Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlkmimM9
Bastet
Level 81
God Stats
4W - 4L
1,559 SR
Queue Stats
94W - 91L
1,631 Elo+
Solo
Ra
Ra
Pablogames60
Ra
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 40L
1,315 Elo+
Party 1
Team Averages
Level 129
1,512 SR
1,489 Elo+

VS

Team Averages
Level 105
1,608 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Brksmarques
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,205 Elo+
Solo
Geb
Geb
Fabrii7xD
Geb
Level 64
God Stats
2W - 5L
1,779 SR
Queue Stats
113W - 121L
1,541 Elo+
Solo
Guan Yu
Guan Yu
Shakazenn
Guan Yu
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 68L
1,588 Elo+
Solo
Scylla
Scylla
euRiivas
Scylla
Level 160
God Stats
19W - 8L
1,761 SR
Queue Stats
855W - 704L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 2 / 4
6,809
619
5,650
5,543
1,339
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
3 / 3 / 7
6,381
580
6,043
7,096
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
 
Amaterasu
12
1 / 0 / 0
6,349
577
6,215
7,395
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
AlkmimM9
Bastet
11
3 / 1 / 1
6,651
605
3,898
5,857
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 4
6,582
598
4,015
8,151
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 3 / 3
6,651
605
3,304
7,000
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
5,971
543
2,867
6,149
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 4
5,762
524
2,829
7,530
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Shakazenn
Guan Yu
12
0 / 1 / 0
6,250
568
4,092
9,536
5,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
euRiivas
Scylla
12
8 / 2 / 3
7,502
682
7,877
6,204
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
11
11
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
4
3.5
W
Baron Samedi
 
Baron Samedi
3
3
7
2.17
W
Amaterasu
 
Amaterasu
1
0
0
1
L
Tsukuyomi
 
Tsukuyomi
2
3
3
1.17
W
Bastet
AlkmimM9
Bastet
3
1
1
3.5
L
1
5
2
0.4
L
0
3
4
0.67
W
2
5
4
0.8
L
Guan Yu
Shakazenn
Guan Yu
0
1
0
0
L
Scylla
euRiivas
Scylla
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
20,969
34,042
Taken
36,419
13,481
Mitigated
15,037
14,392
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,650
3,819
0
1,791
5,543
1,339
270
1,606
3,891
0
35,519
W
Baron Samedi
 
Baron Samedi
6,043
1,070
826
2,866
7,096
3,458
0
3,394
3,636
24,396
0
W
Amaterasu
 
Amaterasu
6,215
2,229
0
4,971
7,395
4,705
0
0
7,395
0
41,956
L
Tsukuyomi
 
Tsukuyomi
3,304
663
0
2,813
7,000
2,245
0
2,522
4,478
0
29,072
W
Bastet
AlkmimM9
Bastet
3,898
537
0
1,346
5,857
1,569
16
1,376
4,415
0
29,631
L
2,867
1,329
0
982
6,149
1,194
0
1,672
4,477
0
31,064
L
2,829
284
0
909
7,530
4,684
0
3,097
4,433
18,400
0
W
4,015
1,499
419
2,173
8,151
2,410
166
3,956
3,999
40,944
0
L
Guan Yu
Shakazenn
Guan Yu
4,092
671
30
4,272
9,536
5,007
0
0
9,536
0
35,242
L
Scylla
euRiivas
Scylla
7,877
287
0
1,168
6,204
1,907
0
2,767
3,437
39,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
32,136
327
Minions Killed
318
0
Camps Cleared
0
1,125,581
Distance Traveled
1,126,367
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,809
619
70
6
0
205,409
5
W
Baron Samedi
6,381
580
30
3
0
220,136
4
W
Amaterasu
6,349
577
85
8
0
241,261
6
L
Tsukuyomi
6,651
605
68
6
0
240,153
1
W
Bastet
6,651
605
60
5
0
251,014
2
L
Skadi
5,971
543
77
7
0
211,773
1
L
Geb
5,762
524
15
1
0
215,930
3
W
Ra
6,582
598
82
7
0
207,761
3
L
Guan Yu
6,250
568
81
7
0
247,314
3
L
Scylla
7,502
682
77
7
0
211,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role