Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HermestheGreat
Nemesis
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
522W - 535L
1,521 Elo+
Party 1
Tiamat
Tiamat
Mesqui05
Tiamat
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 126L
1,526 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TorchTheMighty
Kumbhakarna
Level 41
God Stats
5W - 5L
1,500 SR
Queue Stats
641W - 639L
1,521 Elo+
Party 1
Poseidon
Poseidon
brais2003
Poseidon
Level 89
God Stats
16W - 10L
1,635 SR
Queue Stats
388W - 360L
1,526 Elo+
Party 3
Team Averages
Level 63
1,527 SR
1,519 Elo+

VS

Team Averages
Level 53
1,521 SR
1,451 Elo+
Thoth
Thoth
HUNTZZZZ
Thoth
Level 47
God Stats
29W - 21L
1,627 SR
Queue Stats
269W - 295L
1,425 Elo+
Party 2
Thanatos
Thanatos
VZimz
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Medusa
Medusa
Wezz3r
Medusa
Level 7
God Stats
5W - 8L
1,500 SR
Queue Stats
117W - 124L
1,392 Elo+
Party 2
Geb
Geb
isaquems
Geb
Level 98
God Stats
7W - 7L
1,479 SR
Queue Stats
89W - 72L
1,438 Elo+
Solo
Chaac
Chaac
xRat4etx
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 3 / 5
10,461
654
12,450
13,341
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 3 / 5
9,660
604
7,775
12,310
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Mesqui05
Tiamat
16
3 / 0 / 0
9,858
616
5,743
7,098
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
TorchTheMighty
Kumbhakarna
15
5 / 0 / 14
10,002
625
5,814
11,662
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
brais2003
Poseidon
15
2 / 5 / 3
9,326
583
7,810
10,846
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HUNTZZZZ
Thoth
15
5 / 6 / 1
8,838
552
9,785
10,133
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VZimz
Thanatos
15
4 / 6 / 4
8,690
543
11,240
15,642
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Wezz3r
Medusa
11
2 / 9 / 0
6,909
432
9,456
12,797
3,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 1
5,074
317
1,370
4,952
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
xRat4etx
Chaac
12
0 / 2 / 1
7,027
439
4,667
12,048
8,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
25
Kills
11
11
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
5
3.83
L
Thoth
HUNTZZZZ
Thoth
5
6
1
0.92
W
6
3
5
2.83
W
Tiamat
Mesqui05
Tiamat
3
0
0
3
W
Kumbhakarna
TorchTheMighty
Kumbhakarna
5
0
14
12
L
Thanatos
VZimz
Thanatos
4
6
4
1
L
Medusa
Wezz3r
Medusa
2
9
0
0.22
W
Poseidon
brais2003
Poseidon
2
5
3
0.7
L
0
3
1
0.17
L
Chaac
xRat4etx
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
36,518
55,257
Taken
55,572
31,359
Mitigated
21,618
15,224
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,450
8,427
0
5,540
13,341
4,377
2,767
1,832
11,509
0
68,068
L
Thoth
HUNTZZZZ
Thoth
9,785
449
0
859
10,133
2,884
0
4,079
6,005
56,291
0
W
7,775
4,497
0
1,925
12,310
4,672
60
3,066
9,244
0
70,330
W
Tiamat
Mesqui05
Tiamat
5,743
411
0
3,319
7,098
8,915
441
0
7,098
50,467
0
W
Kumbhakarna
TorchTheMighty
Kumbhakarna
5,814
1,146
626
2,337
11,662
10,310
0
1,697
9,965
23,118
0
L
Thanatos
VZimz
Thanatos
11,240
3,501
0
10,067
15,642
5,191
0
5,431
10,163
0
55,325
L
Medusa
Wezz3r
Medusa
9,456
4,788
0
1,577
12,797
3,928
0
1,364
11,433
0
35,927
W
Poseidon
brais2003
Poseidon
7,810
2,164
0
1,477
10,846
3,085
164
4,560
6,286
66,480
0
L
1,370
365
0
1,123
4,952
1,482
0
893
4,059
5,431
0
L
Chaac
xRat4etx
Chaac
4,667
1,151
0
4,852
12,048
8,133
0
6,537
4,545
0
32,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
36,538
513
Minions Killed
320
0
Camps Cleared
0
1,601,852
Distance Traveled
1,228,213
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,461
654
119
7
0
297,503
0
L
Thoth
8,838
552
94
6
0
280,905
5
W
Nemesis
9,660
604
118
7
0
333,895
0
W
Tiamat
9,858
616
124
8
0
324,372
2
W
Kumbhakarna
10,002
625
31
2
0
346,687
4
L
Thanatos
8,690
543
89
6
0
308,156
1
L
Medusa
6,909
432
55
3
0
267,665
6
W
Poseidon
9,326
583
121
8
0
299,395
2
L
Geb
5,074
317
8
1
0
91,377
1
L
Chaac
7,027
439
74
5
0
280,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role