Player Matchup

Ao Kuang
Ao Kuang
Aajuk
Ao Kuang
Level 83
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 1L
1,865 Elo+
Party 1
Hachiman
Hachiman
Bleyendal
Hachiman
Level 96
God Stats
3W - 2L
1,752 SR
Queue Stats
83W - 69L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
Shamlauck
Kukulkan
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 1L
1,806 Elo+
Party 1
Ganesha
Ganesha
alexpopov
Ganesha
Level 84
God Stats
3W - 4L
1,407 SR
Queue Stats
81W - 67L
1,693 Elo+
Party 1
King Arthur
King Arthur
kessigp
King Arthur
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
16W - 1L
2,087 Elo+
Party 1
Team Averages
Level 63
1,671 SR
1,824 Elo+

VS

Team Averages
Level 101
1,578 SR
1,632 Elo+
Freya
Freya
CaptainRemus
Freya
Level 3
God Stats
9W - 1L
1,751 SR
Queue Stats
77W - 27L
1,805 Elo+
Party 2
Set
Set
Gazereal
Set
Level 160
God Stats
126W - 55L
1,608 SR
Queue Stats
885W - 689L
1,561 Elo+
Party 2
Cerberus
Cerberus
Ipsyc
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 75L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
MagicGamer11
Cernunnos
Level 45
God Stats
5W - 4L
1,534 SR
Queue Stats
27W - 31L
1,715 Elo+
Solo
Aphrodite
Aphrodite
Melynne
Aphrodite
Level 147
God Stats
76W - 34L
1,500 SR
Queue Stats
408W - 247L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aajuk
Ao Kuang
19
14 / 8 / 6
13,951
607
23,469
26,181
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Bleyendal
Hachiman
18
4 / 7 / 6
11,568
503
17,509
27,478
8,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Shamlauck
Kukulkan
16
4 / 12 / 5
11,418
496
13,258
21,176
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
alexpopov
Ganesha
16
0 / 8 / 18
11,173
486
10,268
23,966
29,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
kessigp
King Arthur
19
6 / 8 / 5
13,068
568
16,513
31,508
29,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 9
15,295
665
43,995
31,048
12,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
18 / 5 / 7
15,258
663
22,589
24,273
16,138
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Ipsyc
Cerberus
18
1 / 6 / 18
12,167
529
7,165
26,683
28,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
MagicGamer11
Cernunnos
19
4 / 4 / 8
12,755
555
19,137
17,543
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Melynne
Aphrodite
19
1 / 7 / 13
12,841
558
8,521
17,223
15,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
98
28
Kills
43
43
Deaths
28
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aajuk
Ao Kuang
14
8
6
2.13
L
Hachiman
Bleyendal
Hachiman
4
7
6
1
W
19
6
9
3.92
W
18
5
7
4.3
W
Cerberus
Ipsyc
Cerberus
1
6
18
1.67
W
Cernunnos
MagicGamer11
Cernunnos
4
4
8
2
W
Aphrodite
Melynne
Aphrodite
1
7
13
1.07
L
Kukulkan
Shamlauck
Kukulkan
4
12
5
0.54
L
Ganesha
alexpopov
Ganesha
0
8
18
1.13
L
King Arthur
kessigp
King Arthur
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,017
Damage
101,407
130,309
Taken
116,770
83,532
Mitigated
77,502
33,677
Healing
48,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aajuk
Ao Kuang
23,469
7,775
0
9,901
26,181
9,386
0
12,219
13,962
75,790
0
L
Hachiman
Bleyendal
Hachiman
17,509
10,734
0
10,529
27,478
8,993
549
10,006
17,472
0
104,315
W
43,995
14,868
0
18,748
31,048
12,145
2,642
14,364
16,684
108,334
0
W
22,589
11,086
0
9,378
24,273
16,138
1,613
8,586
15,687
0
127,055
W
Cerberus
Ipsyc
Cerberus
7,165
463
0
4,463
26,683
28,554
940
12,229
14,372
53,797
0
W
Cernunnos
MagicGamer11
Cernunnos
19,137
8,755
0
4,731
17,543
5,457
404
5,260
12,283
0
95,391
W
Aphrodite
Melynne
Aphrodite
8,521
1,054
3,442
7,566
17,223
15,208
2,519
6,474
10,749
73,956
0
L
Kukulkan
Shamlauck
Kukulkan
13,258
1,648
0
1,367
21,176
6,479
0
12,403
8,773
62,671
0
L
Ganesha
alexpopov
Ganesha
10,268
945
979
3,993
23,966
29,145
0
13,497
10,469
28,113
0
L
King Arthur
kessigp
King Arthur
16,513
2,055
9
6,899
31,508
29,529
30
14,807
16,465
0
82,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,178
Gold Earned
68,316
531
Minions Killed
642
0
Camps Cleared
0
2,027,629
Distance Traveled
2,072,604
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,951
607
91
4
0
420,184
0
L
Hachiman
11,568
503
161
7
0
390,851
1
W
Freya
15,295
665
99
4
0
402,785
2
W
Set
15,258
663
164
7
0
462,940
2
W
Cerberus
12,167
529
107
5
0
398,135
4
W
Cernunnos
12,755
555
145
6
0
426,615
2
W
Aphrodite
12,841
558
127
6
0
382,129
5
L
Kukulkan
11,418
496
105
5
0
417,047
3
L
Ganesha
11,173
486
2
0
0
389,491
15
L
King Arthur
13,068
568
172
7
0
410,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role