Player Matchup

Loki
Loki
NoobProGaming21
Loki
Level 48
God Stats
3W - 3L
1,119 SR
Queue Stats
66W - 82L
1,396 Elo+
Solo
Achilles
Achilles
Slumped8020
Achilles
Level 61
God Stats
6W - 0L
1,500 SR
Queue Stats
132W - 170L
1,375 Elo+
Party 2
Zeus
Zeus
TheGamerHOMI
Zeus
Level 24
God Stats
3W - 5L
1,558 SR
Queue Stats
61W - 94L
1,272 Elo+
Party 2
Team Averages
Level 44
1,392 SR
1,348 Elo+

VS

Team Averages
Level 33
1,356 SR
1,201 Elo+
Merlin
Merlin
ButterMyHotdog0
Merlin
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 38L
1,222 Elo+
Party 1
Susano
Susano
HRLEQN
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,248 Elo+
Party 1
Cerberus
Cerberus
SepticSlendy420
Cerberus
Level 27
God Stats
1W - 3L
1,283 SR
Queue Stats
9W - 27L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 9
15,198
800
8,444
5,359
3,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Slumped8020
Achilles
19
5 / 0 / 26
14,397
758
15,001
25,371
37,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 6 / 13
15,101
795
28,894
16,140
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
10,550
555
9,642
16,351
4,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
HRLEQN
Susano
16
3 / 13 / 3
11,645
613
8,509
19,678
6,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
17
3 / 7 / 1
12,985
683
11,230
24,147
11,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
31
Kills
6
6
Deaths
31
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
L
Susano
HRLEQN
Susano
3
13
3
0.35
W
14
0
9
18.5
L
Cerberus
3
7
1
0.5
W
Achilles
Slumped8020
Achilles
5
0
26
18
W
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,339
Damage
29,381
46,870
Taken
60,176
46,513
Mitigated
22,438
5,927
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,642
1,230
0
1,173
16,351
4,914
0
9,873
6,217
33,083
0
L
Susano
HRLEQN
Susano
8,509
1,752
0
628
19,678
6,049
0
9,896
9,368
0
28,397
W
8,444
988
0
447
5,359
3,397
399
2,316
3,043
0
48,955
L
Cerberus
11,230
580
717
5,571
24,147
11,475
0
11,234
11,870
55,799
0
W
Achilles
Slumped8020
Achilles
15,001
3,389
264
4,169
25,371
37,438
302
10,647
14,724
6,340
43,239
W
28,894
782
0
1,047
16,140
5,678
1,670
7,932
8,208
57,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
35,180
199
Minions Killed
193
7
Camps Cleared
6
1,014,512
Distance Traveled
875,332
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,550
555
49
3
3
244,203
4
L
Susano
11,645
613
39
2
0
293,292
2
W
Loki
15,198
800
72
4
3
364,070
1
L
Cerberus
12,985
683
105
6
3
337,837
5
W
Achilles
14,397
758
53
3
2
378,739
1
W
Zeus
15,101
795
74
4
2
271,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role