Player Matchup

Nox
Nox
AdaxZi
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Anubis
Anubis
Atyminos
Anubis
Level 8
God Stats
0W - 1L
1,047 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Neith
Neith
Crevven
Neith
Level 26
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Xing Tian
Xing Tian
SneakyEve
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,593 Elo+
Solo
Bakasura
Bakasura
Szebo
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Team Averages
Level 23
1,365 SR
1,338 Elo+

VS

Team Averages
Level 55
1,589 SR
1,489 Elo+
Mulan
Mulan
MLGRen
Mulan
Level 27
God Stats
9W - 8L
1,402 SR
Queue Stats
252W - 254L
1,564 Elo+
Party 1
Discordia
Discordia
NeonGutss
Discordia
Level 54
God Stats
10W - 5L
1,696 SR
Queue Stats
36W - 38L
1,607 Elo+
Party 1
Cupid
Cupid
SearVII
Cupid
Level 49
God Stats
6W - 3L
1,500 SR
Queue Stats
151W - 172L
1,284 Elo+
Solo
Mercury
Mercury
SutikkyiFingazu
Mercury
Level 82
God Stats
22W - 32L
1,640 SR
Queue Stats
489W - 495L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
benzza3001
Cthulhu
Level 61
God Stats
25W - 20L
1,706 SR
Queue Stats
170W - 159L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AdaxZi
Nox
5
1 / 3 / 3
4,174
596
1,341
3,447
1,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Atyminos
Anubis
6
2 / 5 / 1
4,179
597
991
3,328
1,041
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Crevven
Neith
6
2 / 2 / 1
4,283
612
3,949
4,415
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SneakyEve
Xing Tian
2
0 / 0 / 0
3,142
449
275
416
160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Szebo
Bakasura
7
1 / 2 / 0
4,433
633
1,849
5,055
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MLGRen
Mulan
7
2 / 2 / 2
4,758
680
1,820
6,228
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
NeonGutss
Discordia
8
6 / 0 / 1
5,419
774
2,468
3,435
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SearVII
Cupid
8
1 / 1 / 1
4,514
645
2,687
2,454
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 2
5,457
780
2,337
3,305
813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
benzza3001
Cthulhu
7
0 / 2 / 4
4,692
670
1,685
6,926
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
AdaxZi
Nox
1
3
3
0.83
L
Anubis
Atyminos
Anubis
2
5
1
0.5
L
Neith
Crevven
Neith
2
2
1
1.25
W
Mulan
MLGRen
Mulan
2
2
2
1.5
W
Discordia
NeonGutss
Discordia
6
0
1
6.5
W
Cupid
SearVII
Cupid
1
1
1
1.5
L
Xing Tian
SneakyEve
Xing Tian
0
0
0
0
W
3
1
2
4
L
Bakasura
Szebo
Bakasura
1
2
0
0.5
W
Cthulhu
benzza3001
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,405
Damage
10,997
16,661
Taken
22,348
5,587
Mitigated
7,915
1,955
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
AdaxZi
Nox
1,341
405
0
225
3,447
1,182
0
707
2,648
3,977
0
L
Anubis
Atyminos
Anubis
991
38
0
0
3,328
1,041
164
1,473
1,763
7,738
0
L
Neith
Crevven
Neith
3,949
1,681
0
613
4,415
1,386
282
871
3,509
0
15,721
W
Mulan
MLGRen
Mulan
1,820
516
0
1,740
6,228
2,658
1,156
762
5,456
0
14,442
W
Discordia
NeonGutss
Discordia
2,468
608
0
1,140
3,435
824
1,160
351
3,084
19,536
0
W
Cupid
SearVII
Cupid
2,687
599
67
836
2,454
623
662
170
2,284
0
21,329
L
Xing Tian
SneakyEve
Xing Tian
275
0
0
26
416
160
0
156
260
1,795
0
W
2,337
1,309
0
412
3,305
813
0
632
2,673
0
32,417
L
Bakasura
Szebo
Bakasura
1,849
1,117
0
1,091
5,055
1,818
0
844
4,149
0
21,051
W
Cthulhu
benzza3001
Cthulhu
1,685
155
334
2,435
6,926
2,997
526
640
6,198
13,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,211
Gold Earned
24,840
107
Minions Killed
212
0
Camps Cleared
0
576,587
Distance Traveled
771,970
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,174
596
4
1
0
127,661
0
L
Anubis
4,179
597
13
2
0
139,305
0
L
Neith
4,283
612
30
4
0
134,111
1
W
Mulan
4,758
680
36
5
0
161,730
0
W
Discordia
5,419
774
37
5
0
133,880
4
W
Cupid
4,514
645
49
7
0
124,079
1
L
Xing Tian
3,142
449
6
1
0
47,335
0
W
Mercury
5,457
780
69
10
0
200,254
0
L
Bakasura
4,433
633
54
8
0
128,175
0
W
Cthulhu
4,692
670
21
3
0
152,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role