Player Matchup

Ganesha
Ganesha
CivFanX
Ganesha
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 128L
1,594 Elo+
Party 2
Anubis
Anubis
D3monFire94
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Vash102
Nemesis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 156L
1,622 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,572 Elo+

VS

Team Averages
Level 137
1,628 SR
1,492 Elo+
Ne Zha
Ne Zha
CC F0X
Ne Zha
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 10L
1,610 Elo+
Party 1
Zhong Kui
Zhong Kui
Death Sh0t 50
Zhong Kui
Level 152
God Stats
2W - 0L
1,504 SR
Queue Stats
9W - 10L
1,433 Elo+
Party 1
Atlas
Atlas
MatusDaMoose
Atlas
Level 132
God Stats
4W - 0L
1,664 SR
Queue Stats
33W - 18L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CivFanX
Ganesha
13
0 / 7 / 8
8,254
688
7,241
15,759
11,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
1 / 7 / 5
8,071
673
9,866
8,433
3,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Vash102
Nemesis
13
7 / 8 / 0
9,668
806
10,448
13,227
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CC F0X
Ne Zha
14
9 / 3 / 10
10,783
899
9,904
12,098
11,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Death Sh0t 50
Zhong Kui
15
7 / 3 / 11
10,678
890
12,075
11,271
7,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 15
10,523
877
8,875
15,723
15,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
8
Kills
22
22
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CC F0X
Ne Zha
9
3
10
4.67
L
Ganesha
CivFanX
Ganesha
0
7
8
0.57
L
Anubis
1
7
5
0.5
W
Zhong Kui
Death Sh0t 50
Zhong Kui
7
3
11
4.17
W
6
2
15
6.75
L
Nemesis
Vash102
Nemesis
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
30,854
37,419
Taken
39,092
24,027
Mitigated
33,795
6,133
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CC F0X
Ne Zha
9,904
3,344
661
1,158
12,098
11,276
312
5,005
6,886
4,864
24,394
L
Ganesha
CivFanX
Ganesha
7,241
787
599
2,641
15,759
11,112
0
9,157
6,602
27,864
0
L
Anubis
9,866
180
437
913
8,433
3,685
0
5,515
2,918
21,180
0
W
Zhong Kui
Death Sh0t 50
Zhong Kui
12,075
1,341
0
3,525
11,271
7,156
1,830
5,359
5,736
37,593
0
W
8,875
3,112
1,550
2,072
15,723
15,363
207
7,041
8,423
27,001
0
L
Nemesis
Vash102
Nemesis
10,448
4,152
0
1,543
13,227
9,230
0
7,910
5,317
95
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
31,984
106
Minions Killed
135
2
Camps Cleared
8
597,403
Distance Traveled
639,364
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,783
899
27
2
1
221,335
3
L
Ganesha
8,254
688
10
1
0
222,301
2
L
Anubis
8,071
673
47
4
0
163,124
0
W
Zhong Kui
10,678
890
81
7
5
203,104
1
W
Atlas
10,523
877
27
2
2
214,925
0
L
Nemesis
9,668
806
49
4
2
211,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role