Player Matchup

Tyr
Tyr
C4pt1n 0bv1ous
Tyr
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 85L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
DevonNevermind
Jing Wei
Level 125
God Stats
1W - 4L
1,205 SR
Queue Stats
74W - 71L
1,530 Elo+
Party 1
Nemesis
Nemesis
RosaleeC
Nemesis
Level 7
God Stats
5W - 3L
1,614 SR
Queue Stats
15W - 19L
1,583 Elo+
Solo
Atlas
Atlas
ThorsWammer
Atlas
Level 38
God Stats
4W - 0L
1,711 SR
Queue Stats
36W - 31L
1,724 Elo+
Solo
Ra
Ra
roflburgerman
Ra
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 52L
1,519 Elo+
Party 1
Team Averages
Level 88
1,506 SR
1,573 Elo+

VS

Team Averages
Level 37
1,569 SR
1,699 Elo+
Ra
Ra
Critical_Uprise1
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Solo
Chaac
Chaac
Dixonu
Chaac
Level 124
God Stats
0W - 3L
1,758 SR
Queue Stats
22W - 26L
1,681 Elo+
Party 2
Sol
Sol
VicPiter666
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 145L
1,689 Elo+
Solo
Artemis
Artemis
griffast
Artemis
Level 25
God Stats
14W - 12L
1,587 SR
Queue Stats
33W - 45L
1,660 Elo+
Solo
Artio
Artio
sanop1495
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 14
11,117
794
11,804
17,037
18,162
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
17
4 / 0 / 12
10,677
763
11,051
9,304
4,751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
RosaleeC
Nemesis
20
13 / 1 / 11
13,218
944
27,301
19,053
10,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 21
11,284
806
13,644
18,038
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 3 / 11
11,040
789
12,780
9,283
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,821
630
10,419
11,368
3,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
Dixonu
Chaac
16
3 / 6 / 4
9,452
675
10,590
25,586
22,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 5
8,906
636
18,657
16,895
5,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
griffast
Artemis
16
2 / 8 / 2
9,711
694
9,015
12,104
4,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
sanop1495
Artio
13
1 / 8 / 2
8,635
617
2,632
17,901
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
34
Kills
8
9
Deaths
34
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
4
14
3.5
L
1
5
4
0.6
W
Jing Wei
4
0
12
10
L
Chaac
Dixonu
Chaac
3
6
4
0.83
W
Nemesis
RosaleeC
Nemesis
13
1
11
18.5
W
3
1
21
13.5
L
1
7
5
0.5
L
Artemis
griffast
Artemis
2
8
2
0.38
W
7
3
11
4.17
L
Artio
sanop1495
Artio
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,580
Damage
51,313
72,715
Taken
83,854
58,446
Mitigated
53,640
29,873
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,804
1,402
0
5,042
17,037
18,162
786
7,365
9,672
0
27,222
L
10,419
1,147
1,049
1,142
11,368
3,519
0
1,112
10,146
28,992
0
W
Jing Wei
11,051
9,133
1,106
3,828
9,304
4,751
4,519
2,739
6,565
0
36,435
L
Chaac
Dixonu
Chaac
10,590
1,284
339
9,726
25,586
22,610
0
8,823
16,022
408
28,271
W
Nemesis
RosaleeC
Nemesis
27,301
17,702
0
9,659
19,053
10,026
596
7,318
11,735
0
88,248
W
13,644
5,203
0
3,071
18,038
20,989
148
10,687
7,351
20,089
0
L
18,657
5,452
0
3,774
16,895
5,839
0
5,873
10,522
37,338
0
L
Artemis
griffast
Artemis
9,015
2,935
0
0
12,104
4,240
0
1,649
10,249
0
32,021
W
12,780
651
3,413
3,754
9,283
4,518
1,923
4,007
5,276
28,010
0
L
Artio
sanop1495
Artio
2,632
840
710
1,554
17,901
17,432
0
7,346
10,083
5,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
45,525
261
Minions Killed
157
0
Camps Cleared
0
1,510,372
Distance Traveled
1,178,541
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,117
794
30
2
0
319,143
0
L
Ra
8,821
630
32
2
0
235,054
0
W
Jing Wei
10,677
763
71
5
0
277,881
1
L
Chaac
9,452
675
28
2
0
260,485
1
W
Nemesis
13,218
944
106
8
0
307,143
2
W
Atlas
11,284
806
10
1
0
308,616
1
L
Sol
8,906
636
42
3
0
254,153
3
L
Artemis
9,711
694
48
3
0
221,716
0
W
Ra
11,040
789
44
3
0
297,589
1
L
Artio
8,635
617
7
1
0
207,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role