Player Matchup

Artio
Artio
JimboSlice0525
Artio
Level 91
God Stats
3W - 4L
1,500 SR
Queue Stats
262W - 282L
1,436 Elo+
Solo
Thoth
Thoth
RachelMaddowShow
Thoth
Level 119
God Stats
9W - 5L
1,343 SR
Queue Stats
212W - 197L
1,623 Elo+
Party 2
Thanatos
Thanatos
RamenWithTheTop
Thanatos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 130L
1,623 Elo+
Party 2
Cernunnos
Cernunnos
Sleepyhd
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
SpiritBox66
Nu Wa
Level 86
God Stats
4W - 0L
1,735 SR
Queue Stats
85W - 71L
1,459 Elo+
Party 2
Team Averages
Level 83
1,516 SR
1,485 Elo+

VS

Team Averages
Level 129
1,615 SR
1,396 Elo+
Hades
Hades
DreadedToaster
Hades
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 55L
1,260 Elo+
Party 1
Susano
Susano
KingNutrageous
Susano
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 5L
1,399 Elo+
Party 1
Charybdis
Charybdis
TemporaryMammal
Charybdis
Level 149
God Stats
2W - 1L
1,772 SR
Queue Stats
149W - 113L
1,476 Elo+
Party 1
Thoth
Thoth
iceman-9008
Thoth
Level 88
God Stats
1W - 4L
1,589 SR
Queue Stats
177W - 182L
1,583 Elo+
Solo
Rama
Rama
xTHA BOOGIEMANo
Rama
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 23
8,818
802
3,584
11,591
13,477
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
16 / 2 / 16
11,442
1,040
24,476
8,557
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
7 / 2 / 17
9,593
872
7,598
9,856
3,790
Mace

Mace

+10
Physical Power

Cernunnos
Sleepyhd
Cernunnos
15
4 / 4 / 18
9,445
859
11,578
11,735
4,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 3 / 19
10,291
936
12,023
8,101
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
9,225
839
6,326
19,834
20,068
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 4
8,040
731
5,215
12,492
2,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
TemporaryMammal
Charybdis
17
7 / 4 / 2
9,316
847
9,425
11,349
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 5
8,182
744
10,041
11,641
2,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 4
7,003
637
3,467
10,389
2,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
37
Kills
12
13
Deaths
37
93
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
1
2
23
6.25
L
1
9
4
0.33
W
16
2
16
12
W
Thanatos
7
2
17
7.75
W
Cernunnos
Sleepyhd
Cernunnos
4
4
18
3.25
W
9
3
19
6.17
L
Charybdis
TemporaryMammal
Charybdis
7
4
2
2
L
2
9
5
0.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,259
Damage
34,474
49,840
Taken
65,705
28,039
Mitigated
29,708
26,095
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,326
256
504
2,604
19,834
20,068
92
9,940
9,454
12,946
0
W
3,584
230
4,386
5,043
11,591
13,477
706
4,254
7,337
12,226
0
L
5,215
146
75
344
12,492
2,918
86
7,377
4,863
0
15,398
W
24,476
427
624
2,566
8,557
3,252
1,090
2,245
6,312
43,864
0
W
Thanatos
7,598
578
583
5,940
9,856
3,790
281
2,705
7,151
0
12,472
W
Cernunnos
Sleepyhd
Cernunnos
11,578
4,906
1,423
2,935
11,735
4,449
454
5,369
6,366
0
20,617
W
12,023
3,190
1,486
1,109
8,101
3,071
1,312
1,794
6,307
19,887
0
L
Charybdis
TemporaryMammal
Charybdis
9,425
3,147
793
3,830
11,349
2,437
144
7,319
3,617
0
29,277
L
10,041
448
362
800
11,641
2,109
0
8,162
3,256
23,691
0
L
3,467
1,894
0
893
10,389
2,176
780
5,745
4,432
0
11,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,589
Gold Earned
41,766
119
Minions Killed
115
0
Camps Cleared
0
1,102,620
Distance Traveled
822,971
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,225
839
9
1
0
170,127
0
W
Artio
8,818
802
14
1
0
228,028
0
L
Susano
8,040
731
25
2
0
178,565
0
W
Thoth
11,442
1,040
45
4
0
231,237
1
W
Thanatos
9,593
872
6
1
0
257,739
0
W
Cernunnos
9,445
859
35
3
0
188,222
1
W
Nu Wa
10,291
936
19
2
0
197,394
0
L
Charybdis
9,316
847
43
4
0
163,439
0
L
Thoth
8,182
744
18
2
0
152,787
0
L
Rama
7,003
637
20
2
0
158,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role