Player Matchup

Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Call Him SteveO
Ymir
Level 160
God Stats
24W - 21L
1,577 SR
Queue Stats
854W - 518L
1,714 Elo+
Party 1
Nemesis
Nemesis
Sync5877
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 4L
1,759 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,658 Elo+

VS

Team Averages
Level 45
1,500 SR
1,500 Elo+
Medusa
Medusa
ZestyP
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
cthulu4u
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 20L
1,500 Elo+
Party 2
Anubis
Anubis
orphantears101
Anubis
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
10 / 5 / 7
11,412
878
16,152
7,905
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 10
11,434
880
10,681
16,027
12,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Sync5877
Nemesis
14
2 / 4 / 11
9,924
763
7,505
11,859
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ZestyP
Medusa
14
3 / 5 / 6
9,557
735
7,905
10,746
3,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
cthulu4u
Cthulhu
12
0 / 8 / 9
8,548
658
4,655
14,057
7,161
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
8 / 6 / 4
10,345
796
13,651
14,232
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
19
Kills
11
12
Deaths
19
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
5
7
2.7
W
7
3
10
4
W
Nemesis
Sync5877
Nemesis
2
4
11
1.88
L
Medusa
ZestyP
Medusa
3
5
6
1.2
L
Cthulhu
cthulu4u
Cthulhu
0
8
9
0.56
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
26,211
35,791
Taken
39,035
17,599
Mitigated
16,482
6,762
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,152
1,310
0
885
7,905
2,114
962
4,483
3,239
36,934
0
W
10,681
2,947
0
3,460
16,027
12,187
228
5,400
10,430
38,436
0
W
Nemesis
Sync5877
Nemesis
7,505
2,878
0
2,417
11,859
3,298
1,431
8,350
3,294
0
33,618
L
Medusa
ZestyP
Medusa
7,905
2,909
0
27
10,746
3,334
641
7,564
2,954
0
23,207
L
Cthulhu
cthulu4u
Cthulhu
4,655
485
0
388
14,057
7,161
305
10,305
3,412
14,434
0
L
13,651
607
0
4,917
14,232
5,987
263
8,137
5,777
40,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
28,450
150
Minions Killed
122
10
Camps Cleared
2
691,626
Distance Traveled
589,713
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,412
878
47
4
2
210,951
2
W
Ymir
11,434
880
57
4
1
232,138
4
W
Nemesis
9,924
763
46
4
7
248,537
2
L
Medusa
9,557
735
39
3
0
209,945
4
L
Cthulhu
8,548
658
26
2
1
194,736
0
L
Anubis
10,345
796
57
4
1
185,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role