Player Matchup

Sol
Sol
DonnieJorst412
Sol
Level 11
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Firesmo
Zeus
Level 39
God Stats
3W - 1L
1,670 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 1
Horus
Horus
Uncompassion
Horus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,631 SR
1,572 Elo+

VS

Team Averages
Level 36
1,385 SR
1,363 Elo+
Hades
Hades
MageOfLight413
Hades
Level 36
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Mulan
Mulan
McNubbin123
Mulan
Level 18
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Squal1357
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 16
9,038
695
7,677
10,400
3,020
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
Firesmo
Zeus
16
15 / 1 / 2
11,974
921
21,892
9,316
2,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 11
9,217
709
6,168
9,153
6,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
8,712
670
6,411
18,273
13,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 7 / 4
7,487
576
6,020
14,380
15,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Squal1357
Morgan Le Fay
13
6 / 3 / 1
9,319
717
11,959
11,508
6,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
7
7
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
16
1.6
W
Zeus
Firesmo
Zeus
15
1
2
16
L
1
7
6
0.57
L
0
7
4
0.29
L
Morgan Le Fay
Squal1357
Morgan Le Fay
6
3
1
2.17
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
24,390
28,869
Taken
44,161
12,469
Mitigated
35,936
9,877
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,677
2,642
108
1,487
10,400
3,020
0
6,757
3,643
23,152
0
W
Zeus
Firesmo
Zeus
21,892
5,776
186
3,283
9,316
2,942
1,511
4,913
4,403
53,429
0
L
6,411
990
414
6,305
18,273
13,833
0
13,506
4,767
27,333
0
L
6,020
1,136
0
690
14,380
15,407
0
8,100
6,280
0
13,635
L
Morgan Le Fay
Squal1357
Morgan Le Fay
11,959
1,786
0
1,379
11,508
6,696
0
9,067
2,441
33,434
0
W
6,168
3,061
2,143
2,670
9,153
6,507
886
6,939
2,214
0
16,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
25,518
127
Minions Killed
96
4
Camps Cleared
4
642,206
Distance Traveled
624,944
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,038
695
37
3
1
198,977
4
W
Zeus
11,974
921
69
5
3
212,931
0
L
Hades
8,712
670
53
4
2
189,347
2
L
Mulan
7,487
576
10
1
1
217,130
0
L
Morgan Le Fay
9,319
717
33
3
1
218,467
0
W
Horus
9,217
709
21
2
0
230,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role