Player Matchup

Cupid
Cupid
DaMonsterx3
Cupid
Level 127
God Stats
7W - 6L
1,747 SR
Queue Stats
127W - 107L
1,604 Elo+
Party 1
Chang'e
Chang'e
DrippyMeatStick
Chang'e
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 74L
1,675 Elo+
Party 1
Ymir
Ymir
NotNert
Ymir
Level 26
God Stats
5W - 5L
1,520 SR
Queue Stats
53W - 33L
1,661 Elo+
Party 1
Team Averages
Level 87
1,589 SR
1,647 Elo+

VS

Team Averages
Level 81
1,547 SR
1,477 Elo+
Bacchus
Bacchus
JohnDoes
Bacchus
Level 146
God Stats
1W - 2L
1,642 SR
Queue Stats
187W - 238L
1,431 Elo+
Solo
Medusa
Medusa
Soul-Nations
Medusa
Level 15
God Stats
8W - 1L
1,500 SR
Queue Stats
49W - 10L
1,500 Elo+
Party 2
Nox
Nox
VerettaVendetta
Nox
Level 82
God Stats
6W - 2L
1,500 SR
Queue Stats
445W - 76L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,435
629
10,352
11,862
4,134
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 2
9,108
607
10,513
11,463
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
NotNert
Ymir
12
0 / 7 / 3
8,280
552
3,248
21,389
22,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JohnDoes
Bacchus
14
3 / 1 / 10
10,781
719
8,158
15,462
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
16
2 / 3 / 12
10,657
710
16,730
11,447
4,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 1 / 4
11,682
779
15,049
7,344
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
15
15
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
2
4
2
0.75
W
Bacchus
JohnDoes
Bacchus
3
1
10
8
L
Ymir
NotNert
Ymir
0
7
3
0.21
W
Medusa
2
3
12
2.67
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
39,937
44,714
Taken
34,253
33,469
Mitigated
28,011
7,125
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,352
4,741
70
1,736
11,862
4,134
0
6,333
5,529
0
36,069
L
10,513
1,881
1,011
2,749
11,463
6,814
0
5,631
5,832
32,537
0
W
Bacchus
JohnDoes
Bacchus
8,158
1,422
0
3,004
15,462
20,282
270
5,844
9,618
14,169
0
L
Ymir
NotNert
Ymir
3,248
526
576
983
21,389
22,521
0
11,358
10,031
10,646
0
W
Medusa
16,730
6,035
0
1,033
11,447
4,609
1,498
4,143
7,304
0
72,185
W
15,049
1,375
141
1,327
7,344
3,120
801
4,055
3,289
45,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
33,120
127
Minions Killed
169
2
Camps Cleared
10
728,884
Distance Traveled
802,721
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,435
629
59
4
2
246,610
3
L
Chang'e
9,108
607
45
3
0
246,108
0
W
Bacchus
10,781
719
10
1
0
267,422
3
L
Ymir
8,280
552
23
2
0
236,166
1
W
Medusa
10,657
710
96
6
9
257,036
6
W
Nox
11,682
779
63
4
1
278,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role