Player Matchup

Nemesis
Nemesis
Silver I
Croozmo22
Nemesis
Silver I
Level 78
God Stats
3W - 2L
1,490 SR
Queue Stats
4W - 3L
1,595 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
DvGrimm
Jormungandr
Gold IV
Level 141
God Stats
3W - 6L
1,193 SR
Queue Stats
51W - 47L
1,561 MMR
Solo
Tyr
Tyr
Gold V
KingCoop20
Tyr
Gold V
Level 118
God Stats
4W - 7L
1,680 SR
Queue Stats
109W - 106L
1,535 MMR
Party 1
Persephone
Persephone
Gold V
LordDunsany
Persephone
Gold V
Level 160
God Stats
2W - 7L
1,500 SR
Queue Stats
393W - 394L
1,568 MMR
Solo
Anhur
Anhur
Gold III
StawpPlayingBish
Anhur
Gold III
Level 104
God Stats
7W - 6L
1,575 SR
Queue Stats
136W - 135L
1,564 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,488 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,655 SR
1,550 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Cawell
Sylvanus
Gold IV
Level 160
God Stats
19W - 14L
1,900 SR
Queue Stats
320W - 307L
1,559 MMR
Solo
Artemis
Artemis
Gold III
DesertGardener
Artemis
Gold III
Level 160
God Stats
5W - 7L
1,500 SR
Queue Stats
477W - 491L
1,565 MMR
Solo
Loki
Loki
Silver I
Kyomane
Loki
Silver I
Level 128
God Stats
21W - 10L
1,817 SR
Queue Stats
76W - 66L
1,558 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
WhiteClawBoomie
Gilgamesh
Silver I
Level 78
God Stats
4W - 2L
1,559 SR
Queue Stats
7W - 5L
1,569 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Croozmo22
Nemesis
9
0 / 5 / 2
5,230
523
2,708
7,719
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
DvGrimm
Jormungandr
8
0 / 5 / 1
4,817
482
3,111
8,971
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,337
634
3,755
8,224
6,758
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
LordDunsany
Persephone
9
1 / 2 / 0
5,481
548
3,271
3,232
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,309
531
3,912
7,230
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AmaterasuOdinKali

VS

Bans
BastetAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 0 / 0
6,867
687
5,800
5,110
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Cawell
Sylvanus
9
2 / 1 / 6
5,789
579
3,254
6,128
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 2
7,178
718
4,794
5,626
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Kyomane
Loki
13
3 / 1 / 0
7,221
722
6,136
6,798
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
WhiteClawBoomie
Gilgamesh
10
3 / 1 / 6
6,205
621
5,229
6,101
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
0
5
W
Sylvanus
Cawell
Sylvanus
2
1
6
5
L
Nemesis
Croozmo22
Nemesis
0
5
2
0.2
W
3
0
2
4
L
Jormungandr
DvGrimm
Jormungandr
0
5
1
0.1
L
1
1
0
1
W
Loki
Kyomane
Loki
3
1
0
3
L
Persephone
LordDunsany
Persephone
1
2
0
0.5
L
0
3
0
0
W
Gilgamesh
WhiteClawBoomie
Gilgamesh
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
25,213
35,376
Taken
29,763
13,893
Mitigated
12,589
7,018
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,800
1,416
0
3,109
5,110
3,425
78
2,571
2,539
40,535
0
W
Sylvanus
Cawell
Sylvanus
3,254
1,055
1,141
2,872
6,128
4,127
0
2,773
3,355
16,406
6,020
L
Nemesis
Croozmo22
Nemesis
2,708
1,611
0
480
7,719
1,624
0
1,741
5,928
0
31,756
W
4,794
2,296
0
2,791
5,626
1,086
0
285
5,341
0
42,609
L
Jormungandr
DvGrimm
Jormungandr
3,111
751
0
1,110
8,971
3,101
0
4,446
4,434
14,269
0
L
3,755
470
0
2,565
8,224
6,758
0
0
8,224
0
36,053
W
Loki
Kyomane
Loki
6,136
1,618
0
2,480
6,798
2,181
0
0
6,798
0
44,784
L
Persephone
LordDunsany
Persephone
3,271
47
0
502
3,232
896
0
1,803
1,313
33,793
0
L
3,912
1,723
0
2,361
7,230
1,514
0
389
6,841
0
36,111
W
Gilgamesh
WhiteClawBoomie
Gilgamesh
5,229
2,068
0
1,059
6,101
1,770
0
753
5,348
0
36,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
33,260
324
Minions Killed
394
0
Camps Cleared
0
987,725
Distance Traveled
1,017,326
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,867
687
101
10
0
206,842
3
W
Sylvanus
5,789
579
47
5
0
173,588
3
L
Nemesis
5,230
523
63
6
0
222,365
1
W
Artemis
7,178
718
90
9
0
182,123
1
L
Jormungandr
4,817
482
24
2
0
172,188
4
L
Tyr
6,337
634
98
10
0
215,043
4
W
Loki
7,221
722
94
9
0
204,443
1
L
Persephone
5,481
548
74
7
0
200,479
2
L
Anhur
5,309
531
65
7
0
177,650
3
W
Gilgamesh
6,205
621
62
6
0
250,330
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role