Player Matchup

Bakasura
Bakasura
Drewzelle
Bakasura
Level 19
God Stats
0W - 4L
1,138 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 1
Kali
Kali
GeekGremlin
Kali
Level 35
God Stats
0W - 4L
1,138 SR
Queue Stats
2W - 13L
1,164 Elo+
Party 1
Rama
Rama
Quelfabulous
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,270 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bawkachu
Kumbhakarna
Level 16
God Stats
0W - 4L
1,106 SR
Queue Stats
4W - 10L
1,137 Elo+
Party 1
Ra
Ra
roger4325
Ra
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 183L
1,495 Elo+
Solo
Team Averages
Level 43
1,276 SR
1,238 Elo+

VS

Team Averages
Level 123
1,547 SR
1,508 Elo+
Sol
Sol
Armegedon01
Sol
Level 126
God Stats
7W - 4L
1,694 SR
Queue Stats
67W - 40L
1,579 Elo+
Party 2
Ravana
Ravana
EesDee
Ravana
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 292L
1,359 Elo+
Solo
Bacchus
Bacchus
JohnDoes
Bacchus
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 55L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seknoth
Morgan Le Fay
Level 111
God Stats
7W - 2L
1,539 SR
Queue Stats
69W - 56L
1,434 Elo+
Solo
Freya
Freya
widi66
Freya
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 35L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drewzelle
Bakasura
15
3 / 17 / 3
10,511
1,168
5,052
26,302
10,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 13 / 4
9,888
1,099
5,061
17,816
6,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 3
9,472
1,052
8,340
12,287
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
bawkachu
Kumbhakarna
16
0 / 16 / 5
10,239
1,138
6,761
33,760
40,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 3
11,448
1,272
13,283
14,961
5,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 22
14,766
1,641
46,460
13,727
5,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
EesDee
Ravana
18
4 / 3 / 20
11,185
1,243
6,169
5,407
2,983
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
JohnDoes
Bacchus
20
4 / 1 / 38
12,992
1,444
12,860
10,335
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Seknoth
Morgan Le Fay
15
4 / 1 / 9
10,118
1,124
4,485
2,124
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
widi66
Freya
20
18 / 0 / 28
14,183
1,576
26,844
10,868
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
171
7
Kills
54
55
Deaths
7
18
Assists
117
Player
Kills
Deaths
Assists
KDA
W
24
2
22
17.5
L
Bakasura
Drewzelle
Bakasura
3
17
3
0.26
W
Ravana
EesDee
Ravana
4
3
20
4.67
L
1
13
4
0.23
W
Bacchus
JohnDoes
Bacchus
4
1
38
23
L
0
6
3
0.25
W
Morgan Le Fay
Seknoth
Morgan Le Fay
4
1
9
8.5
L
Kumbhakarna
bawkachu
Kumbhakarna
0
16
5
0.16
L
3
3
3
1.5
W
Freya
widi66
Freya
18
0
28
32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,497
Damage
96,818
105,126
Taken
42,461
68,133
Mitigated
31,280
8,062
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,460
23,710
0
8,509
13,727
5,366
0
7,084
6,293
67,424
0
L
Bakasura
Drewzelle
Bakasura
5,052
3,332
138
2,148
26,302
10,672
0
21,019
5,283
0
15,840
W
Ravana
EesDee
Ravana
6,169
2,341
0
441
5,407
2,983
0
2,401
2,936
44
19,720
L
5,061
2,678
0
1,194
17,816
6,317
0
15,521
2,295
0
12,234
W
Bacchus
JohnDoes
Bacchus
12,860
1,535
0
1,299
10,335
17,041
0
4,685
5,650
26,616
0
L
8,340
6,312
0
453
12,287
4,542
0
11,652
635
0
20,323
W
Morgan Le Fay
Seknoth
Morgan Le Fay
4,485
433
0
86
2,124
678
0
0
2,124
13,901
0
L
Kumbhakarna
bawkachu
Kumbhakarna
6,761
1,104
0
954
33,760
40,871
0
28,701
5,059
14,804
0
L
13,283
344
1,963
1,212
14,961
5,731
0
13,800
1,161
50,382
0
W
Freya
widi66
Freya
26,844
9,985
0
5,590
10,868
5,212
0
5,874
4,994
37,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
63,244
161
Minions Killed
171
6
Camps Cleared
3
761,202
Distance Traveled
719,060
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,766
1,641
61
7
2
153,424
0
L
Bakasura
10,511
1,168
26
3
4
172,758
0
W
Ravana
11,185
1,243
38
4
0
106,157
0
L
Kali
9,888
1,099
13
1
0
139,754
0
W
Bacchus
12,992
1,444
28
3
1
192,285
0
L
Rama
9,472
1,052
20
2
0
136,522
0
W
Morgan Le Fay
10,118
1,124
22
2
0
65,326
0
L
Kumbhakarna
10,239
1,138
8
1
1
122,284
0
L
Ra
11,448
1,272
94
10
1
189,884
0
W
Freya
14,183
1,576
22
2
0
201,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role