Player Matchup

Tsukuyomi
Tsukuyomi
SDTR
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
985 Elo+
Party 2
Achilles
Achilles
chrisiechris
Achilles
Level 71
God Stats
1W - 3L
1,466 SR
Queue Stats
3W - 7L
1,226 Elo+
Party 2
Set
Set
goldmaker08989
Set
Level 42
God Stats
1W - 7L
1,315 SR
Queue Stats
3W - 13L
1,069 Elo+
Party 2
Team Averages
Level 53
1,427 SR
1,093 Elo+

VS

Team Averages
Level 77
1,439 SR
1,801 Elo+
Guan Yu
Guan Yu
Voldrion
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,852 Elo+
Party 1
Nox
Nox
husoofazeroth
Nox
Level 65
God Stats
3W - 0L
1,318 SR
Queue Stats
44W - 15L
1,815 Elo+
Party 1
Baron Samedi
Baron Samedi
llocus
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SDTR
Tsukuyomi
11
2 / 10 / 0
7,527
753
8,558
18,196
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
chrisiechris
Achilles
8
0 / 5 / 1
6,114
611
754
8,216
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 9 / 1
6,346
635
4,328
12,757
3,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Voldrion
Guan Yu
13
7 / 0 / 14
9,275
928
8,242
9,935
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
11 / 3 / 8
9,728
973
16,381
11,276
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
llocus
Baron Samedi
12
5 / 0 / 13
8,650
865
9,639
8,797
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
23
24
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
SDTR
Tsukuyomi
2
10
0
0.2
W
Guan Yu
Voldrion
Guan Yu
7
0
14
14
L
Achilles
chrisiechris
Achilles
0
5
1
0.1
L
0
9
1
0.06
W
11
3
8
5
W
Baron Samedi
llocus
Baron Samedi
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,640
Damage
34,262
39,169
Taken
30,008
13,615
Mitigated
19,865
2,527
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
SDTR
Tsukuyomi
8,558
2,371
0
1,868
18,196
6,625
22
11,008
6,266
0
24,160
W
Guan Yu
Voldrion
Guan Yu
8,242
918
1,291
3,457
9,935
11,068
263
205
9,403
4,458
15,807
L
Achilles
chrisiechris
Achilles
754
273
0
143
8,216
3,873
0
6,074
1,623
0
1,757
L
4,328
835
0
516
12,757
3,117
0
8,236
3,555
0
9,883
W
16,381
2,182
226
3,206
11,276
4,717
1,729
246
10,690
34,659
0
W
Baron Samedi
llocus
Baron Samedi
9,639
1,560
598
2,756
8,797
4,080
558
635
7,863
25,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
27,653
35
Minions Killed
106
0
Camps Cleared
8
366,662
Distance Traveled
561,750
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,527
753
24
2
0
162,441
0
W
Guan Yu
9,275
928
23
2
2
204,951
3
L
Achilles
6,114
611
2
0
0
43,941
0
L
Set
6,346
635
9
1
0
160,280
3
W
Nox
9,728
973
52
5
3
177,248
0
W
Baron Samedi
8,650
865
31
3
3
179,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role