Player Matchup

Scylla
Scylla
Etgotsumon
Scylla
Level 134
God Stats
6W - 2L
1,716 SR
Queue Stats
94W - 100L
1,477 Elo+
Party 1
Awilix
Awilix
KOMSnarf
Awilix
Level 147
God Stats
13W - 14L
1,878 SR
Queue Stats
151W - 169L
1,507 Elo+
Party 1
Chaac
Chaac
KingKilvas19
Chaac
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Medusa
Medusa
LazyMemes
Medusa
Level 144
God Stats
7W - 2L
1,872 SR
Queue Stats
19W - 16L
1,577 Elo+
Party 1
Atlas
Atlas
YureiLepus
Atlas
Level 114
God Stats
12W - 4L
1,916 SR
Queue Stats
101W - 109L
1,497 Elo+
Party 1
Team Averages
Level 116
1,776 SR
1,512 Elo+

VS

Team Averages
Level 59
1,560 SR
1,505 Elo+
Cabrakan
Cabrakan
Coraay13
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chronos
Chronos
Signation998
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
TheTamponKing
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,402 Elo+
Party 2
Neith
Neith
Tis SkillSir
Neith
Level 100
God Stats
3W - 2L
1,748 SR
Queue Stats
57W - 54L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
xDewhurst
Gilgamesh
Level 47
God Stats
1W - 1L
1,550 SR
Queue Stats
34W - 34L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Etgotsumon
Scylla
12
11 / 1 / 3
7,314
731
8,791
4,308
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
KOMSnarf
Awilix
11
3 / 1 / 6
6,424
642
4,816
6,882
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,405
541
1,505
7,078
4,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
LazyMemes
Medusa
9
2 / 1 / 6
5,801
580
3,621
5,006
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
9
5 / 0 / 9
6,349
635
3,983
7,376
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Coraay13
Cabrakan
6
0 / 5 / 0
4,094
409
1,755
6,314
3,209
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos
Signation998
Chronos
8
0 / 6 / 0
4,713
471
207
5,077
1,550
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
TheTamponKing
Hun Batz
9
2 / 4 / 1
5,540
554
4,920
8,334
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
4,644
464
3,935
6,144
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
xDewhurst
Gilgamesh
11
5 / 0 / 0
6,640
664
4,736
5,939
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
7
8
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Coraay13
Cabrakan
0
5
0
0
W
Scylla
Etgotsumon
Scylla
11
1
3
12.5
W
Awilix
KOMSnarf
Awilix
3
1
6
6
W
0
5
0
0
W
Medusa
LazyMemes
Medusa
2
1
6
5
L
Chronos
Signation998
Chronos
0
6
0
0
L
Hun Batz
TheTamponKing
Hun Batz
2
4
1
0.63
L
0
6
0
0
W
Atlas
5
0
9
9.5
L
Gilgamesh
xDewhurst
Gilgamesh
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
15,553
30,650
Taken
31,808
14,147
Mitigated
12,398
9,446
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Coraay13
Cabrakan
1,755
448
43
607
6,314
3,209
0
3,109
3,158
6,496
0
W
Scylla
Etgotsumon
Scylla
8,791
832
0
2,007
4,308
1,211
1,106
393
3,915
38,527
0
W
Awilix
KOMSnarf
Awilix
4,816
1,757
0
2,759
6,882
2,172
267
104
6,578
0
35,530
W
1,505
504
0
1,290
7,078
4,041
0
0
6,814
0
23,653
W
Medusa
LazyMemes
Medusa
3,621
1,771
0
1,203
5,006
1,674
99
397
4,609
0
30,573
L
Chronos
Signation998
Chronos
207
43
0
472
5,077
1,550
684
3,708
1,007
15,657
0
L
Hun Batz
TheTamponKing
Hun Batz
4,920
1,792
0
3,262
8,334
2,556
0
2,732
5,486
0
28,437
L
3,935
2,425
0
627
6,144
1,702
64
2,630
3,444
0
23,075
W
Atlas
3,983
1,146
510
1,677
7,376
5,049
58
1,068
6,127
11,223
38
L
Gilgamesh
xDewhurst
Gilgamesh
4,736
1,213
0
2,426
5,939
3,381
0
0
5,939
0
31,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
25,631
267
Minions Killed
220
0
Camps Cleared
0
1,039,043
Distance Traveled
967,996
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,094
409
10
1
0
185,292
3
W
Scylla
7,314
731
65
7
0
208,988
0
W
Awilix
6,424
642
72
7
0
242,433
2
W
Chaac
5,405
541
56
6
0
193,294
1
W
Medusa
5,801
580
59
6
0
192,965
0
L
Chronos
4,713
471
34
3
0
165,243
2
L
Hun Batz
5,540
554
51
5
0
224,331
1
L
Neith
4,644
464
46
5
0
188,730
1
W
Atlas
6,349
635
15
2
0
201,363
3
L
Gilgamesh
6,640
664
79
8
0
204,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role