Player Matchup

Morgan Le Fay
Morgan Le Fay
TheFrog6969
Morgan Le Fay
Level 89
God Stats
14W - 16L
1,506 SR
Queue Stats
779W - 778L
1,446 Elo+
Solo
Cabrakan
Cabrakan
Thiago84rj
Cabrakan
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
454W - 449L
1,410 Elo+
Solo
Izanami
Izanami
deadstriker1000
Izanami
Level 146
God Stats
11W - 5L
1,783 SR
Queue Stats
90W - 102L
1,455 Elo+
Solo
Zeus
Zeus
will19035
Zeus
Level 156
God Stats
11W - 9L
1,461 SR
Queue Stats
1,326W - 1,421L
1,421 Elo+
Solo
Ymir
Ymir
xTH14G0_M1l_GR4U
Ymir
Level 58
God Stats
4W - 3L
1,706 SR
Queue Stats
20W - 31L
1,247 Elo+
Solo
Team Averages
Level 121
1,591 SR
1,396 Elo+

VS

Team Averages
Level 68
1,425 SR
1,366 Elo+
Ymir
Ymir
LGH-KloZz
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,385 Elo+
Party 1
Anhur
Anhur
Tomy_xD_10
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,213 Elo+
Party 1
Scylla
Scylla
Troia01
Scylla
Level 72
God Stats
1W - 15L
1,108 SR
Queue Stats
283W - 317L
1,358 Elo+
Solo
Olorun
Olorun
cascogz_07
Olorun
Level 107
God Stats
12W - 13L
1,518 SR
Queue Stats
456W - 533L
1,490 Elo+
Solo
Fenrir
Fenrir
konamo-NC-
Fenrir
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 76L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheFrog6969
Morgan Le Fay
15
6 / 3 / 7
9,811
516
14,003
10,980
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Thiago84rj
Cabrakan
17
8 / 2 / 7
10,892
573
12,878
13,566
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 3 / 6
9,937
523
10,528
12,824
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
7
0 / 2 / 0
6,513
343
1,342
2,494
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 9
9,459
498
6,377
15,549
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 1
6,724
354
2,346
16,859
10,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
12
1 / 4 / 2
8,021
422
5,853
9,114
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Troia01
Scylla
13
1 / 5 / 1
8,574
451
6,625
11,159
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
cascogz_07
Olorun
17
5 / 5 / 0
11,211
590
9,733
12,244
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
konamo-NC-
Fenrir
16
2 / 2 / 3
9,601
505
5,987
13,082
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
9
11
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
1
0.1
W
Morgan Le Fay
TheFrog6969
Morgan Le Fay
6
3
7
3.17
W
Cabrakan
Thiago84rj
Cabrakan
8
2
7
5.75
L
Anhur
1
4
2
0.5
L
Scylla
Troia01
Scylla
1
5
1
0.3
L
Olorun
cascogz_07
Olorun
5
5
0
1
W
3
3
6
2
L
Fenrir
konamo-NC-
Fenrir
2
2
3
1.75
W
Zeus
0
2
0
0
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,128
Damage
30,544
55,413
Taken
62,458
30,000
Mitigated
28,232
17,583
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,346
472
0
1,646
16,859
10,847
377
9,752
6,872
13,744
0
W
Morgan Le Fay
TheFrog6969
Morgan Le Fay
14,003
2,067
110
3,853
10,980
4,015
0
3,399
7,368
45,836
0
W
Cabrakan
Thiago84rj
Cabrakan
12,878
904
0
4,377
13,566
8,367
480
6,586
6,678
60,210
0
L
Anhur
5,853
1,834
0
568
9,114
3,839
795
4,875
4,116
0
27,529
L
Scylla
Troia01
Scylla
6,625
779
0
2,530
11,159
3,109
336
5,558
5,171
48,067
0
L
Olorun
cascogz_07
Olorun
9,733
3,962
163
3,083
12,244
5,296
3,557
7,993
4,131
66,048
7,101
W
10,528
4,396
0
5,569
12,824
5,443
724
1,670
10,885
0
96,734
L
Fenrir
konamo-NC-
Fenrir
5,987
1,572
0
1,900
13,082
5,141
21
5,290
7,568
0
58,959
W
Zeus
1,342
351
0
874
2,494
659
0
1,506
988
14,959
0
W
6,377
734
0
2,800
15,549
11,516
52
4,180
10,858
33,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
44,131
399
Minions Killed
408
0
Camps Cleared
0
1,552,241
Distance Traveled
1,710,419
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,724
354
18
1
0
305,743
1
W
Morgan Le Fay
9,811
516
67
4
0
362,000
0
W
Cabrakan
10,892
573
110
6
0
382,124
1
L
Anhur
8,021
422
49
3
0
303,314
2
L
Scylla
8,574
451
90
5
0
336,038
6
L
Olorun
11,211
590
138
7
0
322,902
0
W
Izanami
9,937
523
153
8
0
320,484
7
L
Fenrir
9,601
505
113
6
0
442,422
3
W
Zeus
6,513
343
33
2
0
84,300
1
W
Ymir
9,459
498
36
2
0
403,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role