Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ST-KingofKings
Olorun
Level 41
God Stats
1W - 1L
1,654 SR
Queue Stats
197W - 226L
1,364 Elo+
Party 2
Achilles
Achilles
chamberhymns
Achilles
Level 54
God Stats
2W - 2L
1,815 SR
Queue Stats
61W - 58L
1,311 Elo+
Party 2
Ymir
Ymir
grim-reaper-c
Ymir
Level 23
God Stats
11W - 7L
1,680 SR
Queue Stats
211W - 251L
1,374 Elo+
Party 2
Kali
Kali
shapeshifterxd
Kali
Level 114
God Stats
10W - 12L
1,584 SR
Queue Stats
214W - 215L
1,509 Elo+
Party 1
Team Averages
Level 54
1,647 SR
1,412 Elo+

VS

Team Averages
Level 83
1,488 SR
1,558 Elo+
Bellona
Bellona
Acquest
Bellona
Level 109
God Stats
2W - 5L
1,285 SR
Queue Stats
205W - 203L
1,572 Elo+
Party 3
Zeus
Zeus
Ar Betocsk
Zeus
Level 64
God Stats
12W - 8L
1,463 SR
Queue Stats
205W - 204L
1,437 Elo+
Solo
Atlas
Atlas
Jay_Korai
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,497 Elo+
Party 3
The Morrigan
The Morrigan
arcanexguardian
The Morrigan
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 227L
1,508 Elo+
Party 3
Neith
Neith
vKorruptz
Neith
Level 14
God Stats
6W - 5L
1,692 SR
Queue Stats
6W - 5L
1,774 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 2
6,882
459
4,740
7,584
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 8 / 2
7,289
486
7,191
13,815
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
chamberhymns
Achilles
10
0 / 10 / 1
6,360
424
7,041
16,575
10,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 2 / 1
6,906
460
4,987
12,659
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 8 / 3
8,105
540
8,511
14,350
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acquest
Bellona
17
13 / 1 / 4
10,897
726
17,151
13,486
12,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
10 / 3 / 2
9,955
664
13,799
8,109
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Jay_Korai
Atlas
12
3 / 2 / 3
7,941
529
4,934
11,988
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
arcanexguardian
The Morrigan
16
5 / 1 / 7
9,343
623
7,675
10,254
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
vKorruptz
Neith
12
0 / 2 / 4
6,938
463
8,184
6,992
2,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
31
31
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
2
0.33
W
Bellona
Acquest
Bellona
13
1
4
15
W
10
3
2
3.67
W
Atlas
Jay_Korai
Atlas
3
2
3
2.25
L
3
8
2
0.5
W
The Morrigan
arcanexguardian
The Morrigan
5
1
7
8.5
L
Achilles
chamberhymns
Achilles
0
10
1
0.05
L
2
2
1
1.25
L
4
8
3
0.69
W
Neith
vKorruptz
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
51,743
64,983
Taken
50,829
30,213
Mitigated
32,705
17,396
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,740
1,990
0
1,699
7,584
2,070
531
2,619
4,965
0
40,710
W
Bellona
Acquest
Bellona
17,151
8,225
0
7,437
13,486
12,798
2,259
1,729
11,757
2,172
71,156
W
13,799
1,709
0
3,212
8,109
2,257
1,710
2,926
5,183
54,449
0
W
Atlas
Jay_Korai
Atlas
4,934
1,474
282
3,077
11,988
11,682
136
4,120
7,868
19,668
0
L
7,191
4,277
126
3,155
13,815
5,306
0
9,891
3,422
31,763
3,460
W
The Morrigan
arcanexguardian
The Morrigan
7,675
1,268
0
6,544
10,254
3,461
128
1,511
8,743
59,195
2,837
L
Achilles
chamberhymns
Achilles
7,041
3,134
0
3,246
16,575
10,412
350
2,532
14,001
0
31,364
L
4,987
1,239
200
4,088
12,659
6,367
108
2,677
9,982
14,888
0
L
8,511
3,955
0
4,882
14,350
6,058
0
7,177
6,979
0
32,854
W
Neith
vKorruptz
Neith
8,184
4,341
0
888
6,992
2,507
572
697
6,295
0
34,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
45,074
256
Minions Killed
465
0
Camps Cleared
0
1,275,109
Distance Traveled
1,354,932
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,882
459
87
6
0
254,451
3
W
Bellona
10,897
726
162
11
0
290,260
1
W
Zeus
9,955
664
103
7
0
250,237
0
W
Atlas
7,941
529
22
1
0
250,097
1
L
Olorun
7,289
486
56
4
0
225,609
0
W
The Morrigan
9,343
623
111
7
0
298,353
4
L
Achilles
6,360
424
51
3
0
265,387
3
L
Ymir
6,906
460
16
1
0
256,284
1
L
Kali
8,105
540
46
3
0
273,378
3
W
Neith
6,938
463
67
4
0
265,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role