Player Matchup

Baron Samedi
Baron Samedi
Kodasak
Baron Samedi
Level 155
God Stats
5W - 1L
1,798 SR
Queue Stats
165W - 132L
1,770 Elo+
Party 1
Ao Kuang
Ao Kuang
MrDrSirGuyManJr
Ao Kuang
Level 158
God Stats
8W - 4L
1,266 SR
Queue Stats
205W - 173L
1,693 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QuickWyvern
Ah Muzen Cab
Level 28
God Stats
4W - 1L
1,710 SR
Queue Stats
101W - 39L
1,790 Elo+
Solo
Fafnir
Fafnir
alexfong
Fafnir
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 350L
1,022 Elo+
Solo
Thoth
Thoth
porcupine100000
Thoth
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,693 Elo+
Party 1
Team Averages
Level 120
1,555 SR
1,593 Elo+

VS

Team Averages
Level 84
1,501 SR
1,643 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GimmeUrBeads
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,882 Elo+
Solo
Geb
Geb
SuavyMente
Geb
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 57L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
slickbebo_
Gilgamesh
Level 63
God Stats
5W - 6L
1,504 SR
Queue Stats
170W - 174L
1,555 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zOptiMuslPriMe
Kumbhakarna
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 156L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kodasak
Baron Samedi
19
4 / 4 / 15
11,125
856
14,432
11,721
7,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
15
5 / 4 / 6
10,622
817
10,134
16,971
22,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
QuickWyvern
Ah Muzen Cab
20
13 / 5 / 8
12,717
978
42,261
15,193
7,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
alexfong
Fafnir
16
0 / 3 / 13
9,607
739
4,797
14,596
17,181
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 4 / 7
9,412
724
9,769
9,523
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
8 / 5 / 9
11,649
896
14,860
12,287
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
17
3 / 5 / 11
9,511
732
11,926
17,307
12,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 3 / 13
10,034
772
9,164
22,339
12,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
slickbebo_
Gilgamesh
17
5 / 6 / 9
9,797
754
13,984
18,049
15,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
zOptiMuslPriMe
Kumbhakarna
16
1 / 5 / 10
8,751
673
7,237
24,625
17,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
24
Kills
20
20
Deaths
24
49
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
8
5
9
2.5
L
Tiamat
3
5
11
1.7
W
Baron Samedi
Kodasak
Baron Samedi
4
4
15
2.88
W
Ao Kuang
5
4
6
2
W
Ah Muzen Cab
QuickWyvern
Ah Muzen Cab
13
5
8
3.4
L
3
3
13
3.17
W
Fafnir
alexfong
Fafnir
0
3
13
2.17
W
2
4
7
1.38
L
Gilgamesh
slickbebo_
Gilgamesh
5
6
9
1.58
L
Kumbhakarna
zOptiMuslPriMe
Kumbhakarna
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,393
Damage
57,171
68,004
Taken
94,607
59,194
Mitigated
64,421
27,617
Healing
40,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,860
1,353
4,532
3,919
12,287
6,707
258
6,170
6,117
29,788
0
L
Tiamat
11,926
317
996
5,307
17,307
12,012
111
8,135
9,172
28,939
0
W
Baron Samedi
Kodasak
Baron Samedi
14,432
1,236
5,430
4,222
11,721
7,045
1,106
9,431
2,247
29,527
0
W
Ao Kuang
10,134
1,870
3,517
5,543
16,971
22,598
1,046
11,400
4,969
15,758
0
W
Ah Muzen Cab
QuickWyvern
Ah Muzen Cab
42,261
13,309
450
4,285
15,193
7,855
2,054
9,298
5,690
0
67,717
L
9,164
376
3,758
8,255
22,339
12,628
0
6,978
15,361
16,837
0
W
Fafnir
alexfong
Fafnir
4,797
1,810
510
2,240
14,596
17,181
0
5,298
9,073
9,651
0
W
9,769
234
307
1,113
9,523
4,515
1,081
6,533
2,838
20,694
0
L
Gilgamesh
slickbebo_
Gilgamesh
13,984
3,238
2,290
3,265
18,049
15,456
497
7,391
10,658
0
25,022
L
Kumbhakarna
zOptiMuslPriMe
Kumbhakarna
7,237
906
900
7,314
24,625
17,618
0
10,458
14,167
11,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,483
Gold Earned
49,742
132
Minions Killed
135
0
Camps Cleared
0
1,118,049
Distance Traveled
1,126,521
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,649
896
51
4
0
198,983
2
L
Tiamat
9,511
732
39
3
0
231,497
0
W
Baron Samedi
11,125
856
35
3
0
235,346
1
W
Ao Kuang
10,622
817
11
1
0
208,125
0
W
Ah Muzen Cab
12,717
978
55
4
0
204,325
2
L
Geb
10,034
772
12
1
0
246,129
1
W
Fafnir
9,607
739
4
0
0
235,536
2
W
Thoth
9,412
724
27
2
0
234,717
0
L
Gilgamesh
9,797
754
22
2
0
202,307
1
L
Kumbhakarna
8,751
673
11
1
0
247,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role