Player Matchup

Cerberus
Cerberus
ShiftUs
Cerberus
Level 152
God Stats
8W - 2L
1,500 SR
Queue Stats
95W - 32L
1,774 Elo+
Party 1
Odin
Odin
SxBruhhhh
Odin
Level 84
God Stats
1W - 0L
1,827 SR
Queue Stats
9W - 3L
1,635 Elo+
Party 1
Ullr
Ullr
TheUltMagnet
Ullr
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 44L
1,777 Elo+
Party 1
Nox
Nox
ZoidbergAlmighty
Nox
Level 153
God Stats
2W - 0L
1,822 SR
Queue Stats
60W - 34L
1,591 Elo+
Party 1
Atlas
Atlas
homesay
Atlas
Level 160
God Stats
2W - 6L
1,424 SR
Queue Stats
97W - 55L
1,703 Elo+
Party 1
Team Averages
Level 138
1,615 SR
1,696 Elo+

VS

Team Averages
Level 124
1,499 SR
1,516 Elo+
Ao Kuang
Ao Kuang
AkanÒr
Ao Kuang
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 55L
1,348 Elo+
Solo
Geb
Geb
Der--Baumeister-
Geb
Level 109
God Stats
11W - 5L
1,620 SR
Queue Stats
41W - 37L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
MattChicken
Baron Samedi
Level 146
God Stats
9W - 9L
1,544 SR
Queue Stats
190W - 195L
1,464 Elo+
Solo
Medusa
Medusa
Tiikii
Medusa
Level 116
God Stats
2W - 4L
1,686 SR
Queue Stats
120W - 101L
1,572 Elo+
Solo
Hun Batz
Hun Batz
karlorazarac
Hun Batz
Level 108
God Stats
1W - 8L
1,144 SR
Queue Stats
76W - 86L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ShiftUs
Cerberus
18
3 / 1 / 17
11,550
770
16,484
19,524
19,921
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
17
2 / 3 / 11
10,658
711
8,891
15,179
12,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 3 / 10
12,167
811
19,855
15,343
6,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 10
11,420
761
15,615
7,844
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
homesay
Atlas
19
7 / 4 / 12
11,938
796
14,573
17,253
14,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AkanÒr
Ao Kuang
19
5 / 7 / 2
11,761
784
12,530
21,063
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 6 / 8
9,521
635
11,945
22,459
21,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
MattChicken
Baron Samedi
16
2 / 6 / 4
9,966
664
8,320
14,869
12,771
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tiikii
Medusa
17
3 / 2 / 6
10,532
702
14,692
15,825
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
karlorazarac
Hun Batz
17
2 / 5 / 8
10,706
714
7,746
14,824
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
26
Kills
12
12
Deaths
26
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AkanÒr
Ao Kuang
5
7
2
0.86
L
0
6
8
0.67
L
Baron Samedi
MattChicken
Baron Samedi
2
6
4
0.67
W
Cerberus
ShiftUs
Cerberus
3
1
17
11.5
W
Odin
2
3
11
2.5
W
8
3
10
4.33
L
Medusa
Tiikii
Medusa
3
2
6
3
W
6
1
10
11
W
Atlas
homesay
Atlas
7
4
12
3.25
L
Hun Batz
karlorazarac
Hun Batz
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,418
Damage
55,233
75,143
Taken
89,040
56,732
Mitigated
51,570
20,302
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AkanÒr
Ao Kuang
12,530
3,020
0
5,859
21,063
7,659
725
9,228
11,576
43,331
2,690
L
11,945
356
0
4,211
22,459
21,222
0
10,036
11,755
23,646
0
L
Baron Samedi
MattChicken
Baron Samedi
8,320
278
2,911
4,043
14,869
12,771
33
8,899
5,649
22,501
0
W
Cerberus
ShiftUs
Cerberus
16,484
1,074
0
9,972
19,524
19,921
191
6,897
12,162
33,868
0
W
Odin
8,891
1,597
0
1,490
15,179
12,098
315
5,952
8,988
0
23,749
W
19,855
7,347
0
4,179
15,343
6,473
759
7,823
7,429
0
68,149
L
Medusa
Tiikii
Medusa
14,692
6,167
0
4,375
15,825
5,187
1,411
9,469
6,192
0
48,951
W
15,615
1,497
0
1,627
7,844
3,346
690
4,105
3,739
43,210
0
W
Atlas
homesay
Atlas
14,573
3,856
0
3,034
17,253
14,894
44
6,093
10,831
36,979
0
L
Hun Batz
karlorazarac
Hun Batz
7,746
1,036
0
2,678
14,824
4,731
0
8,548
5,980
0
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
52,486
294
Minions Killed
271
0
Camps Cleared
0
1,656,834
Distance Traveled
1,455,306
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,761
784
80
5
0
299,312
1
L
Geb
9,521
635
28
2
0
283,125
3
L
Baron Samedi
9,966
664
26
2
0
264,750
2
W
Cerberus
11,550
770
33
2
0
339,716
1
W
Odin
10,658
711
46
3
0
315,416
4
W
Ullr
12,167
811
97
6
0
316,743
1
L
Medusa
10,532
702
66
4
0
300,358
1
W
Nox
11,420
761
68
5
0
343,337
1
W
Atlas
11,938
796
50
3
0
341,622
0
L
Hun Batz
10,706
714
71
5
0
307,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role