Player Matchup

Gilgamesh
Gilgamesh
BranzaCelesta
Gilgamesh
Level 15
God Stats
3W - 12L
1,199 SR
Queue Stats
17W - 31L
1,314 Elo+
Party 2
Bakasura
Bakasura
Erkadrian
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,320 Elo+
Party 2
Ra
Ra
OhhhRodolfo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,660 Elo+
Party 4
Xing Tian
Xing Tian
Popiku
Xing Tian
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,293 Elo+
Party 2
Medusa
Medusa
watu10
Medusa
Level 44
God Stats
2W - 3L
1,872 SR
Queue Stats
105W - 137L
1,494 Elo+
Party 4
Team Averages
Level 36
1,514 SR
1,416 Elo+

VS

Team Averages
Level 82
1,579 SR
1,503 Elo+
Khepri
Khepri
 
Khepri
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dark_0fNight
Loki
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,477 Elo+
Party 1
Neith
Neith
LilBunnySwagJoe
Neith
Level 29
God Stats
4W - 3L
1,798 SR
Queue Stats
8W - 3L
1,477 Elo+
Party 1
Artio
Artio
Mesqui05
Artio
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 126L
1,530 Elo+
Party 3
Poseidon
Poseidon
brais2003
Poseidon
Level 89
God Stats
16W - 10L
1,596 SR
Queue Stats
388W - 360L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BranzaCelesta
Gilgamesh
8
0 / 2 / 2
4,874
443
2,112
8,563
3,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Erkadrian
Bakasura
9
3 / 4 / 0
6,036
549
3,525
8,121
2,197
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 3
6,922
629
4,181
6,109
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
Popiku
Xing Tian
9
1 / 0 / 3
5,586
508
2,501
5,371
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
watu10
Medusa
10
0 / 4 / 0
5,516
501
2,718
6,196
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 2
5,931
539
1,794
4,857
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 1 / 3
6,114
556
2,585
5,339
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 0
6,784
617
6,137
5,388
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Mesqui05
Artio
10
2 / 0 / 3
6,274
570
5,224
6,099
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Poseidon
brais2003
Poseidon
12
5 / 2 / 3
7,377
671
5,998
5,981
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
13
14
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
2
2
L
Gilgamesh
BranzaCelesta
Gilgamesh
0
2
2
0.5
W
0
1
3
1.5
L
Bakasura
Erkadrian
Bakasura
3
4
0
0.75
W
5
2
0
2.5
W
Artio
Mesqui05
Artio
2
0
3
3.5
L
2
4
3
0.88
L
Xing Tian
Popiku
Xing Tian
1
0
3
2.5
W
Poseidon
brais2003
Poseidon
5
2
3
3.25
L
Medusa
watu10
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,037
Damage
21,738
34,360
Taken
27,664
11,493
Mitigated
13,157
6,339
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,794
200
0
920
4,857
2,235
0
1,527
3,091
11,942
0
L
Gilgamesh
BranzaCelesta
Gilgamesh
2,112
413
0
1,936
8,563
3,662
22
3,266
4,722
0
13,727
W
2,585
642
0
2,284
5,339
1,502
376
375
4,709
0
38,873
L
Bakasura
Erkadrian
Bakasura
3,525
2,229
0
1,250
8,121
2,197
42
3,095
4,920
0
16,231
W
6,137
2,747
325
1,612
5,388
2,095
50
931
4,447
0
35,126
W
Artio
Mesqui05
Artio
5,224
863
381
3,236
6,099
5,371
0
909
4,608
26,182
0
L
4,181
365
0
860
6,109
1,920
0
3,080
2,990
45,273
0
L
Xing Tian
Popiku
Xing Tian
2,501
304
0
789
5,371
2,203
0
2,155
3,138
8,071
0
W
Poseidon
brais2003
Poseidon
5,998
1,744
0
1,111
5,981
1,954
0
2,689
3,055
42,173
0
L
Medusa
watu10
Medusa
2,718
1,133
0
1,504
6,196
1,511
0
622
5,574
0
40,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
32,480
280
Minions Killed
300
0
Camps Cleared
0
1,069,350
Distance Traveled
1,126,429
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,931
539
16
1
0
214,386
2
L
Gilgamesh
4,874
443
35
3
0
208,008
0
W
Loki
6,114
556
77
7
0
260,485
0
L
Bakasura
6,036
549
49
4
0
248,052
3
W
Neith
6,784
617
71
6
0
190,527
2
W
Artio
6,274
570
44
4
0
237,006
0
L
Ra
6,922
629
99
9
0
207,739
6
L
Xing Tian
5,586
508
15
1
0
218,384
1
W
Poseidon
7,377
671
92
8
0
224,025
0
L
Medusa
5,516
501
82
7
0
187,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role