Player Matchup

Hades
Hades
Bronze III
 
Hades
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
WhiteClawBoomie
Fenrir
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,546 MMR
Party 2
Kali
Kali
Silver II
cuatroarmas
Kali
Silver II
Level 109
God Stats
9W - 10L
2,023 SR
Queue Stats
52W - 62L
1,548 MMR
Solo
Agni
Agni
Gold III
kevinRQ123
Agni
Gold III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 51L
1,547 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,605 SR
1,528 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,654 SR
1,538 MMR
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
ERESMIPERA
Merlin
Silver III
Level 99
God Stats
1W - 1L
1,833 SR
Queue Stats
12W - 25L
1,544 MMR
Solo
Serqet
Serqet
Gold III
GUCCIJG
Serqet
Gold III
Level 160
God Stats
3W - 4L
1,695 SR
Queue Stats
88W - 90L
1,591 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Wavtsun6767
Cernunnos
Bronze III
Level 128
God Stats
2W - 2L
1,740 SR
Queue Stats
33W - 23L
1,546 MMR
Solo
Khepri
Khepri
Gold III
ŞHIELDMASTEŘ
Khepri
Gold III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 90L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 0 / 0
4,087
817
1,126
2,950
920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
 
Charybdis
7
0 / 1 / 0
3,989
798
958
3,966
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 1 / 3
3,536
707
1,235
3,191
624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
3 / 0 / 1
4,211
842
748
2,778
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 1 / 2
4,088
818
3,339
1,970
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothCamazotzSetBastet

VS

Bans
LokiCliodhnaArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
3
0 / 1 / 0
2,786
557
812
1,968
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ERESMIPERA
Merlin
6
1 / 3 / 0
3,586
717
1,182
3,003
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
GUCCIJG
Serqet
6
0 / 2 / 1
3,358
672
1,409
3,211
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Wavtsun6767
Cernunnos
8
2 / 0 / 0
4,468
894
2,524
3,006
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 0 / 2
3,735
747
546
1,578
656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
0
1
W
Charybdis
 
Charybdis
0
1
0
0
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Merlin
ERESMIPERA
Merlin
1
3
0
0.33
L
Serqet
GUCCIJG
Serqet
0
2
1
0.25
L
Cernunnos
Wavtsun6767
Cernunnos
2
0
0
2
W
0
1
3
1.5
W
3
0
1
3.5
W
2
1
2
3
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,406
Damage
6,473
14,855
Taken
12,766
3,334
Mitigated
3,573
6,666
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,126
534
0
2,678
2,950
920
80
0
2,950
20,359
0
W
Charybdis
 
Charybdis
958
543
0
1,482
3,966
605
0
51
3,915
0
19,953
L
Gilgamesh
 
Gilgamesh
812
316
0
1,009
1,968
611
0
1,126
842
0
4,832
L
Merlin
ERESMIPERA
Merlin
1,182
86
0
622
3,003
804
0
1,707
1,296
14,293
0
L
Serqet
GUCCIJG
Serqet
1,409
319
0
1,236
3,211
804
0
870
2,341
0
11,225
L
Cernunnos
Wavtsun6767
Cernunnos
2,524
1,170
0
1,775
3,006
698
0
0
3,006
0
25,985
W
1,235
488
259
743
3,191
624
0
292
2,887
0
8,078
W
748
271
0
1,080
2,778
716
0
510
2,152
0
12,240
W
3,339
722
0
424
1,970
469
0
645
1,223
17,372
0
L
546
235
0
499
1,578
656
0
762
816
7,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,911
Gold Earned
17,933
179
Minions Killed
149
0
Camps Cleared
0
532,844
Distance Traveled
512,009
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,087
817
45
9
0
98,890
1
W
Charybdis
3,989
798
49
10
0
96,159
1
L
Gilgamesh
2,786
557
8
2
0
56,401
0
L
Merlin
3,586
717
36
7
0
95,848
0
L
Serqet
3,358
672
31
6
0
129,837
0
L
Cernunnos
4,468
894
63
13
0
111,871
1
W
Fenrir
3,536
707
21
4
0
115,444
2
W
Kali
4,211
842
26
5
0
114,892
2
W
Agni
4,088
818
38
8
0
107,459
0
L
Khepri
3,735
747
11
2
0
118,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role