Player Matchup

Ravana
Ravana
Franciss_BR_
Ravana
Level 27
God Stats
6W - 13L
1,717 SR
Queue Stats
154W - 244L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
Mael_acr
Jormungandr
Level 81
God Stats
0W - 6L
1,500 SR
Queue Stats
386W - 564L
1,350 Elo+
Party 1
Poseidon
Poseidon
Mini-Wolf13
Poseidon
Level 49
God Stats
1W - 5L
1,245 SR
Queue Stats
105W - 172L
1,403 Elo+
Party 1
Zeus
Zeus
juniorleo159
Zeus
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
369W - 537L
1,375 Elo+
Party 1
Cliodhna
Cliodhna
yDarkxZz-
Cliodhna
Level 53
God Stats
3W - 6L
1,296 SR
Queue Stats
251W - 399L
1,451 Elo+
Party 1
Team Averages
Level 55
1,452 SR
1,397 Elo+

VS

Team Averages
Level 110
1,543 SR
1,457 Elo+
Merlin
Merlin
BeIu-C-
Merlin
Level 106
God Stats
32W - 26L
1,502 SR
Queue Stats
153W - 183L
1,467 Elo+
Party 2
Hercules
Hercules
LucurA_700
Hercules
Level 103
God Stats
21W - 27L
1,418 SR
Queue Stats
206W - 238L
1,357 Elo+
Party 2
Heimdallr
Heimdallr
OBengaludo
Heimdallr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 38L
1,612 Elo+
Solo
Kali
Kali
OverLordBrPk
Kali
Level 109
God Stats
2W - 1L
1,795 SR
Queue Stats
46W - 48L
1,587 Elo+
Solo
Guan Yu
Guan Yu
Thiagossauro_Rex
Guan Yu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 4 / 1
8,263
486
8,315
10,529
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Mael_acr
Jormungandr
9
0 / 7 / 1
6,322
372
3,986
18,790
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Mini-Wolf13
Poseidon
10
0 / 12 / 1
6,760
398
4,160
10,521
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 8 / 2
8,830
519
13,412
14,167
4,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
yDarkxZz-
Cliodhna
14
0 / 5 / 0
8,301
488
6,515
14,755
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeIu-C-
Merlin
15
3 / 1 / 6
9,294
547
8,180
8,718
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
LucurA_700
Hercules
15
9 / 2 / 11
10,227
602
8,871
17,560
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
OBengaludo
Heimdallr
17
15 / 1 / 5
11,397
670
19,124
13,198
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 8
9,237
543
6,818
13,086
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 4
10,389
611
10,605
12,516
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
5
Kills
36
36
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeIu-C-
Merlin
3
1
6
6
L
Ravana
2
4
1
0.63
W
Hercules
LucurA_700
Hercules
9
2
11
7.25
L
Jormungandr
Mael_acr
Jormungandr
0
7
1
0.07
L
Poseidon
Mini-Wolf13
Poseidon
0
12
1
0.04
W
Heimdallr
OBengaludo
Heimdallr
15
1
5
17.5
W
4
1
8
8
W
5
0
4
7
L
3
8
2
0.5
L
Cliodhna
yDarkxZz-
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,388
Damage
53,598
68,762
Taken
65,078
32,597
Mitigated
37,479
9,577
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeIu-C-
Merlin
8,180
294
0
2,188
8,718
2,809
260
4,356
4,350
47,820
0
L
Ravana
8,315
2,167
0
2,466
10,529
3,393
0
2,677
7,578
0
46,141
W
Hercules
LucurA_700
Hercules
8,871
1,968
372
5,805
17,560
12,589
272
6,687
10,416
0
40,302
L
Jormungandr
Mael_acr
Jormungandr
3,986
1,820
157
1,981
18,790
13,235
0
296
18,382
19,587
0
L
Poseidon
Mini-Wolf13
Poseidon
4,160
752
0
20
10,521
2,354
0
0
10,518
36,720
0
W
Heimdallr
OBengaludo
Heimdallr
19,124
12,206
0
5,292
13,198
5,033
3,040
7,430
5,532
0
84,471
W
6,818
3,879
0
5,125
13,086
5,858
65
2,365
10,384
0
52,687
W
10,605
983
247
3,770
12,516
11,190
187
1,461
10,183
8,110
55,373
L
13,412
805
0
2,002
14,167
4,793
0
3,906
9,929
55,599
0
L
Cliodhna
yDarkxZz-
Cliodhna
6,515
714
0
2,951
14,755
8,822
450
2,411
11,452
9,407
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
50,544
400
Minions Killed
490
0
Camps Cleared
0
1,687,451
Distance Traveled
1,733,674
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,294
547
98
6
0
323,011
6
L
Ravana
8,263
486
63
4
0
377,726
0
W
Hercules
10,227
602
65
4
0
359,389
5
L
Jormungandr
6,322
372
25
1
0
296,602
0
L
Poseidon
6,760
398
80
5
0
406,151
0
W
Heimdallr
11,397
670
120
7
0
326,274
2
W
Kali
9,237
543
78
5
0
374,538
4
W
Guan Yu
10,389
611
129
8
0
350,462
6
L
Zeus
8,830
519
107
6
0
323,535
2
L
Cliodhna
8,301
488
125
7
0
283,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role