Player Matchup

Atlas
Atlas
BranzaCelesta
Atlas
Level 16
God Stats
3W - 5L
1,448 SR
Queue Stats
17W - 31L
1,298 Elo+
Party 1
Thoth
Thoth
Erkadrian
Thoth
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 21L
1,305 Elo+
Party 1
Jing Wei
Jing Wei
Popiku
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,280 Elo+
Party 1
Arachne
Arachne
WitchDakka
Arachne
Level 64
God Stats
18W - 15L
1,365 SR
Queue Stats
39W - 36L
1,546 Elo+
Solo
Geb
Geb
isaquems
Geb
Level 98
God Stats
7W - 7L
1,750 SR
Queue Stats
89W - 72L
1,522 Elo+
Solo
Team Averages
Level 59
1,556 SR
1,390 Elo+

VS

Team Averages
Level 76
1,433 SR
1,417 Elo+
Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Coal1707
Xing Tian
Level 64
God Stats
14W - 10L
1,397 SR
Queue Stats
20W - 27L
1,251 Elo+
Solo
Amaterasu
Amaterasu
MarioFederico
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,673 Elo+
Solo
Anubis
Anubis
PREPARATORA
Anubis
Level 49
God Stats
6W - 2L
1,269 SR
Queue Stats
15W - 8L
1,316 Elo+
Solo
Nemesis
Nemesis
stojkovlc
Nemesis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 32L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 4
7,749
431
5,714
19,201
16,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Erkadrian
Thoth
14
6 / 8 / 4
9,451
525
13,239
13,892
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Popiku
Jing Wei
12
2 / 5 / 6
7,904
439
9,491
11,043
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
WitchDakka
Arachne
16
5 / 6 / 4
9,970
554
9,892
16,880
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 10 / 1
6,865
381
6,717
23,076
13,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 6 / 7
9,143
508
8,814
8,917
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Coal1707
Xing Tian
14
6 / 3 / 14
9,825
546
8,947
18,264
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
MarioFederico
Amaterasu
17
15 / 1 / 9
11,477
638
24,313
18,445
18,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
5 / 5 / 9
9,787
544
15,462
13,015
6,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
stojkovlc
Nemesis
18
5 / 3 / 7
10,682
593
5,734
14,418
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
17
Kills
33
35
Deaths
18
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
6
7
0.92
L
4
6
4
1
W
Xing Tian
Coal1707
Xing Tian
6
3
14
4.33
L
Thoth
Erkadrian
Thoth
6
8
4
1
W
Amaterasu
MarioFederico
Amaterasu
15
1
9
19.5
W
Anubis
5
5
9
1.9
L
Jing Wei
Popiku
Jing Wei
2
5
6
1
L
Arachne
WitchDakka
Arachne
5
6
4
1.17
L
0
10
1
0.05
W
Nemesis
stojkovlc
Nemesis
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,053
Damage
63,270
84,092
Taken
73,059
44,936
Mitigated
51,670
14,673
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,814
3,727
0
618
8,917
2,652
3,396
4,980
3,937
0
47,368
L
5,714
2,466
0
762
19,201
16,037
82
8,082
10,920
20,400
0
W
Xing Tian
Coal1707
Xing Tian
8,947
1,009
0
4,674
18,264
16,378
392
5,911
12,353
25,650
0
L
Thoth
Erkadrian
Thoth
13,239
940
154
2,936
13,892
4,722
188
3,604
10,188
44,081
0
W
Amaterasu
MarioFederico
Amaterasu
24,313
10,428
0
7,447
18,445
18,601
1,274
7,216
11,229
5,085
65,929
W
Anubis
15,462
1,155
112
6,172
13,015
6,609
1,413
4,535
8,480
63,084
0
L
Jing Wei
Popiku
Jing Wei
9,491
7,382
0
2,044
11,043
3,498
306
4,624
6,321
0
36,129
L
Arachne
WitchDakka
Arachne
9,892
5,962
0
7,062
16,880
6,947
0
3,592
12,896
0
56,665
L
6,717
1,561
45
1,670
23,076
13,732
78
5,317
17,120
27,624
0
W
Nemesis
stojkovlc
Nemesis
5,734
1,695
0
5,570
14,418
7,430
432
3,028
11,390
0
83,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
50,914
278
Minions Killed
466
0
Camps Cleared
0
1,675,913
Distance Traveled
1,772,140
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,143
508
87
5
0
330,840
2
L
Atlas
7,749
431
16
1
0
313,624
8
W
Xing Tian
9,825
546
28
2
0
368,850
3
L
Thoth
9,451
525
74
4
0
322,917
5
W
Amaterasu
11,477
638
110
6
0
363,868
2
W
Anubis
9,787
544
98
5
0
309,285
0
L
Jing Wei
7,904
439
56
3
0
343,958
1
L
Arachne
9,970
554
95
5
0
370,556
4
L
Geb
6,865
381
37
2
0
324,858
1
W
Nemesis
10,682
593
143
8
0
399,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role