Player Matchup

Atlas
Atlas
KOScarnage
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chiron
Chiron
WhiffAlot
Chiron
Level 144
God Stats
8W - 5L
1,136 SR
Queue Stats
80W - 52L
1,545 Elo+
Party 2
Scylla
Scylla
swaggydime509
Scylla
Level 67
God Stats
5W - 4L
1,587 SR
Queue Stats
163W - 73L
1,640 Elo+
Party 2
Team Averages
Level 123
1,408 SR
1,562 Elo+

VS

Team Averages
Level 114
1,450 SR
1,636 Elo+
Anhur
Anhur
HVC Exile
Anhur
Level 108
God Stats
1W - 4L
1,351 SR
Queue Stats
58W - 59L
1,690 Elo+
Solo
Da Ji
Da Ji
Jayved
Da Ji
Level 89
God Stats
60W - 72L
1,556 SR
Queue Stats
239W - 260L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
NordicRayne
Sylvanus
Level 144
God Stats
31W - 24L
1,443 SR
Queue Stats
189W - 196L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 14
8,566
779
8,673
15,076
12,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
WhiffAlot
Chiron
14
10 / 1 / 6
9,707
882
11,749
7,873
2,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 9
9,065
824
9,958
8,495
2,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HVC Exile
Anhur
11
1 / 6 / 3
7,228
657
6,150
11,358
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Jayved
Da Ji
11
4 / 5 / 0
8,080
735
9,737
10,116
4,097
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
NordicRayne
Sylvanus
11
0 / 6 / 4
7,415
674
5,962
14,864
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
HVC Exile
Anhur
1
6
3
0.42
L
Da Ji
Jayved
Da Ji
4
5
0
0.8
W
Atlas
2
2
14
4.5
L
Sylvanus
NordicRayne
Sylvanus
0
6
4
0.33
W
Chiron
WhiffAlot
Chiron
10
1
6
13
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
21,849
31,444
Taken
36,338
17,081
Mitigated
22,267
7,941
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
HVC Exile
Anhur
6,150
3,333
0
668
11,358
4,334
0
7,109
4,249
0
27,267
L
Da Ji
Jayved
Da Ji
9,737
2,095
0
732
10,116
4,097
0
5,051
5,065
0
16,302
W
Atlas
8,673
3,158
0
1,772
15,076
12,670
0
2,663
12,413
23,035
0
L
Sylvanus
NordicRayne
Sylvanus
5,962
1,424
1,612
4,993
14,864
13,836
0
6,880
7,984
17,128
0
W
Chiron
WhiffAlot
Chiron
11,749
3,247
1,603
2,506
7,873
2,278
1,247
2,408
5,465
0
35,265
W
9,958
645
653
1,407
8,495
2,133
859
1,345
7,150
23,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
22,723
116
Minions Killed
80
6
Camps Cleared
4
607,521
Distance Traveled
545,460
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,228
657
51
5
3
178,601
4
L
Da Ji
8,080
735
16
1
1
206,064
0
W
Atlas
8,566
779
27
2
2
198,293
4
L
Sylvanus
7,415
674
13
1
0
160,795
3
W
Chiron
9,707
882
52
5
2
214,356
2
W
Scylla
9,065
824
37
3
2
194,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role