Player Matchup

Apollo
Apollo
Ascdnr
Apollo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 1
He Bo
He Bo
Ascndr
He Bo
Level 159
God Stats
9W - 1L
1,500 SR
Queue Stats
318W - 36L
1,710 Elo+
Party 1
Atlas
Atlas
JustInfertile
Atlas
Level 158
God Stats
5W - 2L
1,899 SR
Queue Stats
254W - 94L
1,863 Elo+
Party 1
Team Averages
Level 157
1,633 SR
1,682 Elo+

VS

Team Averages
Level 129
1,564 SR
1,747 Elo+
Danzaburou
Danzaburou
AugusТ
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 10L
2,143 Elo+
Solo
Terra
Terra
Evelo3
Terra
Level 139
God Stats
2W - 0L
1,692 SR
Queue Stats
52W - 40L
1,540 Elo+
Party 2
Ares
Ares
LilBabyMan
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ascdnr
Apollo
13
2 / 7 / 5
9,342
719
10,536
14,463
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Ascndr
He Bo
15
6 / 7 / 3
10,505
808
18,837
12,126
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 7
9,225
710
10,744
17,214
15,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AugusТ
Danzaburou
16
9 / 3 / 9
11,422
879
12,877
12,635
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Evelo3
Terra
14
3 / 3 / 13
10,160
782
10,672
17,900
10,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 10
10,675
821
14,835
19,359
19,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
9
Kills
19
19
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ascdnr
Apollo
2
7
5
0.64
L
He Bo
Ascndr
He Bo
6
7
3
1.07
W
Danzaburou
AugusТ
Danzaburou
9
3
9
4.5
W
Terra
Evelo3
Terra
3
3
13
3.17
L
1
5
7
0.9
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
38,384
43,803
Taken
49,894
25,041
Mitigated
33,048
5,234
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ascdnr
Apollo
10,536
7,937
0
3,050
14,463
5,207
0
9,400
4,131
0
26,821
L
He Bo
Ascndr
He Bo
18,837
851
0
495
12,126
4,121
408
5,029
6,695
43,273
0
W
Danzaburou
AugusТ
Danzaburou
12,877
6,145
0
3,427
12,635
3,721
2,187
10,362
2,024
0
53,953
W
Terra
Evelo3
Terra
10,672
844
3,400
6,215
17,900
10,084
86
9,876
7,804
21,026
0
L
10,744
3,918
634
1,055
17,214
15,713
66
8,114
7,399
21,957
0
W
14,835
1,187
506
2,853
19,359
19,243
300
9,391
9,602
33,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
32,257
137
Minions Killed
143
3
Camps Cleared
10
681,669
Distance Traveled
761,552
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,342
719
42
3
0
216,106
0
L
He Bo
10,505
808
82
6
2
222,828
2
W
Danzaburou
11,422
879
87
7
7
250,353
4
W
Terra
10,160
782
26
2
1
271,399
3
L
Atlas
9,225
710
13
1
1
242,735
2
W
Ares
10,675
821
30
2
2
239,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role