Player Matchup

Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DonxNikex
Poseidon
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
274W - 301L
1,505 Elo+
Party 3
Janus
Janus
StOnKs AFK
Janus
Level 100
God Stats
4W - 14L
1,534 SR
Queue Stats
117W - 132L
1,422 Elo+
Party 2
Serqet
Serqet
XProfBadAceX
Serqet
Level 112
God Stats
7W - 10L
1,500 SR
Queue Stats
179W - 242L
1,438 Elo+
Party 2
Athena
Athena
queenxdimplesx
Athena
Level 81
God Stats
48W - 25L
1,723 SR
Queue Stats
375W - 389L
1,462 Elo+
Party 3
Team Averages
Level 109
1,551 SR
1,465 Elo+

VS

Team Averages
Level 103
1,399 SR
1,338 Elo+
Ne Zha
Ne Zha
Ailoviu12
Ne Zha
Level 121
God Stats
4W - 6L
1,287 SR
Queue Stats
372W - 404L
1,354 Elo+
Party 4
Skadi
Skadi
CBuitrago06
Skadi
Level 105
God Stats
27W - 14L
1,477 SR
Queue Stats
84W - 79L
1,371 Elo+
Party 1
Bacchus
Bacchus
GARKO13
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,498 Elo+
Solo
Neith
Neith
JuansNoCopea
Neith
Level 109
God Stats
1W - 4L
1,233 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 1
Amaterasu
Amaterasu
MrscoutSv
Amaterasu
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
365W - 394L
1,304 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 2 / 4
9,291
547
11,740
16,540
9,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
DonxNikex
Poseidon
15
4 / 3 / 7
9,100
535
11,007
9,383
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
16
5 / 4 / 5
9,584
564
9,531
9,532
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
17
11 / 2 / 3
10,305
606
8,762
12,860
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 12
8,817
519
6,851
13,956
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ailoviu12
Ne Zha
15
4 / 3 / 2
8,871
522
5,535
11,451
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 3
8,285
487
7,623
11,028
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
GARKO13
Bacchus
13
3 / 4 / 4
8,719
513
7,878
15,259
17,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 5
8,094
476
9,798
8,883
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MrscoutSv
Amaterasu
12
0 / 5 / 2
7,186
423
6,541
17,507
12,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
23
Kills
12
12
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
4
1.5
L
Ne Zha
Ailoviu12
Ne Zha
4
3
2
1.67
L
3
5
3
0.9
W
Poseidon
DonxNikex
Poseidon
4
3
7
2.5
L
Bacchus
GARKO13
Bacchus
3
4
4
1.25
L
2
6
5
0.75
L
Amaterasu
MrscoutSv
Amaterasu
0
5
2
0.2
W
Janus
5
4
5
1.88
W
Serqet
11
2
3
6.25
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,891
Damage
37,375
62,271
Taken
64,128
35,261
Mitigated
41,206
22,039
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,740
2,142
0
6,890
16,540
9,584
499
1,329
15,211
0
66,075
L
Ne Zha
Ailoviu12
Ne Zha
5,535
1,335
0
3,763
11,451
4,170
0
3,500
7,672
0
51,076
L
7,623
3,646
0
2,517
11,028
3,788
764
4,627
6,214
0
62,928
W
Poseidon
DonxNikex
Poseidon
11,007
2,509
0
3,863
9,383
2,711
1,724
2,101
7,282
61,783
3,610
L
Bacchus
GARKO13
Bacchus
7,878
1,511
0
3,325
15,259
17,994
138
7,415
6,968
29,292
0
L
9,798
3,593
0
1,349
8,883
3,231
658
6,381
2,392
0
36,901
L
Amaterasu
MrscoutSv
Amaterasu
6,541
3,829
0
4,280
17,507
12,023
0
5,506
11,686
1,695
32,375
W
Janus
9,531
690
51
1,727
9,532
2,673
972
903
8,629
61,869
0
W
Serqet
8,762
2,998
0
4,817
12,860
5,225
1,398
1,167
11,693
0
54,508
W
6,851
1,604
474
4,217
13,956
15,068
112
3,069
10,887
19,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
41,155
458
Minions Killed
361
0
Camps Cleared
0
1,679,047
Distance Traveled
1,606,782
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,291
547
124
7
0
304,810
5
L
Ne Zha
8,871
522
91
5
0
352,068
2
L
Skadi
8,285
487
107
6
0
301,093
2
W
Poseidon
9,100
535
102
6
0
310,770
3
L
Bacchus
8,719
513
25
1
0
332,042
5
L
Neith
8,094
476
69
4
0
306,933
5
L
Amaterasu
7,186
423
69
4
0
314,646
3
W
Janus
9,584
564
100
6
0
342,903
3
W
Serqet
10,305
606
97
6
0
377,480
6
W
Athena
8,817
519
35
2
0
343,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role