Player Matchup

Tyr
Tyr
BigBadDeer
Tyr
Level 24
God Stats
4W - 0L
1,371 SR
Queue Stats
26W - 17L
1,219 Elo+
Party 2
Kukulkan
Kukulkan
BigBadIdk
Kukulkan
Level 24
God Stats
8W - 1L
1,501 SR
Queue Stats
30W - 20L
1,219 Elo+
Party 2
Fenrir
Fenrir
BigBadWolf044
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,175 Elo+
Party 2
Neith
Neith
Kafoobaloob
Neith
Level 66
God Stats
2W - 4L
1,291 SR
Queue Stats
4W - 10L
1,136 Elo+
Party 1
Scylla
Scylla
Phrreak
Scylla
Level 64
God Stats
1W - 2L
1,291 SR
Queue Stats
4W - 10L
1,136 Elo+
Party 1
Team Averages
Level 40
1,391 SR
1,177 Elo+

VS

Team Averages
Level 21
1,433 SR
1,358 Elo+
Baron Samedi
Baron Samedi
EpilepticCh1cken
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Solo
Ravana
Ravana
Relavent Sniper
Ravana
Level 53
God Stats
0W - 1L
1,246 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 3
Geb
Geb
assasinKiller45
Geb
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
327W - 358L
1,317 Elo+
Solo
Anubis
Anubis
babyyaga666
Anubis
Level 7
God Stats
1W - 3L
1,418 SR
Queue Stats
3W - 12L
1,173 Elo+
Solo
Kumbhakarna
Kumbhakarna
emperorDRAGON22
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 12
11,543
825
11,844
13,357
13,655
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
BigBadIdk
Kukulkan
20
10 / 0 / 9
12,515
894
19,656
6,908
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 17
12,112
865
15,827
22,444
19,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
12 / 4 / 9
12,309
879
22,491
13,677
6,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Phrreak
Scylla
18
3 / 0 / 13
11,361
812
16,404
8,213
3,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EpilepticCh1cken
Baron Samedi
17
4 / 4 / 3
10,627
759
14,980
20,793
16,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 9 / 4
9,999
714
14,973
22,825
16,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 10 / 2
8,800
629
4,293
20,541
13,266
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
0 / 10 / 2
8,638
617
1,126
16,571
10,332
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
emperorDRAGON22
Kumbhakarna
15
1 / 5 / 4
9,534
681
6,013
20,857
18,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
38
Kills
8
8
Deaths
38
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
Kukulkan
BigBadIdk
Kukulkan
10
0
9
14.5
W
5
3
17
4.5
L
Baron Samedi
EpilepticCh1cken
Baron Samedi
4
4
3
1.38
W
12
4
9
4.13
W
Scylla
Phrreak
Scylla
3
0
13
9.5
L
3
9
4
0.56
L
0
10
2
0.1
L
Anubis
0
10
2
0.1
L
Kumbhakarna
emperorDRAGON22
Kumbhakarna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,222
Damage
41,385
64,599
Taken
101,587
45,185
Mitigated
74,816
22,598
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,844
2,058
0
3,485
13,357
13,655
436
5,528
7,424
0
26,188
W
Kukulkan
BigBadIdk
Kukulkan
19,656
2,612
644
2,700
6,908
3,109
1,985
3,358
3,437
65,806
0
W
15,827
5,853
2,532
7,182
22,444
19,103
971
7,916
13,922
0
25,525
L
Baron Samedi
EpilepticCh1cken
Baron Samedi
14,980
1,386
3,054
6,373
20,793
16,015
0
7,426
13,112
35,164
0
W
22,491
12,399
0
3,776
13,677
6,020
5,259
5,546
7,848
0
48,860
W
Scylla
Phrreak
Scylla
16,404
874
0
2,279
8,213
3,298
878
3,798
4,373
54,366
0
L
14,973
7,153
603
3,091
22,825
16,256
0
6,548
16,167
0
29,969
L
4,293
410
0
168
20,541
13,266
0
11,025
9,275
20,327
0
L
Anubis
1,126
488
0
0
16,571
10,332
0
5,833
10,636
11,553
0
L
Kumbhakarna
emperorDRAGON22
Kumbhakarna
6,013
1,002
0
743
20,857
18,947
0
4,727
16,012
17,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,840
Gold Earned
47,598
252
Minions Killed
129
0
Camps Cleared
0
1,470,219
Distance Traveled
1,138,739
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,543
825
26
2
0
341,284
0
W
Kukulkan
12,515
894
99
7
0
299,113
2
W
Fenrir
12,112
865
18
1
0
302,589
0
L
Baron Samedi
10,627
759
46
3
0
240,631
1
W
Neith
12,309
879
42
3
0
261,891
4
W
Scylla
11,361
812
67
5
0
265,342
2
L
Ravana
9,999
714
28
2
0
240,540
0
L
Geb
8,800
629
16
1
0
241,450
0
L
Anubis
8,638
617
15
1
0
159,280
0
L
Kumbhakarna
9,534
681
24
2
0
256,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role