Player Matchup

Sobek
Sobek
JtFRit0BaNDit0
Sobek
Level 47
God Stats
28W - 28L
1,660 SR
Queue Stats
90W - 133L
1,406 Elo+
Party 1
Hera
Hera
Swanyboy56
Hera
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,560 Elo+
Solo
Izanami
Izanami
XxxB0MB3R
Izanami
Level 36
God Stats
7W - 8L
1,500 SR
Queue Stats
89W - 129L
1,455 Elo+
Party 1
Team Averages
Level 48
1,553 SR
1,474 Elo+

VS

Team Averages
Level 72
1,500 SR
1,355 Elo+
Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CharacterID
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
Mzooted
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 17
19,206
711
14,422
31,748
61,467
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 6 / 5
13,529
501
8,196
6,783
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
XxxB0MB3R
Izanami
20
19 / 7 / 3
20,916
775
50,617
32,333
14,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
6 / 7 / 8
19,373
718
25,582
35,707
45,646
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
17
0 / 10 / 7
14,703
545
6,095
31,316
23,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Mzooted
Sun Wukong
20
8 / 5 / 5
18,173
673
19,397
24,591
11,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
22
Kills
14
14
Deaths
22
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
6
7
8
1.43
L
Fenrir
0
10
7
0.35
W
2
1
17
10.5
L
Sun Wukong
Mzooted
Sun Wukong
8
5
5
2.1
W
1
6
5
0.58
W
Izanami
XxxB0MB3R
Izanami
19
7
3
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,235
Damage
51,074
70,864
Taken
91,614
77,930
Mitigated
80,817
27,533
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
25,582
2,690
1,083
4,426
35,707
45,646
342
8,574
26,923
79,960
0
L
Fenrir
6,095
1,759
703
2,438
31,316
23,339
419
7,307
23,879
300
31,401
W
14,422
846
529
10,862
31,748
61,467
114
10,058
21,690
52,591
0
L
Sun Wukong
Mzooted
Sun Wukong
19,397
5,891
584
3,799
24,591
11,832
2,102
7,250
17,095
0
61,838
W
8,196
2,782
256
441
6,783
2,158
276
2,618
4,165
29,933
0
W
Izanami
XxxB0MB3R
Izanami
50,617
44,160
0
15,445
32,333
14,305
2,549
13,919
18,414
0
140,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
52,249
224
Minions Killed
191
9
Camps Cleared
8
1,103,373
Distance Traveled
1,296,302
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
19,373
718
64
2
2
483,940
4
L
Fenrir
14,703
545
41
2
2
400,690
0
W
Sobek
19,206
711
34
1
3
546,842
2
L
Sun Wukong
18,173
673
86
3
4
411,672
0
W
Hera
13,529
501
42
2
3
149,997
1
W
Izanami
20,916
775
148
5
3
406,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role