erlang Shen
5,626
2,182
0
982
6,830
3,665
0
1,026
5,804
0
47,424
L
3,010
106
0
1,491
7,584
1,836
0
3,386
4,198
40,984
0
W
Bacchus
Vodounet
Bacchus
3,727
522
232
1,987
8,550
7,844
0
1,846
6,704
17,395
0
W
Thoth
avatar219
Thoth
4,782
82
0
1,252
4,885
1,672
398
1,379
3,506
54,167
0
L
Artemis
greenbay
Artemis
3,710
1,700
0
3,668
6,653
1,765
0
1,564
5,089
0
34,097
L
Cthulhu
hecneb
Cthulhu
2,618
395
125
2,000
9,928
5,522
0
1,426
8,502
21,930
0
W
Vamana
teaXice
Vamana
9,639
5,463
110
6,646
11,673
9,591
464
0
11,673
0
60,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
39,395
348
Minions Killed
423
0
Camps Cleared
0
1,235,650
Distance Traveled
1,339,549
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,562
582
97
7
0
236,962
0
L
Gilgamesh
6,816
524
69
5
0
222,238
2
L
Mercury
6,939
534
88
7
0
309,987
5
W
Erlang Shen
7,772
598
80
6
0
313,860
4
L
Nox
7,199
554
84
6
0
216,199
4
W
Bacchus
6,503
500
11
1
0
280,032
5
W
Thoth
8,780
675
118
9
0
253,860
6
L
Artemis
6,977
537
57
4
0
233,663
3
L
Cthulhu
5,977
460
50
4
0
253,563
6
W
Vamana
8,778
675
117
9
0
254,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role