Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
DemonzVII
Morgan Le Fay
Bronze III
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Odin
Odin
Bronze III
HeatBank
Odin
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 MMR
Solo
Horus
Horus
Gold V
PhenomDuck
Horus
Gold V
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 73L
1,508 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Twoshootaz
Cthulhu
Bronze III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 122L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,500 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,500 SR
1,500 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
ArtificialCC
Achilles
Bronze III
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 69L
1,500 MMR
Party 1
Ares
Ares
Bronze III
ExpBell
Ares
Bronze III
Level 154
God Stats
12W - 6L
1,500 SR
Queue Stats
275W - 283L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
KoolAid6276
Medusa
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,500 MMR
Solo
Thor
Thor
Bronze III
Stellf
Thor
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 0 / 5
10,395
650
6,304
7,331
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DemonzVII
Morgan Le Fay
15
4 / 1 / 6
9,498
594
8,980
8,552
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
0 / 4 / 4
8,295
518
5,927
12,257
7,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
16
7 / 2 / 6
9,871
617
9,594
10,014
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Twoshootaz
Cthulhu
13
2 / 0 / 6
8,704
544
6,354
10,998
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ChironMulanGeb

VS

Bans
BastetAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 5 / 1
7,916
495
9,110
7,008
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ArtificialCC
Achilles
15
5 / 2 / 0
9,556
597
9,841
14,799
12,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ares
ExpBell
Ares
12
0 / 3 / 1
7,363
460
1,972
12,375
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
0 / 5 / 0
7,293
456
2,326
10,156
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Stellf
Thor
12
1 / 3 / 2
7,358
460
4,626
11,261
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
7
7
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
5
7.5
L
Thoth
 
Thoth
1
5
1
0.3
L
Achilles
ArtificialCC
Achilles
5
2
0
2.5
W
Morgan Le Fay
DemonzVII
Morgan Le Fay
4
1
6
7
L
Ares
ExpBell
Ares
0
3
1
0.17
W
Odin
0
4
4
0.5
L
Medusa
0
5
0
0
W
Horus
7
2
6
5
L
Thor
Stellf
Thor
1
3
2
0.67
W
Cthulhu
Twoshootaz
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
27,875
49,152
Taken
55,599
27,841
Mitigated
31,678
17,297
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,304
2,758
0
4,489
7,331
2,352
1,148
653
5,976
0
93,046
L
Thoth
 
Thoth
9,110
106
0
360
7,008
2,162
0
2,370
4,638
60,953
0
L
Achilles
ArtificialCC
Achilles
9,841
2,488
0
4,697
14,799
12,950
96
1,157
13,642
6,126
53,810
W
Morgan Le Fay
DemonzVII
Morgan Le Fay
8,980
790
65
3,155
8,552
2,546
0
4,199
4,353
58,019
0
L
Ares
ExpBell
Ares
1,972
129
0
1,998
12,375
11,182
0
6,445
5,930
27,467
0
W
Odin
5,927
1,051
0
500
12,257
7,772
0
895
11,362
0
45,172
L
Medusa
2,326
540
0
1,883
10,156
2,131
0
1,539
8,617
0
44,522
W
Horus
9,594
4,867
1,150
4,864
10,014
4,013
0
2,986
7,028
0
61,857
L
Thor
Stellf
Thor
4,626
1,508
0
3,653
11,261
3,253
0
3,492
7,769
0
43,383
W
Cthulhu
Twoshootaz
Cthulhu
6,354
276
581
2,493
10,998
11,158
0
3,447
7,551
27,872
3,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
39,486
515
Minions Killed
469
0
Camps Cleared
0
1,626,770
Distance Traveled
1,487,298
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,395
650
166
10
0
321,292
2
L
Thoth
7,916
495
109
7
0
284,404
3
L
Achilles
9,556
597
134
8
0
291,345
3
W
Morgan Le Fay
9,498
594
116
7
0
343,904
10
L
Ares
7,363
460
33
2
0
293,801
4
W
Odin
8,295
518
86
5
0
283,999
2
L
Medusa
7,293
456
110
7
0
299,063
1
W
Horus
9,871
617
99
6
0
335,157
1
L
Thor
7,358
460
83
5
0
318,685
6
W
Cthulhu
8,704
544
48
3
0
342,418
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role