Player Matchup

Tiamat
Tiamat
Arrkkee
Tiamat
Level 119
God Stats
8W - 1L
1,390 SR
Queue Stats
92W - 47L
1,725 Elo+
Party 1
Chaac
Chaac
CatGirlsOwO
Chaac
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 61L
1,668 Elo+
Party 1
Ravana
Ravana
Orangucant
Ravana
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 53L
1,725 Elo+
Party 1
Sol
Sol
TCLotsofnumbers
Sol
Level 24
God Stats
16W - 18L
1,653 SR
Queue Stats
58W - 39L
1,510 Elo+
Party 1
Bellona
Bellona
ZingyCobra
Bellona
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 31L
1,668 Elo+
Party 1
Team Averages
Level 83
1,509 SR
1,659 Elo+

VS

Team Averages
Level 35
1,571 SR
1,710 Elo+
Nu Wa
Nu Wa
FOXY-Kenny
Nu Wa
Level 74
God Stats
9W - 10L
1,641 SR
Queue Stats
72W - 105L
1,780 Elo+
Solo
Hou Yi
Hou Yi
IrrationalMelon
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,550 Elo+
Party 2
The Morrigan
The Morrigan
ItzBadKarma
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,906 Elo+
Party 2
Bellona
Bellona
Macantha
Bellona
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,630 Elo+
Party 2
Mercury
Mercury
rangathedog
Mercury
Level 15
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 13L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arrkkee
Tiamat
13
6 / 3 / 2
9,026
602
10,692
8,505
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 1
7,688
513
7,702
14,789
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Orangucant
Ravana
13
5 / 6 / 3
8,112
541
6,812
12,908
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 1
6,972
465
7,047
12,366
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ZingyCobra
Bellona
11
1 / 5 / 3
6,322
421
3,750
15,084
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 4 / 9
7,180
479
6,920
7,714
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 4
8,950
597
18,231
13,813
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
ItzBadKarma
The Morrigan
15
5 / 3 / 3
9,129
609
7,246
8,201
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Macantha
Bellona
14
1 / 2 / 4
8,472
565
8,395
12,627
12,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
rangathedog
Mercury
17
9 / 3 / 4
9,983
666
9,012
13,170
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
14
Kills
22
23
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arrkkee
Tiamat
6
3
2
2.33
L
1
3
1
0.5
W
Nu Wa
0
4
9
1.13
W
7
2
4
4.5
W
The Morrigan
ItzBadKarma
The Morrigan
5
3
3
2.17
W
Bellona
Macantha
Bellona
1
2
4
1.5
L
Ravana
Orangucant
Ravana
5
6
3
1.08
L
1
6
1
0.25
L
Bellona
ZingyCobra
Bellona
1
5
3
0.5
W
Mercury
rangathedog
Mercury
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
49,804
63,652
Taken
55,525
38,351
Mitigated
26,209
20,807
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arrkkee
Tiamat
10,692
1,258
0
1,723
8,505
4,032
0
4,588
3,917
49,984
0
L
7,702
1,313
0
7,569
14,789
16,621
153
1,365
13,424
0
44,131
W
Nu Wa
6,920
970
0
526
7,714
1,963
508
2,258
4,889
35,520
0
W
18,231
10,760
0
7,778
13,813
4,819
351
8,560
4,690
0
61,034
W
The Morrigan
ItzBadKarma
The Morrigan
7,246
518
0
879
8,201
2,441
0
2,897
5,100
52,378
0
W
Bellona
Macantha
Bellona
8,395
4,328
0
7,143
12,627
12,323
436
0
11,660
0
53,423
L
Ravana
Orangucant
Ravana
6,812
1,569
0
1,253
12,908
4,867
0
3,647
9,261
0
48,093
L
7,047
2,332
0
4,951
12,366
3,214
0
2,522
9,844
45,927
0
L
Bellona
ZingyCobra
Bellona
3,750
913
393
4,918
15,084
9,617
0
2,044
13,040
0
18,448
W
Mercury
rangathedog
Mercury
9,012
5,778
0
373
13,170
4,663
164
3,409
9,126
0
74,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
43,714
378
Minions Killed
483
0
Camps Cleared
0
1,482,877
Distance Traveled
1,476,451
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,026
602
104
7
0
307,468
5
L
Chaac
7,688
513
88
6
0
291,557
0
W
Nu Wa
7,180
479
47
3
0
263,835
3
W
Hou Yi
8,950
597
84
6
0
267,041
1
W
The Morrigan
9,129
609
114
8
0
275,706
1
W
Bellona
8,472
565
109
7
0
292,175
2
L
Ravana
8,112
541
83
6
0
298,249
7
L
Sol
6,972
465
82
5
0
279,313
1
L
Bellona
6,322
421
21
1
0
306,290
8
W
Mercury
9,983
666
129
9
0
377,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role