Player Matchup

Scylla
Scylla
ChiefPrime
Scylla
Level 106
God Stats
1W - 3L
1,732 SR
Queue Stats
21W - 30L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
MtGravity
Kuzenbo
Level 85
God Stats
4W - 6L
1,732 SR
Queue Stats
45W - 46L
1,536 Elo+
Party 1
Camazotz
Camazotz
cmkKOOLIO
Camazotz
Level 46
God Stats
4W - 5L
1,877 SR
Queue Stats
44W - 51L
1,493 Elo+
Party 1
Team Averages
Level 79
1,781 SR
1,501 Elo+

VS

Team Averages
Level 140
1,689 SR
1,655 Elo+
Agni
Agni
Archied
Agni
Level 114
God Stats
3W - 1L
1,811 SR
Queue Stats
5W - 3L
1,609 Elo+
Solo
Hachiman
Hachiman
Zteven19
Hachiman
Level 149
God Stats
7W - 3L
1,756 SR
Queue Stats
30W - 25L
1,856 Elo+
Party 2
Chaac
Chaac
thelordadrian
Chaac
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
203W - 154L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChiefPrime
Scylla
14
3 / 4 / 4
9,930
764
9,713
10,391
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
MtGravity
Kuzenbo
14
4 / 5 / 3
10,392
799
5,900
21,589
31,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
cmkKOOLIO
Camazotz
11
0 / 11 / 5
7,904
608
7,306
17,592
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Archied
Agni
15
6 / 2 / 13
10,330
795
11,797
6,841
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Zteven19
Hachiman
15
7 / 2 / 9
10,665
820
15,627
10,343
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 4 / 10
10,159
781
15,672
17,697
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
20
20
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
Archied
Agni
6
2
13
6.25
L
Scylla
ChiefPrime
Scylla
3
4
4
1.25
L
Kuzenbo
MtGravity
Kuzenbo
4
5
3
1.1
W
Hachiman
Zteven19
Hachiman
7
2
9
5.75
L
Camazotz
cmkKOOLIO
Camazotz
0
11
5
0.23
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
43,096
49,572
Taken
34,881
46,570
Mitigated
18,684
8,365
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Archied
Agni
11,797
1,002
0
125
6,841
2,126
587
2,503
4,124
37,237
0
L
Scylla
ChiefPrime
Scylla
9,713
346
0
0
10,391
3,281
0
1,785
8,449
42,946
0
L
Kuzenbo
MtGravity
Kuzenbo
5,900
1,724
629
4,329
21,589
31,930
7
6,175
14,771
13,291
0
W
Hachiman
Zteven19
Hachiman
15,627
9,685
0
1,794
10,343
3,835
1,175
4,332
5,751
0
43,970
L
Camazotz
cmkKOOLIO
Camazotz
7,306
1,232
0
3,407
17,592
11,359
0
4,854
12,326
0
20,430
W
15,672
3,064
559
6,309
17,697
12,723
359
9,635
7,905
1,405
33,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
31,154
98
Minions Killed
165
4
Camps Cleared
8
696,233
Distance Traveled
721,583
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,330
795
60
5
6
246,824
4
L
Scylla
9,930
764
64
5
4
241,479
3
L
Kuzenbo
10,392
799
14
1
0
250,392
3
W
Hachiman
10,665
820
66
5
1
232,311
5
L
Camazotz
7,904
608
20
2
0
204,362
0
W
Chaac
10,159
781
39
3
1
242,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role