Player Matchup

Chaac
Chaac
Red22q
Chaac
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
161W - 125L
1,698 Elo+
Party 1
Yemoja
Yemoja
big__country__5
Yemoja
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,728 Elo+
Party 1
Nu Wa
Nu Wa
lamax01
Nu Wa
Level 149
God Stats
19W - 11L
1,723 SR
Queue Stats
328W - 254L
1,609 Elo+
Party 2
Ravana
Ravana
sebastians_g
Ravana
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 82L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
sukali02
Danzaburou
Level 21
God Stats
9W - 5L
1,500 SR
Queue Stats
278W - 197L
1,603 Elo+
Party 2
Team Averages
Level 89
1,545 SR
1,665 Elo+

VS

Team Averages
Level 107
1,516 SR
1,605 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Newtogame9580
Loki
Level 23
God Stats
29W - 23L
1,900 SR
Queue Stats
256W - 202L
1,860 Elo+
Party 3
Ganesha
Ganesha
Xeon1c
Ganesha
Level 39
God Stats
0W - 3L
1,181 SR
Queue Stats
5W - 19L
1,456 Elo+
Solo
Merlin
Merlin
hunt3d guardian
Merlin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 49L
1,479 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ksupremekai
Cu Chulainn
Level 160
God Stats
13W - 17L
1,500 SR
Queue Stats
865W - 772L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Red22q
Chaac
14
2 / 3 / 2
8,579
613
8,645
14,876
7,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 3
7,784
556
2,813
5,135
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
lamax01
Nu Wa
16
6 / 0 / 3
9,578
684
10,105
3,222
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
3 / 1 / 4
7,637
546
4,060
8,207
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
sukali02
Danzaburou
16
6 / 2 / 3
9,616
687
12,460
10,297
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 3 / 0
6,889
492
5,682
9,952
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 2
7,571
541
5,204
9,705
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Xeon1c
Ganesha
10
0 / 4 / 1
6,024
430
1,351
14,483
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 1
7,233
517
1,835
6,739
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ksupremekai
Cu Chulainn
12
2 / 3 / 1
7,288
521
5,430
12,245
9,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
5
6
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
2
4
2
0.75
W
Chaac
Red22q
Chaac
2
3
2
1
L
Ganesha
Xeon1c
Ganesha
0
4
1
0.13
W
2
0
3
3.5
L
0
5
1
0.1
L
Cu Chulainn
ksupremekai
Cu Chulainn
2
3
1
0.83
W
Nu Wa
lamax01
Nu Wa
6
0
3
7.5
W
Ravana
3
1
4
5
W
Danzaburou
sukali02
Danzaburou
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
19,502
41,737
Taken
53,124
19,506
Mitigated
21,792
18,472
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,682
2,473
0
2,936
9,952
1,763
0
2,105
7,847
0
52,846
L
5,204
1,482
0
2,944
9,705
2,569
0
1,137
8,568
0
48,337
W
Chaac
Red22q
Chaac
8,645
2,305
225
5,773
14,876
7,881
0
1,231
13,645
0
51,537
L
Ganesha
Xeon1c
Ganesha
1,351
71
582
3,467
14,483
5,894
0
5,630
8,853
13,597
0
W
2,813
880
880
1,951
5,135
3,984
464
514
4,585
26,323
0
L
1,835
72
0
362
6,739
1,746
0
3,130
3,609
57,934
0
L
Cu Chulainn
ksupremekai
Cu Chulainn
5,430
1,139
0
2,847
12,245
9,820
0
916
11,329
5,046
34,169
W
Nu Wa
lamax01
Nu Wa
10,105
3,123
1
1,138
3,222
987
364
1,247
1,871
81,492
0
W
Ravana
4,060
1,252
0
3,102
8,207
3,059
33
574
7,522
0
39,598
W
Danzaburou
sukali02
Danzaburou
12,460
5,968
0
5,402
10,297
3,595
338
772
9,525
0
79,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
35,005
516
Minions Killed
425
0
Camps Cleared
0
1,373,465
Distance Traveled
1,314,682
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,889
492
113
8
0
258,411
1
L
Loki
7,571
541
94
7
0
301,486
5
W
Chaac
8,579
613
104
7
0
288,937
3
L
Ganesha
6,024
430
12
1
0
254,792
1
W
Yemoja
7,784
556
41
3
0
271,257
4
L
Merlin
7,233
517
123
9
0
242,934
7
L
Cu Chulainn
7,288
521
83
6
0
257,059
3
W
Nu Wa
9,578
684
158
11
0
266,898
3
W
Ravana
7,637
546
73
5
0
287,501
2
W
Danzaburou
9,616
687
140
10
0
258,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role