Player Matchup

Apollo
Apollo
DaddyBleach
Apollo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,349 Elo+
Solo
Geb
Geb
ImOrderBro
Geb
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 23L
1,215 Elo+
Party 1
Arachne
Arachne
Staight6Diesel
Arachne
Level 38
God Stats
15W - 13L
1,756 SR
Queue Stats
174W - 206L
1,408 Elo+
Party 1
Team Averages
Level 31
1,585 SR
1,324 Elo+

VS

Team Averages
Level 83
1,439 SR
1,334 Elo+
Bellona
Bellona
DerpyButtSacks
Bellona
Level 22
God Stats
2W - 5L
1,409 SR
Queue Stats
9W - 10L
1,339 Elo+
Party 2
Atlas
Atlas
Dr Beakky
Atlas
Level 129
God Stats
6W - 7L
1,409 SR
Queue Stats
20W - 25L
1,339 Elo+
Party 2
Loki
Loki
HereComesTheD
Loki
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 110L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 9 / 1
7,496
625
6,356
10,805
2,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 8 / 3
7,809
651
6,013
17,657
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 8 / 1
7,990
666
7,552
12,852
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 9
11,010
918
18,375
10,723
9,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Dr Beakky
Atlas
14
7 / 2 / 14
9,959
830
9,681
7,679
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 2 / 15
9,162
764
7,904
6,060
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
25
25
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
9
1
0.17
W
15
0
9
19.5
W
Atlas
Dr Beakky
Atlas
7
2
14
7
W
3
2
15
5.25
L
1
8
3
0.31
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,921
Damage
35,960
41,314
Taken
24,462
20,370
Mitigated
17,157
3,971
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,356
3,508
0
20
10,805
2,930
0
2,897
7,319
0
21,915
W
18,375
8,712
287
982
10,723
9,828
963
2,776
7,947
0
34,498
W
Atlas
Dr Beakky
Atlas
9,681
2,904
0
1,419
7,679
3,245
1,112
2,615
5,064
22,007
0
W
7,904
2,518
731
1,616
6,060
4,084
531
1,499
4,561
0
24,262
L
6,013
862
98
2,201
17,657
12,315
0
3,207
13,651
11,458
0
L
7,552
4,642
215
1,437
12,852
5,125
0
3,627
8,818
0
33,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
30,131
88
Minions Killed
123
5
Camps Cleared
5
575,471
Distance Traveled
666,910
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,496
625
29
2
2
160,090
0
W
Bellona
11,010
918
39
3
2
237,527
0
W
Atlas
9,959
830
45
4
2
191,107
2
W
Loki
9,162
764
39
3
1
238,276
0
L
Geb
7,809
651
7
1
0
204,320
0
L
Arachne
7,990
666
52
4
3
211,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role