Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BrunoJogaMuito0
Cerberus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 13L
1,442 Elo+
Party 1
Bakasura
Bakasura
TeamWarGhost
Bakasura
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 72L
1,332 Elo+
Party 1
Atlas
Atlas
firehandz
Atlas
Level 122
God Stats
7W - 8L
1,615 SR
Queue Stats
28W - 30L
1,505 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,456 Elo+

VS

Team Averages
Level 43
1,365 SR
1,372 Elo+
Bellona
Bellona
Complexmind
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,195 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkiiMachineCO
Morgan Le Fay
Level 135
God Stats
6W - 7L
1,133 SR
Queue Stats
139W - 154L
1,413 Elo+
Solo
Bacchus
Bacchus
notbestseller
Bacchus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
orb_warning
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
x CaPoh o
Gilgamesh
Level 18
God Stats
1W - 4L
1,193 SR
Queue Stats
64W - 109L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 1 / 7
10,173
848
5,021
8,050
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
17
4 / 1 / 7
10,005
834
6,806
3,678
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
2 / 0 / 8
9,248
771
5,561
10,593
10,159
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
TeamWarGhost
Bakasura
14
2 / 1 / 3
8,923
744
2,749
7,048
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
firehandz
Atlas
16
5 / 2 / 5
10,090
841
8,456
16,758
17,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Complexmind
Bellona
10
0 / 0 / 0
6,944
579
72
575
221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
SkiiMachineCO
Morgan Le Fay
17
4 / 1 / 1
9,037
753
8,610
6,898
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
14
0 / 5 / 3
7,518
627
5,366
12,932
5,779
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 3
7,712
643
6,341
12,358
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
x CaPoh o
Gilgamesh
14
1 / 2 / 2
7,944
662
7,528
9,460
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
5
5
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
7
5.5
W
Ra
 
Ra
4
1
7
7.5
W
Cerberus
2
0
8
6
L
Bellona
Complexmind
Bellona
0
0
0
0
L
Morgan Le Fay
SkiiMachineCO
Morgan Le Fay
4
1
1
4.5
W
Bakasura
TeamWarGhost
Bakasura
2
1
3
3.5
W
Atlas
firehandz
Atlas
5
2
5
3.75
L
Bacchus
0
5
3
0.3
L
0
7
3
0.21
L
Gilgamesh
x CaPoh o
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
27,917
46,127
Taken
42,223
35,660
Mitigated
16,504
16,478
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,021
2,063
0
2,118
8,050
3,361
4,164
2,235
5,655
0
46,879
W
Ra
 
Ra
6,806
642
4,741
1,549
3,678
1,769
718
1,244
2,356
51,554
0
W
Cerberus
5,561
93
0
363
10,593
10,159
771
3,567
6,820
14,947
0
L
Bellona
Complexmind
Bellona
72
0
439
236
575
221
0
366
209
0
591
L
Morgan Le Fay
SkiiMachineCO
Morgan Le Fay
8,610
389
0
722
6,898
1,561
0
2,623
3,075
39,420
0
W
Bakasura
TeamWarGhost
Bakasura
2,749
1,920
0
1,612
7,048
2,952
2,652
1,726
3,988
0
8,499
W
Atlas
firehandz
Atlas
8,456
2,838
1,941
4,154
16,758
17,419
477
4,400
12,022
20,697
0
L
Bacchus
5,366
284
0
1,102
12,932
5,779
84
7,743
4,109
13,427
0
L
6,341
1,852
0
796
12,358
3,277
63
6,307
5,981
0
26,990
L
Gilgamesh
x CaPoh o
Gilgamesh
7,528
2,486
0
839
9,460
5,666
0
3,784
4,056
0
20,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
39,155
246
Minions Killed
155
0
Camps Cleared
0
1,176,951
Distance Traveled
960,617
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,173
848
75
6
0
197,637
3
W
Ra
10,005
834
103
9
0
237,449
2
W
Cerberus
9,248
771
23
2
0
240,187
0
L
Bellona
6,944
579
2
0
0
33,893
1
L
Morgan Le Fay
9,037
753
77
6
0
227,381
0
W
Bakasura
8,923
744
27
2
0
252,893
0
W
Atlas
10,090
841
18
2
0
248,785
1
L
Bacchus
7,518
627
10
1
0
237,304
1
L
Skadi
7,712
643
40
3
0
214,347
0
L
Gilgamesh
7,944
662
26
2
0
247,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role