Player Matchup

Ra
Ra
Gold II
ElQueDigaUribe
Ra
Gold II
Level 114
God Stats
12W - 6L
1,763 SR
Queue Stats
218W - 214L
1,711 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ThatsRad
Sun Wukong
Gold III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,709 MMR
Party 2
Atlas
Atlas
Gold III
TheGegger
Atlas
Gold III
Level 64
God Stats
9W - 4L
1,603 SR
Queue Stats
22W - 19L
1,709 MMR
Party 2
Bastet
Bastet
Gold IV
blunt
Bastet
Gold IV
Level 157
God Stats
5W - 6L
1,654 SR
Queue Stats
560W - 537L
1,741 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
donkeysonkey
Hou Yi
Gold IV
Level 108
God Stats
4W - 2L
1,745 SR
Queue Stats
56W - 42L
1,682 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,653 SR
1,710 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,671 SR
1,701 MMR
Khepri
Khepri
Gold IV
Defevé
Khepri
Gold IV
Level 160
God Stats
1W - 1L
1,735 SR
Queue Stats
141W - 107L
1,717 MMR
Solo
Chaac
Chaac
Gold II
IamFinnaNut
Chaac
Gold II
Level 129
God Stats
1W - 2L
1,774 SR
Queue Stats
125W - 109L
1,791 MMR
Party 1
Izanami
Izanami
Gold II
KyClutch13
Izanami
Gold II
Level 153
God Stats
10W - 5L
1,715 SR
Queue Stats
125W - 116L
1,677 MMR
Party 4
Kukulkan
Kukulkan
Gold II
papawj
Kukulkan
Gold II
Level 147
God Stats
3W - 2L
1,579 SR
Queue Stats
140W - 132L
1,646 MMR
Party 1
Thanatos
Thanatos
Gold II
patwiththetats
Thanatos
Gold II
Level 159
God Stats
2W - 3L
1,554 SR
Queue Stats
139W - 129L
1,677 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,216
632
5,339
3,869
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ThatsRad
Sun Wukong
14
3 / 1 / 1
8,405
647
6,884
9,811
5,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
TheGegger
Atlas
9
2 / 0 / 3
6,780
522
2,696
8,262
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
blunt
Bastet
13
4 / 1 / 3
7,534
580
3,148
6,988
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
14
3 / 0 / 4
8,061
620
8,297
8,320
2,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
OdinFenrirApollo

VS

Bans
CliodhnaArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Defevé
Khepri
10
0 / 2 / 0
5,936
457
1,275
4,538
1,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 2 / 2
7,014
540
5,515
11,207
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
KyClutch13
Izanami
9
0 / 5 / 0
5,819
448
2,969
7,582
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
papawj
Kukulkan
11
0 / 3 / 0
6,532
502
3,315
4,827
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
2 / 3 / 0
6,524
502
3,604
9,014
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Defevé
Khepri
0
2
0
0
W
3
0
1
3.5
L
0
2
2
0.5
L
Izanami
KyClutch13
Izanami
0
5
0
0
W
Sun Wukong
ThatsRad
Sun Wukong
3
1
1
3.5
W
Atlas
TheGegger
Atlas
2
0
3
3.5
W
Bastet
blunt
Bastet
4
1
3
5.5
W
Hou Yi
3
0
4
5
L
Kukulkan
papawj
Kukulkan
0
3
0
0
L
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
16,678
37,250
Taken
37,168
18,283
Mitigated
15,784
17,317
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Defevé
Khepri
1,275
180
496
545
4,538
1,947
0
2,106
2,432
17,198
0
W
5,339
324
1,092
1,590
3,869
1,385
370
445
3,408
64,452
0
L
5,515
1,470
0
5,199
11,207
8,027
0
925
10,282
0
46,377
L
Izanami
KyClutch13
Izanami
2,969
1,731
0
865
7,582
1,762
0
501
7,081
0
36,538
W
Sun Wukong
ThatsRad
Sun Wukong
6,884
1,983
0
5,337
9,811
5,682
0
384
8,827
0
60,796
W
Atlas
TheGegger
Atlas
2,696
1,248
0
3,082
8,262
6,423
0
1,574
6,472
10,557
0
W
Bastet
blunt
Bastet
3,148
701
0
1,737
6,988
2,026
90
506
6,384
0
48,180
W
Hou Yi
8,297
4,800
0
4,479
8,320
2,767
37
1,383
6,897
0
61,550
L
Kukulkan
papawj
Kukulkan
3,315
507
0
180
4,827
1,278
0
2,467
2,360
41,057
0
L
Thanatos
3,604
678
0
7,001
9,014
2,770
0
2,036
6,978
0
37,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
31,825
492
Minions Killed
387
0
Camps Cleared
0
1,396,663
Distance Traveled
1,250,217
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,936
457
33
3
0
252,759
2
W
Ra
8,216
632
135
10
0
288,108
4
L
Chaac
7,014
540
91
7
0
254,781
3
L
Izanami
5,819
448
86
7
0
211,115
7
W
Sun Wukong
8,405
647
142
11
0
265,393
2
W
Atlas
6,780
522
12
1
0
282,988
4
W
Bastet
7,534
580
83
6
0
309,247
0
W
Hou Yi
8,061
620
120
9
0
250,927
6
L
Kukulkan
6,532
502
95
7
0
254,398
3
L
Thanatos
6,524
502
82
6
0
277,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role