Player Matchup

Terra
Terra
keeper-machine
Terra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,313 Elo+
Party 1
Set
Set
nR_KaasKroket
Set
Level 67
God Stats
7W - 7L
1,599 SR
Queue Stats
127W - 146L
1,398 Elo+
Party 1
Hera
Hera
shadow king 618
Hera
Level 56
God Stats
4W - 1L
1,728 SR
Queue Stats
33W - 39L
1,536 Elo+
Solo
Team Averages
Level 68
1,609 SR
1,416 Elo+

VS

Team Averages
Level 71
1,500 SR
1,546 Elo+
Sol
Sol
Al-Capone-030
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Mgriffin210503
Danzaburou
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
28W - 15L
1,500 Elo+
Party 2
Tyr
Tyr
tomm_bomb04
Tyr
Level 122
God Stats
1W - 6L
1,500 SR
Queue Stats
153W - 141L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
8,131
739
3,418
8,497
7,692
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
7 / 3 / 5
8,856
805
6,702
7,379
4,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 5
8,789
799
14,265
8,766
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,427
766
7,086
8,656
2,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Mgriffin210503
Danzaburou
11
1 / 5 / 6
7,550
686
4,099
8,948
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 3
7,977
725
8,241
11,463
10,198
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
8
8
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Danzaburou
Mgriffin210503
Danzaburou
1
5
6
0.8
W
2
3
10
2.33
W
7
3
5
3.17
W
4
2
5
3.25
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
19,426
24,642
Taken
29,067
14,950
Mitigated
16,454
7,105
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,086
1,493
122
2,202
8,656
2,773
58
5,286
3,022
25,699
0
L
Danzaburou
Mgriffin210503
Danzaburou
4,099
1,431
0
302
8,948
3,483
0
4,673
4,094
0
22,156
W
3,418
370
2,027
2,207
8,497
7,692
31
3,173
5,324
12,003
0
W
6,702
2,903
0
936
7,379
4,269
0
2,536
4,843
0
16,820
W
14,265
3,305
165
1,770
8,766
2,989
191
1,948
6,818
39,754
0
L
8,241
1,260
0
2,356
11,463
10,198
0
7,265
3,951
0
20,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
23,954
107
Minions Killed
113
4
Camps Cleared
5
614,522
Distance Traveled
588,104
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,427
766
39
4
0
209,936
2
L
Danzaburou
7,550
686
50
5
1
178,507
0
W
Terra
8,131
739
20
2
1
223,996
3
W
Set
8,856
805
17
2
2
178,964
2
W
Hera
8,789
799
70
6
1
211,562
2
L
Tyr
7,977
725
24
2
4
199,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role