Player Matchup

Cernunnos
Cernunnos
AntiSpecs008
Cernunnos
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 56L
1,578 Elo+
Party 1
Artemis
Artemis
HurtRhyme487850
Artemis
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 150L
1,621 Elo+
Party 1
Atlas
Atlas
MandoROnin
Atlas
Level 160
God Stats
60W - 40L
1,603 SR
Queue Stats
213W - 215L
1,632 Elo+
Solo
Zeus
Zeus
SpiritMadness
Zeus
Level 149
God Stats
59W - 56L
1,747 SR
Queue Stats
107W - 102L
1,694 Elo+
Solo
Hercules
Hercules
The bomb Brom
Hercules
Level 138
God Stats
12W - 17L
1,393 SR
Queue Stats
178W - 148L
1,633 Elo+
Party 1
Team Averages
Level 140
1,549 SR
1,632 Elo+

VS

Team Averages
Level 118
1,465 SR
1,647 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BigOlBlacky
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 80L
1,691 Elo+
Party 3
Charybdis
Charybdis
Edonater
Charybdis
Level 109
God Stats
13W - 10L
1,315 SR
Queue Stats
88W - 55L
1,691 Elo+
Party 3
Bacchus
Bacchus
SpyParty21
Bacchus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,784 Elo+
Party 2
Chronos
Chronos
yoted
Chronos
Level 145
God Stats
5W - 3L
1,511 SR
Queue Stats
39W - 20L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AntiSpecs008
Cernunnos
16
5 / 2 / 11
9,326
777
12,078
8,266
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 2 / 11
9,487
791
11,638
7,865
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
15
2 / 3 / 15
9,496
791
10,546
19,665
20,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 1 / 10
10,146
846
25,369
6,660
2,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
The bomb Brom
Hercules
16
2 / 3 / 8
9,077
756
9,161
17,516
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 2 / 6
9,108
759
9,303
15,485
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 7 / 4
8,254
688
11,272
19,720
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Edonater
Charybdis
14
0 / 3 / 6
8,216
685
10,186
10,583
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SpyParty21
Bacchus
15
3 / 5 / 5
9,101
758
8,065
18,388
21,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
yoted
Chronos
16
4 / 3 / 5
9,533
794
10,152
12,676
4,512
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
20
Kills
11
11
Deaths
20
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
6
2.5
W
Cernunnos
AntiSpecs008
Cernunnos
5
2
11
5.25
L
2
7
4
0.57
L
Charybdis
Edonater
Charybdis
0
3
6
1
W
3
2
11
4.25
W
Atlas
2
3
15
3.17
W
8
1
10
13
L
Bacchus
SpyParty21
Bacchus
3
5
5
1.1
W
Hercules
The bomb Brom
Hercules
2
3
8
2
L
Chronos
yoted
Chronos
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,792
Damage
48,978
59,972
Taken
76,852
42,051
Mitigated
50,097
20,575
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,303
682
3,978
5,328
15,485
5,176
122
6,827
8,398
29,243
0
W
Cernunnos
AntiSpecs008
Cernunnos
12,078
5,096
0
2,178
8,266
3,587
1,322
4,303
3,804
0
26,060
L
11,272
1,640
0
4,888
19,720
14,806
38
11,618
8,090
0
24,649
L
Charybdis
Edonater
Charybdis
10,186
5,003
0
1,526
10,583
3,886
1,545
4,273
6,240
0
29,701
W
11,638
4,326
0
1,145
7,865
3,582
1,842
2,544
5,199
0
37,522
W
Atlas
10,546
3,325
559
6,080
19,665
20,235
162
9,043
10,354
27,068
0
W
25,369
1,487
345
2,465
6,660
2,654
74
2,694
3,860
49,324
0
L
Bacchus
SpyParty21
Bacchus
8,065
998
826
1,797
18,388
21,717
104
5,173
12,730
11,839
0
W
Hercules
The bomb Brom
Hercules
9,161
1,924
1,601
6,202
17,516
11,993
251
8,936
8,273
0
22,330
L
Chronos
yoted
Chronos
10,152
4,072
0
1,298
12,676
4,512
0
8,024
4,579
37,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
44,212
215
Minions Killed
189
0
Camps Cleared
0
1,278,938
Distance Traveled
1,247,211
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,108
759
50
4
0
252,490
1
W
Cernunnos
9,326
777
33
3
0
248,262
0
L
Chaac
8,254
688
25
2
0
245,003
0
L
Charybdis
8,216
685
48
4
0
219,373
0
W
Artemis
9,487
791
72
6
0
238,520
2
W
Atlas
9,496
791
20
2
0
269,041
3
W
Zeus
10,146
846
54
5
0
255,816
1
L
Bacchus
9,101
758
10
1
0
249,838
2
W
Hercules
9,077
756
36
3
0
267,299
2
L
Chronos
9,533
794
56
5
0
280,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role