Player Matchup

Chaac
Chaac
Merqd Ya
Chaac
Level 106
God Stats
30W - 19L
1,500 SR
Queue Stats
855W - 551L
1,769 Elo+
Party 2
Medusa
Medusa
MinuteWhisper34
Medusa
Level 109
God Stats
16W - 6L
1,660 SR
Queue Stats
169W - 132L
1,499 Elo+
Party 2
Anubis
Anubis
l Lusyd l
Anubis
Level 29
God Stats
8W - 5L
1,731 SR
Queue Stats
9W - 11L
1,380 Elo+
Party 2
Team Averages
Level 81
1,630 SR
1,549 Elo+

VS

Team Averages
Level 55
1,552 SR
1,352 Elo+
Merlin
Merlin
Shwobby Bob
Merlin
Level 46
God Stats
3W - 2L
1,529 SR
Queue Stats
28W - 35L
1,105 Elo+
Party 1
Achilles
Achilles
Tanky Bovine
Achilles
Level 71
God Stats
3W - 4L
1,304 SR
Queue Stats
91W - 105L
1,633 Elo+
Party 1
Medusa
Medusa
VERNESSS
Medusa
Level 49
God Stats
5W - 0L
1,824 SR
Queue Stats
52W - 53L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Merqd Ya
Chaac
18
2 / 2 / 6
13,388
638
12,786
20,193
25,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 7 / 3
13,549
645
16,444
19,235
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
l Lusyd l
Anubis
16
1 / 3 / 4
12,574
599
8,252
11,017
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 3 / 7
13,672
651
10,708
9,276
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Tanky Bovine
Achilles
19
3 / 2 / 8
14,277
680
13,066
22,667
36,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
VERNESSS
Medusa
20
8 / 3 / 4
15,313
729
17,085
16,499
7,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
12
12
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Merqd Ya
Chaac
2
2
6
2.5
L
5
7
3
0.93
W
Merlin
1
3
7
1.5
W
Achilles
Tanky Bovine
Achilles
3
2
8
3.5
W
Medusa
VERNESSS
Medusa
8
3
4
3.33
L
Anubis
l Lusyd l
Anubis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
40,859
50,445
Taken
48,442
37,752
Mitigated
47,096
10,510
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Merqd Ya
Chaac
12,786
1,549
258
7,573
20,193
25,707
140
4,460
14,818
5,248
54,648
L
16,444
5,370
258
1,314
19,235
8,206
1,244
4,927
13,807
0
57,591
W
Merlin
10,708
233
330
1,027
9,276
2,921
558
2,022
7,254
41,255
0
W
Achilles
Tanky Bovine
Achilles
13,066
2,182
581
5,104
22,667
36,723
804
6,341
16,326
3,130
43,827
W
Medusa
VERNESSS
Medusa
17,085
4,446
0
2,609
16,499
7,452
2,455
2,643
13,856
0
90,365
L
Anubis
l Lusyd l
Anubis
8,252
172
0
1,107
11,017
3,839
0
2,651
8,132
42,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
43,262
233
Minions Killed
246
8
Camps Cleared
11
1,106,763
Distance Traveled
1,215,650
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,388
638
87
4
5
398,085
7
L
Medusa
13,549
645
71
3
1
356,053
1
W
Merlin
13,672
651
81
4
3
389,472
3
W
Achilles
14,277
680
45
2
1
417,776
2
W
Medusa
15,313
729
120
6
7
408,402
4
L
Anubis
12,574
599
75
4
2
352,625
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role