Player Matchup

Ne Zha
Ne Zha
DMR X Sasuke
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,286 Elo+
Solo
Nu Wa
Nu Wa
Eight33nVissions
Nu Wa
Level 47
God Stats
5W - 10L
1,578 SR
Queue Stats
39W - 52L
1,413 Elo+
Solo
Odin
Odin
McQuick
Odin
Level 29
God Stats
5W - 3L
1,722 SR
Queue Stats
209W - 129L
1,608 Elo+
Party 2
Agni
Agni
SpaceJam00
Agni
Level 39
God Stats
3W - 6L
1,603 SR
Queue Stats
58W - 29L
1,600 Elo+
Party 2
Artio
Artio
Uhpgrade
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,427 Elo+
Solo
Team Averages
Level 27
1,581 SR
1,467 Elo+

VS

Team Averages
Level 74
1,506 SR
1,509 Elo+
Ullr
Ullr
ChargingJohnson
Ullr
Level 138
God Stats
41W - 35L
1,737 SR
Queue Stats
238W - 184L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
FancyPondFrog
Kuzenbo
Level 29
God Stats
6W - 9L
1,480 SR
Queue Stats
71W - 96L
1,339 Elo+
Solo
Fenrir
Fenrir
G1ganotosaurus
Fenrir
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
688W - 465L
1,701 Elo+
Party 1
Hades
Hades
TheTerr1bleT
Hades
Level 149
God Stats
9W - 12L
1,500 SR
Queue Stats
459W - 308L
1,586 Elo+
Party 1
Artemis
Artemis
imdudemanfoo
Artemis
Level 28
God Stats
3W - 2L
1,312 SR
Queue Stats
4W - 4L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 6 / 2
6,242
624
1,324
8,013
2,953
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 0
6,670
667
4,482
1,316
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
McQuick
Odin
12
0 / 4 / 2
6,331
633
3,526
8,081
6,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 0 / 1
7,056
706
9,322
5,080
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Uhpgrade
Artio
12
1 / 5 / 1
6,432
643
3,008
10,407
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,072
807
3,594
4,947
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
0 / 1 / 9
7,540
754
3,262
8,801
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 8
7,397
740
6,438
9,360
6,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 0 / 5
8,404
840
7,829
8,352
3,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
imdudemanfoo
Artemis
16
2 / 0 / 4
8,603
860
5,855
4,276
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
2
Kills
15
15
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Ne Zha
0
6
2
0.17
L
0
0
0
0
W
Kuzenbo
0
1
9
4.5
W
3
1
8
7
L
Odin
McQuick
Odin
0
4
2
0.25
L
1
0
1
1.5
W
6
0
5
8.5
L
Artio
Uhpgrade
Artio
1
5
1
0.3
W
Artemis
imdudemanfoo
Artemis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
26,978
32,897
Taken
35,736
19,871
Mitigated
21,631
4,082
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,594
1,360
0
1,766
4,947
1,740
2,061
2,000
2,819
0
32,789
L
Ne Zha
1,324
284
0
42
8,013
2,953
0
2,067
5,946
0
7,304
L
4,482
1,811
0
694
1,316
314
0
0
1,316
23,077
0
W
Kuzenbo
3,262
1,805
724
1,690
8,801
8,073
594
2,525
5,996
16,256
0
W
6,438
2,809
0
663
9,360
6,793
428
4,304
4,531
0
10,159
L
Odin
McQuick
Odin
3,526
896
240
590
8,081
6,809
0
3,513
4,568
0
8,205
L
9,322
211
0
686
5,080
1,593
0
1,639
3,441
35,298
0
W
7,829
3,151
1,002
3,776
8,352
3,771
425
3,893
4,083
27,699
0
L
Artio
Uhpgrade
Artio
3,008
620
518
1,312
10,407
8,202
0
3,872
6,535
6,289
0
W
Artemis
imdudemanfoo
Artemis
5,855
2,776
0
1,631
4,276
1,254
1,615
2,676
1,495
0
43,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
40,016
148
Minions Killed
261
0
Camps Cleared
0
878,958
Distance Traveled
965,295
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,072
807
64
6
0
206,756
1
L
Ne Zha
6,242
624
10
1
0
174,915
1
L
Nu Wa
6,670
667
39
4
0
140,468
3
W
Kuzenbo
7,540
754
18
2
0
185,284
4
W
Fenrir
7,397
740
12
1
0
227,195
0
L
Odin
6,331
633
14
1
0
194,489
0
L
Agni
7,056
706
75
8
0
187,702
2
W
Hades
8,404
840
74
7
0
190,861
4
L
Artio
6,432
643
10
1
0
181,384
0
W
Artemis
8,603
860
93
9
0
155,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role