Player Matchup

Ganesha
Ganesha
CheechThaFreak
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
ShadowStarReaper
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,511 Elo+
Party 1
Merlin
Merlin
YoungAdultNative
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
bigdread14
Chaac
Level 61
God Stats
0W - 3L
1,692 SR
Queue Stats
115W - 137L
1,418 Elo+
Solo
Medusa
Medusa
n8velaxr
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 3
Team Averages
Level 54
1,538 SR
1,435 Elo+

VS

Team Averages
Level 58
1,530 SR
1,537 Elo+
Cliodhna
Cliodhna
It DeadEvil
Cliodhna
Level 125
God Stats
4W - 10L
1,283 SR
Queue Stats
272W - 338L
1,437 Elo+
Party 2
Ra
Ra
Iyawa
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
KingAce30th
Ares
Level 108
God Stats
7W - 6L
1,462 SR
Queue Stats
466W - 543L
1,492 Elo+
Party 2
Zeus
Zeus
LonelyMist
Zeus
Level 26
God Stats
3W - 1L
1,942 SR
Queue Stats
22W - 12L
1,875 Elo+
Solo
Odin
Odin
Xiivert
Odin
Level 26
God Stats
34W - 36L
1,462 SR
Queue Stats
316W - 398L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 12
8,862
739
5,880
13,390
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 7 / 7
9,310
776
10,191
11,383
4,952
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 9
9,482
790
11,771
10,910
4,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
16
6 / 8 / 8
9,346
779
13,396
17,620
14,507
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
n8velaxr
Medusa
17
3 / 7 / 7
9,862
822
8,613
14,265
5,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
It DeadEvil
Cliodhna
20
24 / 5 / 8
12,420
1,035
23,249
13,323
5,888
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
14
1 / 6 / 13
8,359
697
6,145
9,041
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 22
9,846
821
8,694
15,308
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 5 / 20
9,680
807
12,033
9,986
3,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
Xiivert
Odin
15
4 / 1 / 13
8,967
747
7,455
12,771
11,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
111
19
Kills
35
35
Deaths
20
43
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
6
12
1
W
Cliodhna
It DeadEvil
Cliodhna
24
5
8
5.6
W
Ra
1
6
13
1.25
W
3
3
22
4.67
W
3
5
20
2.6
L
6
7
7
1.36
W
Odin
Xiivert
Odin
4
1
13
10.5
L
4
7
9
1.21
L
Chaac
6
8
8
1.25
L
Medusa
n8velaxr
Medusa
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
57,576
67,568
Taken
60,429
46,809
Mitigated
41,105
8,270
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,880
539
0
1,600
13,390
17,055
421
3,982
9,408
15,410
0
W
Cliodhna
It DeadEvil
Cliodhna
23,249
5,097
0
329
13,323
5,888
0
4,096
9,227
0
47,799
W
Ra
6,145
757
2,702
1,161
9,041
3,563
405
3,153
5,888
13,966
0
W
8,694
722
839
3,667
15,308
16,554
405
3,574
11,734
11,426
0
W
12,033
3,499
116
1,618
9,986
3,994
1,737
1,622
8,364
35,956
0
L
10,191
1,820
0
390
11,383
4,952
0
3,722
7,566
0
17,111
W
Odin
Xiivert
Odin
7,455
1,002
0
3,316
12,771
11,106
403
5,206
7,565
532
12,692
L
11,771
944
0
512
10,910
4,446
146
3,653
7,257
27,665
0
L
Chaac
13,396
3,190
0
3,787
17,620
14,507
0
10,269
7,351
0
22,832
L
Medusa
n8velaxr
Medusa
8,613
5,299
0
1,981
14,265
5,849
2,368
5,406
8,859
0
37,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,862
Gold Earned
49,272
153
Minions Killed
151
0
Camps Cleared
0
1,070,115
Distance Traveled
1,203,201
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,862
739
6
1
0
192,104
0
W
Cliodhna
12,420
1,035
59
5
0
243,926
4
W
Ra
8,359
697
24
2
0
243,480
0
W
Ares
9,846
821
4
0
0
241,714
1
W
Zeus
9,680
807
50
4
0
200,423
1
L
Hun Batz
9,310
776
22
2
0
216,139
0
W
Odin
8,967
747
14
1
0
273,658
1
L
Merlin
9,482
790
30
3
0
221,299
2
L
Chaac
9,346
779
34
3
0
215,474
0
L
Medusa
9,862
822
61
5
0
225,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role