Player Matchup

Bacchus
Bacchus
BlueberryJerryy
Bacchus
Level 21
God Stats
2W - 1L
1,292 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 1
King Arthur
King Arthur
DopeyBiscuit
King Arthur
Level 35
God Stats
2W - 1L
1,413 SR
Queue Stats
4W - 6L
1,191 Elo+
Party 1
Da Ji
Da Ji
Jinx3658
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,191 Elo+
Party 1
Izanami
Izanami
KahootMaster
Izanami
Level 80
God Stats
2W - 0L
1,426 SR
Queue Stats
2W - 1L
1,232 Elo+
Party 1
Sol
Sol
sope80
Sol
Level 53
God Stats
1W - 0L
1,490 SR
Queue Stats
3W - 5L
1,191 Elo+
Party 1
Team Averages
Level 52
1,424 SR
1,199 Elo+

VS

Team Averages
Level 51
1,434 SR
1,501 Elo+
Sylvanus
Sylvanus
I Druida I
Sylvanus
Level 27
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
JAY DUNKZ
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,486 Elo+
Party 3
Janus
Janus
Mr WetJett
Janus
Level 18
God Stats
12W - 10L
1,728 SR
Queue Stats
69W - 60L
1,583 Elo+
Party 3
Izanami
Izanami
Sasakhy
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
iDunnTolya
Mulan
Level 66
God Stats
4W - 11L
1,223 SR
Queue Stats
75W - 87L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 10
6,290
629
3,518
3,966
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
DopeyBiscuit
King Arthur
11
1 / 0 / 1
6,519
652
1,320
3,911
1,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Jinx3658
Da Ji
10
3 / 1 / 7
6,364
636
2,770
6,315
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
KahootMaster
Izanami
11
8 / 1 / 5
6,943
694
4,884
4,313
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
sope80
Sol
11
3 / 0 / 3
7,099
710
3,044
3,522
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I Druida I
Sylvanus
6
1 / 5 / 0
4,143
414
1,366
5,085
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
JAY DUNKZ
Tiamat
6
0 / 3 / 0
4,114
411
2,233
3,439
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
6
0 / 2 / 0
4,499
450
560
2,097
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sasakhy
Izanami
6
0 / 5 / 1
4,124
412
2,101
4,523
1,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
6
0 / 3 / 0
4,359
436
1,188
5,294
2,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
18
Kills
1
2
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
King Arthur
DopeyBiscuit
King Arthur
1
0
1
1.5
L
Sylvanus
I Druida I
Sylvanus
1
5
0
0.2
L
Tiamat
JAY DUNKZ
Tiamat
0
3
0
0
W
Da Ji
Jinx3658
Da Ji
3
1
7
6.5
W
Izanami
KahootMaster
Izanami
8
1
5
10.5
L
Janus
0
2
0
0
L
Izanami
Sasakhy
Izanami
0
5
1
0.1
L
Mulan
0
3
0
0
W
Sol
sope80
Sol
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
7,448
22,027
Taken
20,438
9,742
Mitigated
7,351
10,443
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,518
479
138
1,873
3,966
3,055
534
810
3,028
7,118
0
W
King Arthur
DopeyBiscuit
King Arthur
1,320
261
0
1,668
3,911
1,948
112
836
2,885
0
24,610
L
Sylvanus
I Druida I
Sylvanus
1,366
591
188
396
5,085
1,858
62
1,435
3,650
7,199
1,695
L
Tiamat
JAY DUNKZ
Tiamat
2,233
283
0
596
3,439
1,352
0
1,204
2,235
8,697
0
W
Da Ji
Jinx3658
Da Ji
2,770
820
296
3,189
6,315
1,946
598
665
5,588
0
23,247
W
Izanami
KahootMaster
Izanami
4,884
3,566
0
1,419
4,313
1,549
1,894
823
3,432
0
33,160
L
Janus
560
0
0
250
2,097
424
0
390
1,707
14,823
0
L
Izanami
Sasakhy
Izanami
2,101
1,517
0
28
4,523
1,032
87
1,847
2,676
0
13,945
L
Mulan
1,188
261
0
1,030
5,294
2,685
0
1,375
3,919
792
15,064
W
Sol
sope80
Sol
3,044
874
0
1,860
3,522
1,244
2,656
463
2,985
33,517
3,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
21,239
267
Minions Killed
141
0
Camps Cleared
0
933,213
Distance Traveled
708,765
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,290
629
15
2
0
194,249
0
W
King Arthur
6,519
652
58
6
0
192,574
1
L
Sylvanus
4,143
414
23
2
0
140,764
0
L
Tiamat
4,114
411
19
2
0
174,318
0
W
Da Ji
6,364
636
51
5
0
187,055
5
W
Izanami
6,943
694
63
6
0
166,861
0
L
Janus
4,499
450
30
3
0
135,904
1
L
Izanami
4,124
412
28
3
0
150,118
1
L
Mulan
4,359
436
41
4
0
107,661
0
W
Sol
7,099
710
80
8
0
192,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role