Player Matchup

Cliodhna
Cliodhna
ActuaIIY No
Cliodhna
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 27L
1,662 Elo+
Party 2
Zhong Kui
Zhong Kui
Bolc 53
Zhong Kui
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 25L
1,723 Elo+
Party 2
Cernunnos
Cernunnos
Insignic
Cernunnos
Level 51
God Stats
1W - 2L
1,795 SR
Queue Stats
7W - 9L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
Rhaliek
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,645 Elo+
Party 2
Zeus
Zeus
WNYRICAN
Zeus
Level 105
God Stats
1W - 2L
1,731 SR
Queue Stats
5W - 4L
1,753 Elo+
Party 2
Team Averages
Level 118
1,605 SR
1,672 Elo+

VS

Team Averages
Level 100
1,557 SR
1,639 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JAIDENDAD215
Bellona
Level 120
God Stats
40W - 31L
1,836 SR
Queue Stats
81W - 84L
1,613 Elo+
Party 1
Atlas
Atlas
LilLuke05
Atlas
Level 89
God Stats
19W - 13L
1,499 SR
Queue Stats
48W - 45L
1,640 Elo+
Party 1
Tyr
Tyr
staylzone
Tyr
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
140W - 148L
1,836 Elo+
Solo
Fenrir
Fenrir
taco_hombre1937
Fenrir
Level 82
God Stats
20W - 20L
1,450 SR
Queue Stats
64W - 59L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ActuaIIY No
Cliodhna
13
2 / 7 / 5
8,027
472
12,515
14,278
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Bolc 53
Zhong Kui
13
1 / 5 / 1
7,988
470
11,239
16,813
11,040
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Insignic
Cernunnos
12
0 / 7 / 5
7,380
434
10,133
13,215
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Rhaliek
Jormungandr
10
3 / 7 / 2
7,465
439
15,828
17,092
15,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
13
2 / 10 / 2
7,673
451
8,388
10,658
3,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
16 / 1 / 14
11,485
676
20,201
18,219
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
JAIDENDAD215
Bellona
15
4 / 2 / 12
9,535
561
11,616
17,625
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
LilLuke05
Atlas
15
6 / 1 / 18
10,443
614
10,300
23,072
24,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 1 / 8
9,792
576
4,030
13,670
12,613
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 3 / 7
10,010
589
10,316
14,027
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
8
Kills
36
36
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
16
1
14
23
L
Cliodhna
ActuaIIY No
Cliodhna
2
7
5
0.64
L
Zhong Kui
Bolc 53
Zhong Kui
1
5
1
0.3
L
Cernunnos
Insignic
Cernunnos
0
7
5
0.36
W
Bellona
JAIDENDAD215
Bellona
4
2
12
5
W
Atlas
LilLuke05
Atlas
6
1
18
15
L
Jormungandr
Rhaliek
Jormungandr
3
7
2
0.57
L
Zeus
2
10
2
0.3
W
1
1
8
5
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
56,463
72,056
Taken
86,613
38,424
Mitigated
63,414
13,563
Healing
38,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,201
1,372
4,706
8,031
18,219
7,409
1,618
6,304
11,915
69,838
4,566
L
Cliodhna
ActuaIIY No
Cliodhna
12,515
1,483
0
2,982
14,278
4,981
0
6,102
7,928
0
58,017
L
Zhong Kui
Bolc 53
Zhong Kui
11,239
1,421
151
5,086
16,813
11,040
0
4,316
12,337
54,394
0
L
Cernunnos
Insignic
Cernunnos
10,133
5,560
0
3,728
13,215
3,775
52
5,616
7,453
0
49,159
W
Bellona
JAIDENDAD215
Bellona
11,616
5,459
1,221
5,365
17,625
11,724
1,250
7,286
10,339
0
59,126
W
Atlas
LilLuke05
Atlas
10,300
4,583
3,616
7,071
23,072
24,581
362
11,286
11,786
34,791
0
L
Jormungandr
Rhaliek
Jormungandr
15,828
4,568
0
936
17,092
15,268
0
7,710
9,167
33,223
0
L
Zeus
8,388
760
0
680
10,658
3,360
0
4,645
5,761
37,792
0
W
4,030
528
0
6,658
13,670
12,613
0
4,758
8,912
0
66,901
W
10,316
2,407
0
2,063
14,027
7,087
504
5,821
8,206
0
53,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
51,265
418
Minions Killed
502
0
Camps Cleared
0
1,401,025
Distance Traveled
1,733,400
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,485
676
116
7
0
345,774
0
L
Cliodhna
8,027
472
101
6
0
331,109
1
L
Zhong Kui
7,988
470
122
7
0
251,510
2
L
Cernunnos
7,380
434
93
5
0
283,275
2
W
Bellona
9,535
561
99
6
0
323,164
2
W
Atlas
10,443
614
58
3
0
350,909
0
L
Jormungandr
7,465
439
34
2
0
265,944
0
L
Zeus
7,673
451
68
4
0
269,187
6
W
Tyr
9,792
576
139
8
0
359,047
2
W
Fenrir
10,010
589
90
5
0
354,506
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role