Player Matchup

Guan Yu
Guan Yu
Platinum IV
Aiiitch
Guan Yu
Platinum IV
Level 113
God Stats
5W - 1L
1,855 SR
Queue Stats
129W - 123L
1,735 MMR
Party 1
Fenrir
Fenrir
Gold I
CaptainMacTavish
Fenrir
Gold I
Level 145
God Stats
13W - 6L
1,977 SR
Queue Stats
82W - 77L
1,745 MMR
Party 2
Chronos
Chronos
Platinum V
JuanYuu
Chronos
Platinum V
Level 89
God Stats
4W - 1L
1,876 SR
Queue Stats
56W - 60L
1,703 MMR
Party 1
Skadi
Skadi
Gold I
MalteseTrackter
Skadi
Gold I
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 51L
1,738 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Pratos
Zhong Kui
Gold I
Level 159
God Stats
9W - 6L
1,708 SR
Queue Stats
71W - 72L
1,745 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,783 SR
1,733 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,593 SR
1,581 MMR
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Camazotz
Camazotz
Platinum II
 
Camazotz
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Bagins
Janus
Gold I
Level 160
God Stats
11W - 6L
1,963 SR
Queue Stats
290W - 270L
1,754 MMR
Solo
Khepri
Khepri
Gold II
INiceTry
Khepri
Gold II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 33L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aiiitch
Guan Yu
16
2 / 2 / 8
10,382
577
7,841
20,692
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 2 / 11
10,899
606
8,266
13,803
9,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chronos
JuanYuu
Chronos
19
4 / 1 / 2
12,243
680
19,414
18,433
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 4
12,446
691
10,173
12,628
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Pratos
Zhong Kui
18
4 / 0 / 2
11,914
662
9,890
11,638
8,659
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebThoth

VS

Bans
SolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 0
8,642
480
9,902
18,845
17,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
 
Camazotz
14
1 / 3 / 3
8,475
471
8,974
14,315
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
 
Artemis
12
1 / 8 / 1
7,314
406
7,546
13,214
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Bagins
Janus
16
1 / 4 / 0
9,108
506
9,017
11,304
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
INiceTry
Khepri
12
1 / 3 / 3
7,943
441
4,102
13,522
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
6
6
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
0
0.67
L
Camazotz
 
Camazotz
1
3
3
0.83
L
Artemis
 
Artemis
1
8
1
0.19
W
Guan Yu
Aiiitch
Guan Yu
2
2
8
3
L
Janus
Bagins
Janus
1
4
0
0.25
W
6
2
11
5.75
L
Khepri
INiceTry
Khepri
1
3
3
0.83
W
Chronos
JuanYuu
Chronos
4
1
2
5
W
5
1
4
7
W
Zhong Kui
Pratos
Zhong Kui
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,584
Damage
39,541
77,194
Taken
71,200
46,268
Mitigated
43,010
39,584
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,902
201
770
7,796
18,845
17,556
0
9,409
9,436
57,363
0
L
Camazotz
 
Camazotz
8,974
3,299
0
4,617
14,315
6,038
0
5,499
8,816
0
57,961
L
Artemis
 
Artemis
7,546
3,034
0
2,600
13,214
2,704
0
807
12,407
0
40,833
W
Guan Yu
Aiiitch
Guan Yu
7,841
1,154
1,304
7,115
20,692
16,549
766
6,179
14,393
0
36,692
L
Janus
Bagins
Janus
9,017
231
0
240
11,304
3,230
0
4,106
7,198
70,131
0
W
8,266
1,803
0
5,742
13,803
9,245
550
3,793
9,938
0
56,106
L
Khepri
INiceTry
Khepri
4,102
391
336
1,886
13,522
13,482
0
7,062
6,460
21,520
0
W
Chronos
JuanYuu
Chronos
19,414
8,344
0
8,961
18,433
7,313
6,357
8,109
10,228
97,566
8,905
W
10,173
4,395
0
7,556
12,628
4,502
3,168
1,392
11,212
0
114,525
W
Zhong Kui
Pratos
Zhong Kui
9,890
2,148
0
8,906
11,638
8,659
1,903
3,459
8,049
81,274
4,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,884
Gold Earned
41,482
668
Minions Killed
465
0
Camps Cleared
0
1,911,892
Distance Traveled
1,688,182
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,642
480
135
8
0
330,956
4
L
Camazotz
8,475
471
87
5
0
406,160
1
L
Artemis
7,314
406
74
4
0
249,853
4
W
Guan Yu
10,382
577
38
2
0
401,887
4
L
Janus
9,108
506
149
8
0
358,925
5
W
Fenrir
10,899
606
89
5
0
414,981
0
L
Khepri
7,943
441
20
1
0
342,288
4
W
Chronos
12,243
680
162
9
0
375,521
4
W
Skadi
12,446
691
191
11
0
359,248
1
W
Zhong Kui
11,914
662
188
10
0
360,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role