Player Matchup

Athena
Athena
BaumBoys
Athena
Level 122
God Stats
0W - 1L
1,686 SR
Queue Stats
12W - 12L
1,693 Elo+
Party 2
Izanami
Izanami
TiCkLeThEtWiNe9
Izanami
Level 25
God Stats
2W - 5L
1,642 SR
Queue Stats
4W - 6L
1,693 Elo+
Party 2
Nemesis
Nemesis
Valithem
Nemesis
Level 59
God Stats
0W - 2L
1,845 SR
Queue Stats
17W - 16L
1,693 Elo+
Party 2
Janus
Janus
ryrythejedi
Janus
Level 108
God Stats
2W - 4L
1,756 SR
Queue Stats
13W - 11L
1,693 Elo+
Party 2
Osiris
Osiris
st3ck123
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,693 Elo+
Party 2
Team Averages
Level 87
1,686 SR
1,693 Elo+

VS

Team Averages
Level 56
1,521 SR
1,703 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BonanzaReturns
Apollo
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 36L
1,639 Elo+
Solo
Discordia
Discordia
DadZillA7389
Discordia
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 137L
1,843 Elo+
Party 3
Thor
Thor
Your Loved 1
Thor
Level 42
God Stats
5W - 0L
1,312 SR
Queue Stats
52W - 17L
1,843 Elo+
Party 3
Thanatos
Thanatos
Ðeft
Thanatos
Level 42
God Stats
15W - 13L
1,791 SR
Queue Stats
61W - 60L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BaumBoys
Athena
10
0 / 0 / 4
6,350
423
3,245
10,854
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 6 / 0
6,533
436
2,945
7,857
1,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Valithem
Nemesis
12
2 / 6 / 2
6,968
465
3,513
11,086
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 1
6,984
466
3,068
8,270
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
st3ck123
Osiris
12
0 / 4 / 3
7,023
468
8,520
13,674
11,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 5
7,890
526
3,129
10,982
9,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 0 / 1
10,273
685
6,890
5,865
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
DadZillA7389
Discordia
14
1 / 1 / 8
8,789
586
10,374
5,691
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 3
9,296
620
7,182
9,622
8,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Ðeft
Thanatos
17
12 / 0 / 3
10,603
707
11,344
10,635
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
22
22
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
5
1.17
L
Athena
BaumBoys
Athena
0
0
4
2
W
5
0
1
5.5
W
Discordia
DadZillA7389
Discordia
1
1
8
5
L
1
6
0
0.17
L
Nemesis
Valithem
Nemesis
2
6
2
0.5
W
3
1
3
4.5
L
2
6
1
0.42
L
Osiris
st3ck123
Osiris
0
4
3
0.38
W
Thanatos
Ðeft
Thanatos
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
38,919
51,741
Taken
42,795
25,568
Mitigated
27,161
11,492
Healing
28,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,129
371
1,485
2,751
10,982
9,051
671
2,701
8,199
24,072
1,995
L
Athena
BaumBoys
Athena
3,245
1,096
438
3,663
10,854
7,281
0
3,233
7,463
16,810
0
W
6,890
4,304
0
3,001
5,865
2,271
1,634
1,035
4,794
0
82,145
W
Discordia
DadZillA7389
Discordia
10,374
255
326
1,749
5,691
1,912
1,643
1,384
4,189
50,381
0
L
2,945
1,535
96
879
7,857
1,446
0
175
7,682
0
40,656
L
Nemesis
Valithem
Nemesis
3,513
1,035
0
2,303
11,086
2,595
0
2,969
7,781
0
32,643
W
7,182
1,510
0
3,025
9,622
8,773
2,416
92
9,530
0
58,376
L
3,068
92
0
536
8,270
2,348
0
3,690
4,214
38,985
0
L
Osiris
st3ck123
Osiris
8,520
3,220
0
3,577
13,674
11,898
0
1,917
11,652
0
45,828
W
Thanatos
Ðeft
Thanatos
11,344
3,364
0
15,723
10,635
5,154
0
811
9,770
0
83,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
46,851
366
Minions Killed
576
0
Camps Cleared
0
1,434,965
Distance Traveled
1,481,907
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,890
526
41
3
0
266,431
1
L
Athena
6,350
423
27
2
0
319,898
2
W
Apollo
10,273
685
173
12
0
286,179
1
W
Discordia
8,789
586
98
7
0
285,440
3
L
Izanami
6,533
436
93
6
0
245,322
4
L
Nemesis
6,968
465
68
5
0
310,601
1
W
Thor
9,296
620
135
9
0
285,290
4
L
Janus
6,984
466
85
6
0
276,140
3
L
Osiris
7,023
468
93
6
0
283,004
0
W
Thanatos
10,603
707
129
9
0
358,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role