Player Matchup

Artemis
Artemis
AkinChart570995
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
2,051 Elo+
Party 1
Osiris
Osiris
PENNetration
Osiris
Level 149
God Stats
8W - 6L
1,543 SR
Queue Stats
156W - 147L
1,601 Elo+
Solo
Ra
Ra
jakecadillac
Ra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 1L
1,846 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,832 Elo+

VS

Team Averages
Level 74
1,624 SR
1,537 Elo+
Cerberus
Cerberus
Binho 2008 BR42
Cerberus
Level 69
God Stats
4W - 3L
1,768 SR
Queue Stats
42W - 30L
1,780 Elo+
Party 2
Cthulhu
Cthulhu
OffGuiPLay19
Cthulhu
Level 136
God Stats
0W - 2L
1,603 SR
Queue Stats
80W - 72L
1,331 Elo+
Party 2
Izanami
Izanami
zDokkaMad
Izanami
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 13
9,728
884
13,595
9,238
3,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
12
3 / 1 / 15
9,264
842
6,197
12,791
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
11 / 2 / 10
10,031
912
12,627
7,306
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 6 / 2
8,840
804
5,621
16,067
13,237
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
OffGuiPLay19
Cthulhu
10
1 / 7 / 1
6,966
633
7,581
13,764
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
zDokkaMad
Izanami
10
1 / 8 / 3
7,621
693
6,195
10,257
2,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
21
Kills
6
6
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
L
Cerberus
4
6
2
0.83
L
Cthulhu
OffGuiPLay19
Cthulhu
1
7
1
0.21
W
Osiris
3
1
15
10.5
W
11
2
10
8
L
Izanami
zDokkaMad
Izanami
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
19,397
29,335
Taken
40,088
13,239
Mitigated
27,330
13,003
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,595
7,597
0
2,680
9,238
3,185
1,848
3,896
5,071
0
40,900
L
Cerberus
5,621
99
0
1,643
16,067
13,237
0
5,860
10,207
13,267
0
L
Cthulhu
OffGuiPLay19
Cthulhu
7,581
208
135
979
13,764
12,011
0
6,162
7,602
21,818
0
W
Osiris
6,197
2,957
0
4,243
12,791
7,837
898
4,334
8,149
0
16,333
W
12,627
1,165
2,598
3,482
7,306
2,217
628
4,361
2,819
36,418
0
L
Izanami
zDokkaMad
Izanami
6,195
3,813
0
195
10,257
2,082
0
1,173
9,084
0
19,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
23,427
115
Minions Killed
84
7
Camps Cleared
2
599,553
Distance Traveled
497,627
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,728
884
56
5
5
169,201
3
L
Cerberus
8,840
804
16
1
0
162,651
1
L
Cthulhu
6,966
633
28
3
2
185,862
1
W
Osiris
9,264
842
12
1
1
217,140
0
W
Ra
10,031
912
47
4
1
213,212
1
L
Izanami
7,621
693
40
4
0
149,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role