Player Matchup

Kali
Kali
Bronze III
Dasquinty
Kali
Bronze III
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 26L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,500 MMR
Thor
Thor
Bronze III
Chuckthgoat
Thor
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
7 / 2 / 0
14,858
929
16,421
15,909
7,712
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SolFenrirAmaterasuBastetSet

VS

Bans
Morgan Le FayBakasuraZeusAnhurChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
10,597
662
7,055
19,324
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Kali
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,421
Damage
7,055
15,909
Taken
19,324
7,712
Mitigated
7,326
10,826
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,055
1,703
0
3,459
19,324
7,326
42
200
19,124
0
39,324
W
Kali
16,421
8,146
0
10,826
15,909
7,712
1,600
796
15,113
0
81,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,858
Gold Earned
10,597
138
Minions Killed
69
12
Camps Cleared
2
308,751
Distance Traveled
234,589
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,597
662
69
4
2
234,589
0
W
Kali
14,858
929
138
9
12
308,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role